Energy/Energy builds...


Amazing_Shnyet

 

Posted

Just after a few thoughts on my proposed respec build.

First, here's my current build to give an idea of what I'm used to playing with:

+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: N/A
Level: 32
Archetype: Blaster
Primary: Energy Blast
Secondary: Energy Manipulation
+---------------------------------------------
01 => Power Thrust ==> Acc(1)
01 => Power Bolt ==> Acc(1),Dam(3),Dam(3),Dam(5),Rech(5),EndCost(7)
02 => Power Blast ==> Acc(2),Dam(7),Dam(9),Dam(9),Rech(11),EndCost(11)
04 => Energy Torrent ==> Acc(4)
06 => Power Burst ==> Acc(6),Dam(13),Dam(13),Dam(15),Rech(15),EndCost(17)
08 => Sniper Blast ==> Acc(8),Dam(17),Dam(19),Dam(19),Rech(21),EndCost(21)
10 => Swift ==> Flight(10)
12 => Hover ==> Flight(12)
14 => Fly ==> Flight(14)
16 => Build Up ==> Rech(16),Rech(31)
18 => Health ==> Heal(18),Heal(23),Heal(23)
20 => Stamina ==> EndMod(20),EndMod(25),EndMod(25)
22 => Aim ==> Rech(22),Rech(31)
24 => Hasten ==> Rech(24)
26 => Explosive Blast ==> Acc(26),Dam(27),Dam(27),Dam(29),Rech(29),EndCost(31)
28 => Conserve Power ==> Rech(28)
30 => Stun ==> Acc(30)
+---------------------------------------------
01 => Sprint ==> Jump(1)
01 => Brawl ==> Acc(1)
02 => Rest ==> Rech(1)


And here's the proposed respec build when I hit 32:

+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: N/A
Level: 35
Archetype: Blaster
Primary: Energy Blast
Secondary: Energy Manipulation
+---------------------------------------------
01 => Power Thrust ==> Acc(1)
01 => Power Bolt ==> Acc(1),Dam(3),Dam(3),Dam(5),Rech(5),Rech(7)
02 => Power Blast ==> Acc(2),Dam(7),Dam(9),Dam(9),Rech(11),Rech(11)
04 => Build Up ==> Rech(4)
06 => Power Burst ==> Acc(6),Dam(13),Dam(13),Dam(15),Rech(15),Rech(17)
08 => Sniper Blast ==> Acc(8),Acc(17),Dam(19),Dam(19),Dam(21),EndCost(21)
10 => Bone Smasher ==> Acc(10),Dam(31),Dam(31)
12 => Hover ==> Flight(12)
14 => Fly ==> Flight(14)
16 => Swift ==> Flight(16)
18 => Health ==> Heal(18),Heal(23),Heal(23)
20 => Stamina ==> EndMod(20),EndMod(25),EndMod(25)
22 => Aim ==> Rech(22)
24 => Hasten ==> Rech(24)
26 => Explosive Blast ==> Acc(26),Dam(27),Dam(27),Dam(29),Rech(29),EndCost(31)
28 => Conserve Power ==> Rech(28)
30 => Power Boost ==> Rech(30)
32 => Nova ==> Acc(32)
+---------------------------------------------
01 => Sprint ==> Jump(1)
01 => Brawl ==> Acc(1)
02 => Rest ==> Rech(1)


From playing with 1 rchg and 1 endrdx in each attack, I never seem to move my end bar by any real amount and have gaps in my attack chain - I'm guessing making my 3 main attacks purely rchg, making snipe more accurate and dropping the fun but team unfriendly energy torrent for bone smasher I should get a slightly better performance. Dropping stun for power boost is purely because I hardly use stun - useful in PvP, but not so good the way I PvE.

Comments, critiques and flames awaited...


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

Explosive blast is totally immensly [***] mate dont even get it, the damage is less than power bolts and i knocks everything all over the room making your team want to hang you.

on the other hand...

switch explosive blast to boost range, put 3 recharge in it, then get teleport n put 3 range in it

You'll be the fastest moving thing in the game =D


 

Posted

[color=dodgerblue] Also, remove 1 heal from health and gvie build up 3 recharges [color]


 

Posted

Sorry for the lots of posts...

Dude your respec is going to make your build worse if anything

Have 3 recharges in build up... +100% damage how can you not like that seriously dont get explosive blast, it is so seriously narf dont put an end cost in snipe, u wont be using it that often.

also aim - 3 recharges is a must

i wouldnt slot power bolts too much either, once ur higher lvl u will have a decent attack chain as it is.

cheers.


 

Posted

- Explosive blast is great and I love it - in teams I use it as a finisher - Aim + BU + explosive blast = half heatlh mobs all dead

- I have teleport on a number of toons, all of which are dropping it in favour of something I don't need to waste slots on

- This is a lvl 32 respec. Boost range is a 35 power. Your point is moot.

- Final build has room for 3 slots in health, aim, build up, boost range, power boost, hasten, conserve power and stamina, as well as 6 slots in all my attacks (bar brawl and power thrust)

So, to address your concerns, I guess I'll throw up my proposed final build;

+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: N/A
Level: 50
Archetype: Blaster
Primary: Energy Blast
Secondary: Energy Manipulation
+---------------------------------------------
01 => Power Thrust ==> Acc(1)
01 => Power Bolt ==> Acc(1),Dam(3),Dam(3),Dam(5),Rech(5),Rech(7)
02 => Power Blast ==> Acc(2),Dam(7),Dam(9),Dam(9),Rech(11),Rech(11)
04 => Build Up ==> Rech(4),Rech(13),Rech(13)
06 => Power Burst ==> Acc(6),Dam(15),Dam(15),Dam(17),Rech(17),Rech(19)
08 => Sniper Blast ==> Acc(8),Acc(19),Dam(21),Dam(21),Dam(23),EndCost(23)
10 => Bone Smasher ==> Acc(10),Dam(25),Dam(25),Dam(27),Empty(27),Empty(29)
12 => Hover ==> Flight(12)
14 => Fly ==> Flight(14)
16 => Swift ==> Flight(16)
18 => Health ==> Heal(18),Heal(29),Heal(31)
20 => Stamina ==> EndMod(20),EndMod(31),EndMod(31)
22 => Aim ==> Rech(22),Rech(33),Rech(33)
24 => Hasten ==> Rech(24),Rech(33),Rech(34)
26 => Explosive Blast ==> Acc(26),Dam(34),Dam(34),Dam(36),Rech(36),EndCost(36)
28 => Conserve Power ==> Rech(28),Rech(37),Rech(37)
30 => Power Boost ==> Rech(30),Rech(37),Rech(39)
32 => Nova ==> Acc(32),Dam(39),Dam(39),Dam(40),Rech(40),Rech(40)
35 => Boost Range ==> Rech(35),Rech(42),Rech(42)
38 => Total Focus ==> Acc(38),Dam(42),Dam(43),Dam(43),Empty(43),Empty(45)
41 => Personal Force Field ==> DefBuff(41),DefBuff(45),DefBuff(45)
44 => Temp Invulnerability ==> DamRes(44),DamRes(46),DamRes(46),EndCost(46)
47 => Force of Nature ==> DamRes(47),DamRes(48),EndMod(48),EndMod(48),Rech(50),Rech(50)
49 => Repulsion Field ==> EndCost(49),EndCost(50)
+---------------------------------------------
01 => Sprint ==> Jump(1)
01 => Brawl ==> Acc(1)
02 => Rest ==> Rech(1)


A few things;

Snipe - Might change an Acc for an EndRdx

Bone Smasher - Not sure whether I should slot 1 Rchg 1 EndRdx, or 2 Rchg

Total Focus - Not sure whether I should slot 1 Rchg 1 EndRdx, 2 Rchg or 1 Rchg 1 Acc


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

[ QUOTE ]
- Explosive blast is great and I love it - in teams I use it as a finisher - Aim + BU + explosive blast = half heatlh mobs all dead

[/ QUOTE ]

More true with rages, I was planning a Torrent to wall then Explosive blast on nearest target at least for control. I dont have M3O grenade on my AR for the reason Sheep has highlighted. AR without aim and build up isnt gonna give high burst damage anyway for a good finisher and buckshot recharges well.

I looked at ya build and then compared it to my Ursulas planned build (For once even I was stuck with the idea of taking stamina).

Powerbolt in dps terms is the slightly better than powerblast. With power bolt, stamina plus base recovery make the end cost go away. Its the same with snipe, this is due to the end cost spread over the action times versus recovery. For me they are the last 2 powers i'd end slot along with aim and build up.

Most attacks I start at 3 dam 1 acc 1 end 1 rechg and then i drop something for acc usually but not end unless my attack chain is broken. 6 slots of space in most attacks is often the main thing as you can swap for anything.

Health acts against defiance and not being funny, with the secondary effects of the aoes give me the defiance anyday. The less hitpoints, res and def you have the less of a favour health does. Being swift and having hurdle is more noticeably beneficial to me as well. Sometimes too much exposure time/being in a dangerous position too long = defeat. Better to move about plus I am taking Aid self which on any blaster build is nice.

With your Nova you may use Aim and Build up for acc and +dam prior to it and get more out of Nova with 3 rechg and 3 dam.

PFF in pve without def slots is max def needed.

I would personally favour stimulant and aid self over repulsion field and boost range as id expect to gain more use from them.

Its real hard to live life without cj or acrobatics on my main blaster, not being able to attack back at times is a pain and your dps is lowered. You have hover but your movement speed is limited. Often first comes sleep or disorient which means toggles off anyway but i like to keep these moments to a minimum.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Looks okay as a build. I love explosive blast too for the reasons stated.

One thng I would say though, fly is far better slotted with three flight speeds. At level 50 its actually fast and with power boost too, you can keep up with superleapers (with the added bonus of never having to come down again!). For that reason, I'd move the extra slots from health to fly. I also slot hover too, but I tend to stay airborne 99% of the time so its just my playstyle.

I also like stun, its a good solid mez and that can be the different from success and defeat for a blaster facing certain lieutenants. Total focus supersedes it, but as that's not available until 38 its a great mid range filler.


 

Posted

One thing I have to comment on is that my power choices are pretty much set in stone - and I've read that boost range can be made perma (maybe with only 2 rchg SOs but I've yet to confirm / check this, so possibly an extra slot there). I think a permanent boost to my range can only be a good thing.

Other things;

- Slots in PFF are there for when I do venture in PvP zones - mostly so I can get around in relative safety with Fly + TI + PFF (and repulsion field if it's not too end heavy when idle).

- CJ and acro - I really want fly for concept, plus I've tried all the powers and I think Fly is still my favourite, plus I use Hover a lot more now (as end isn't an issue) during combat.

- I guess some extra slots in fly and hover would benefit more than in health and the extra 2 in snipe.

So, here's what I believe is build #14;

+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: N/A
Level: 50
Archetype: Blaster
Primary: Energy Blast
Secondary: Energy Manipulation
+---------------------------------------------
01 => Power Thrust ==> Acc(1)
01 => Power Bolt ==> Acc(1),Dam(3),Dam(3),Dam(5),Rech(5),Rech(7)
02 => Power Blast ==> Acc(2),Dam(7),Dam(9),Dam(9),Rech(11),Rech(11)
04 => Build Up ==> Rech(4),Rech(13),Rech(13)
06 => Power Burst ==> Acc(6),Dam(15),Dam(15),Dam(17),Rech(17),Rech(19)
08 => Sniper Blast ==> Acc(8),Dam(19),Dam(21),Dam(21)
10 => Bone Smasher ==> Acc(10),Dam(23),Dam(23),Dam(25),Rech(25),EndCost(27)
12 => Hover ==> Flight(12),Flight(27),Flight(29)
14 => Fly ==> Flight(14),Flight(29),Flight(31)
16 => Swift ==> Flight(16)
18 => Health ==> Heal(18)
20 => Stamina ==> EndMod(20),EndMod(31),EndMod(31)
22 => Aim ==> Rech(22),Rech(33),Rech(33)
24 => Hasten ==> Rech(24),Rech(33),Rech(34)
26 => Explosive Blast ==> Acc(26),Dam(34),Dam(34),Dam(36),Rech(36),EndCost(36)
28 => Conserve Power ==> Rech(28),Rech(37),Rech(37)
30 => Power Boost ==> Rech(30),Rech(37),Rech(39)
32 => Nova ==> Dam(32),Dam(39),Dam(39),Rech(40),Rech(40),Rech(40)
35 => Boost Range ==> Rech(35),Rech(42),Rech(42)
38 => Total Focus ==> Acc(38),Dam(42),Dam(43),Dam(43),Rech(43),EndCost(45)
41 => Personal Force Field ==> DefBuff(41),DefBuff(45),DefBuff(45)
44 => Temp Invulnerability ==> DamRes(44),DamRes(46),DamRes(46),EndCost(46)
47 => Force of Nature ==> DamRes(47),DamRes(48),EndMod(48),EndMod(48),Rech(50),Rech(50)
49 => Repulsion Field ==> EndCost(49),EndCost(50)
+---------------------------------------------
01 => Sprint ==> Jump(1)
01 => Brawl ==> Acc(1)
02 => Rest ==> Rech(1)


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

Hey Leon, good to see more Nrg/Nrg's about, gotta love that blue glow.

Anyway, build looks pretty good. Only thing I'd comment on, is that with all that recharge, and Hasten too, you might find yourself not using all your Ranged Blasts.

I know a good ranged chain is important, but with the recent changes to the range of Burst, and with Snipe, Blast (and in your case Explosive Blast) in tow, you maye find you don't need them all.

I get by fine without Power Bolt. I'm not exactly a fan of the animation, and a ST attack that pretty much tickles an enemy doesnt fill mew with joy

For a recommendation, try out Energy Punch. It's animation is pretty much the fastest you have. Get it, put it in your tray, put it on Auto (ctrl and click), and it'll chain up with Bonesmasher nicely.

Energy Punch, Bonesmasher and Power Burst are my bread and butter on that toon. It's a fast, devastating chain, and a chain which'd be used in different circumstances than your regular ranged one.

Another option would be to try out Power Push, Im sure that if I ran Hero Stats through a night, it'd be one of my most used powers.
Seeing as though you seem to prefer ranged combat, it'd be the only control you have. It can let you easily solo any boss (bar KB-resistants such as DE/Nem) without even a scratch. Fun

YMMV obviously, and in the end, your build is your own. Mine is far from cookie cutter (no-stamina and love presence pool, Munitions) but I wouldn't change anything about him, much to the disgust of most forum "guru's" I'm sure

Enjoy


 

Posted

[ QUOTE ]
Anyway, build looks pretty good. Only thing I'd comment on, is that with all that recharge, and Hasten too, you might find yourself not using all your Ranged Blasts.

I know a good ranged chain is important, but with the recent changes to the range of Burst, and with Snipe, Blast (and in your case Explosive Blast) in tow, you maye find you don't need them all.

For a recommendation, try out Energy Punch. It's animation is pretty much the fastest you have. Get it, put it in your tray, put it on Auto (ctrl and click), and it'll chain up with Bonesmasher nicely.

Energy Punch, Bonesmasher and Power Burst are my bread and butter on that toon. It's a fast, devastating chain, and a chain which'd be used in different circumstances than your regular ranged one.

Another option would be to try out Power Push, Im sure that if I ran Hero Stats through a night, it'd be one of my most used powers.
Seeing as though you seem to prefer ranged combat, it'd be the only control you have. It can let you easily solo any boss (bar KB-resistants such as DE/Nem) without even a scratch. Fun

[/ QUOTE ]

Yeah, I'm still not sure if I should stick with 1 rchg and 1 endrdx in my main trio, or switch to just 2 rchg. That's my main problem

With regards to energy punch - I realyl don't like it - none of my melee toons have it either, they all respec'd out of it in favour of something else. I don't know why I don't like it, I just don't.

now, power push - originally, I was planning to take it, but now with me dropping energy torrent, I don't see it fitting - it'll be one of those powers that's fun, and makes soloing very easy, but teaming really hard. Repulsion field? I just love it


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

As Weasel :

Rchrg/endrx usually works better as you're getting more bang for your buck, especially if you've just been Sapped.

Energy and Power Punch I really don't like either; but I am thinking of fitting Burst back in.

Don't just rely on primary/secondary though; people seeing an NRG blapper coming always know what to expect as it was FotM sometime ago; mix and match a few powers and see what YOU like; I know a few who love Stun for instance.