All Stalker Team?


Dusk_Knight_EU

 

Posted

[ QUOTE ]
And its less that I'm hooked on Salsa and more that my Salsa partner is going to let me have the computer in copious amounts this weekend. : )
-jared

[/ QUOTE ]

Sounds like a good deal :O)
Was a fun night last night, liking claws more each week!


My MA IDs:
Fiend Space: 211464

 

Posted

I promised I would post my nin/nin stalker build. Once I hit 27 it became a lot of fun with decent hitting attack chain outside of ASing.

Villain Plan by Mids' Villain Designer 1.153
http://www.onthejazz.co.uk/hu/mhd.php

Fateful Blade: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Sting of the Wasp -- Acc(A), Acc(3), Dmg(5), Dmg(11), EndRdx(11), RechRdx(25)
Level 1: Hide -- EndRdx(A)
Level 2: Ninja Reflexes -- DefBuff(A), DefBuff(3), DefBuff(15)
Level 4: Danger Sense -- EndRdx(A), DefBuff(5), DefBuff(17), DefBuff(23)
Level 6: Assassin's Blade -- Acc(A), Acc(7), Dmg(7), Dmg(9), Dmg(9), RechRdx(21)
Level 8: Build Up -- RechRdx(A), RechRdx(13)
Level 10: Combat Jumping -- Jump(A)
Level 12: Placate -- RechRdx(A), RechRdx(13), RechRdx(15)
Level 14: Super Jump -- Jump(A)
Level 16: Kuji-In Rin -- RechRdx(A), RechRdx(17), RechRdx(21)
Level 18: Divine Avalanche -- Acc(A), Acc(19), Dmg(19), Dmg(23), DefBuff(37), DefBuff(40)
Level 20: Swift -- Run(A)
Level 22: Health -- Heal(A)
Level 24: Stamina -- EndMod(A), EndMod(25), EndMod(31)
Level 26: Soaring Dragon -- Acc(A), Acc(27), Dmg(27), Dmg(29), EndRdx(29), RechRdx(31)
Level 28: Kuji-In Sha -- Heal(A), RechRdx(31), RechRdx(34), Heal(43), RechRdx(46), Heal(50)
Level 30: Acrobatics -- EndRdx(A)
Level 32: Golden Dragonfly -- Acc(A), Acc(33), Dmg(33), Dmg(33), EndRdx(34), RechRdx(34)
Level 35: Blinding Powder -- Acc(A), Acc(36), Conf(36), Conf(36), Conf(37), RechRdx(37)
Level 38: Kuji-In Retsu -- DefBuff(A), DefBuff(39), EndMod(39), RechRdx(39), RechRdx(40), RechRdx(40)
Level 41: Water Spout -- Dmg(A), Dmg(42), Dmg(42), RechRdx(42), RechRdx(43), RechRdx(43)
Level 44: Spirit Shark Jaws -- Acc(A), Acc(45), Hold(45), Hold(45), RechRdx(46), RechRdx(46)
Level 47: Summon Guardian -- Acc(A), Dmg(48), Dmg(48), Dmg(48), RechRdx(50), RechRdx(50)
Level 49: Smoke Flash -- Acc(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Assassination
Level 2: Rest -- Empty(A)


@Moondog
Union:
CoH: Moondog (WS); V-Rock (Tnk, semi-retired); Pole-Star (Bla); Demon Dog (Scr).
CoV: Midnight Gunner (Corr); Operative John Doe (Ban); Day-Star (Dom); Commissar Jaeger (MM).

 

Posted

How is divine avalanche for buffing your def?


My MA IDs:
Fiend Space: 211464

 

Posted

Its very handy if like me, had no defence from Regen

(if info I have is correct) Its defence to melee and lethal starting at 15% and going to 23% three slotted. Mines set for x2 Acc and x3 DefBuff. I wouldn't slot damage in it however with IO's that may change. I typically can have two applications of Div Av going when I'm facing a particulary difficult mob type.


 

Posted

Got to see Moondog's Stalker in action last night....was awesome.
While I do wish the animation for Divine was somewhat cooler, the sheer doom embodied by Golden Dragonfly makes me want to get my stalker to level 32 very, very quickly.
Thanks for sharing, Moon.
-jared


 

Posted

Ok guys, I can't make it to the Stalker team this week, mostly because I need to face the fact that I've been playing too much and haven't spent enough time painting. Since that's, you know, my job....I'm going to take a few days (at least) off. DXP weekend swallowed my soul and fed the addiction flames a bit too much.

Of course I'm (mostly) joking....I'm just going to be too busy to play until the weekend at the earliest. See you then.
-jared


 

Posted

I slotted 2 damage in myself because DA does about the same damage as gambler's cut and during longer fights it alleviates the hit to DPS somewhat when you spam DA a lot.


@Moondog
Union:
CoH: Moondog (WS); V-Rock (Tnk, semi-retired); Pole-Star (Bla); Demon Dog (Scr).
CoV: Midnight Gunner (Corr); Operative John Doe (Ban); Day-Star (Dom); Commissar Jaeger (MM).

 

Posted

Ok, might as well say it.

I'm not a stalker player. At least, not just yet. I'm going to back out of this (officially, since I forgot to log in this wednesday) since right now the All Dom and All Traps teams are rocking so much. The All-stalker team was a blast and I'm sure I'll pick it up later, but in my quest to stop making alts I think I need to just admit I don't have as much fun as a stalker.

That said, I think it's just how I play. I love having options (like those that corrupters and Doms have) because I'm just a terrible judge of what mobs my stalker can and can't handle. I think this'll get easier once I level him a bit (getting placate made him a lot more fun for example) but right now...I just don't have the time for three theme teams.

That said, most of you are already teaming with me on the other theme nights, so it's not like I'm going anywhere.


 

Posted

No probs. I think we were down to about 3 at the last count anyway. I'l wait till you want to play your stalker again before I suggest ways to have more fun. Dont want to encourage your altitis :P


My MA IDs:
Fiend Space: 211464

 

Posted

Thanks. The worst thing is that on Defiant I have all my character slots filled, they're all around level 14, and they have a free respec sitting on them. They're like my secret candy stash when I can't resist the altitis.

And yeah, I'll let you know the moment it's stalker time for me again. I'm sure it really just comes down to me nothing playing it right.
On a similar note, it took me 15 levels to figure out how to really pull off a brute. It took me that long to realize I wasn't as squishy as my other toons. Go figure.
-jared