Panker Nukem
A good "muscled" one. Love the color of hair, so hulkish. :P
Nicely done again. Still looking for a fine brich.
My god soulasylum! That's superb!
How long does a piece like that take you?
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A good "muscled" one. Love the color of hair, so hulkish. :P
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Thanks^^ well, it's not my toon, I didn't choose the color nor the style
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How long does a piece like that take you?
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1/2 days, I'm on holiday until the end of the week, so I have time to work until... Well... Morning lol
Do you sketch your work first or do it all in a program? I'm just assuming photoshop just because I don't know of any others. How do you get the metallic effect on the shoulders/axe/eye/arms? I love your style, I'm intrigued!
the body, position and light is done in Poser, while all the other elements are modelized in 3DSMax
panky poser
panky poser render
as you can see, there are limits to the deformation in Poser : the muscles mesh of the arms and the hands are bugged, I had to modify it with graphic tablet on Photoshop
Modelized is a great word... think I'll use it
Cool model/picture, though seems some of the armour pieces could be blurred a little, for example the bottom of the shoulder armour seems a little rugged.
It's not running away. It's advancing in reverse!
Another request... It's the first time I try to draw the "muscled" type
Panker Nukem