Short summary on how gauntlet is supposed to work?
[ QUOTE ]
1. How many are supposed to be "taunted" this way?
[/ QUOTE ]The target, and up to 4 others, with ST attacks. With AoE's, every target it hits. Pool power ST attacks only taunt a single target.
[ QUOTE ]
2. What is the range?
[/ QUOTE ]Depends on the power, see here.
[ QUOTE ]
3. How long does it last?
[/ QUOTE ] 13.5 secs at L50 to target with no taunt resistance, but I think it scales depending on your level.
[ QUOTE ]
4. Is it a "taunt" effect, meaning that the boss will now stop killing the blaster that has made a big hole in his chest and hit me instead?
[/ QUOTE ]Yes.
[ QUOTE ]
5. Must I do a certain amount of damage to get that "taunt"?
[/ QUOTE ]No, just hit.
[ QUOTE ]
[ QUOTE ]
2. What is the range?
[/ QUOTE ]Depends on the power, see here.
[/ QUOTE ]
Are you saying that the diameter of the gauntlet AOE taunt effect depends on the power?
[/color]<blockquote><font class="small">Antwort auf:[/color]<hr />
[/color]<blockquote><font class="small">Antwort auf:[/color]<hr />
[/color]<blockquote><font class="small">Antwort auf:[/color]<hr />
2. What is the range?
[/ QUOTE ]Depends on the power, see here.
[/ QUOTE ]
Are you saying that the diameter of the gauntlet AOE taunt effect depends on the power?
[/ QUOTE ]
Yes, I guess that´s what he is saying.
I think the taunt radius can vary between 5 feet and 17 feet with hard-hitting ST attacks generally having a larger taunt AoE than small punches.
Think of it like this: The harder you hit someone the louder he cries and the more attention you get.

If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
2. What is the range?
[/ QUOTE ]Depends on the power, see here.
[/ QUOTE ]
Are you saying that the diameter of the gauntlet AOE taunt effect depends on the power?
[/ QUOTE ]Only found it out just now, as I checked the NoFuture numbers. Look at the 'radius' part for ST attacks, the radius varies, for example Chop is 8 feet while Swoop is 11 feet.
[ QUOTE ]
4. Is it a "taunt" effect, meaning that the boss will now stop killing the blaster that has made a big hole in his chest and hit me instead?
[/ QUOTE ]
Yes if it connects which i an awfully big "if" especially if it was the one person other than you who was keeping the team and/or you alive or you alive and therefore team however things maybe.
If your in melee range then a taunt pulse from aura may connect anyway "if" its not already taunting another 10 and ticks in time.
As for durations it will vary (you cant just go ill come back in 10 secs!) and gauntlet is also "subject to" acc, tohit, rechg and endurance. If someone in jeopardy is far from you then its "subject to" range/travel also but ultimately your reaction, vision and vigilance.
If your relying on the radius of gauntlet to save the blaster by hitting another then good luck with that.
I personally would sooner rely on low/no end auto-hitting taunts as much as possible (as at the very least i can be a bag of hitpoints even without or with next to no end) but would much rather consolidate first than have to make recoveries.
Its just a game, you could not care and as most ppl dont rp and therefore dont actually play a hero, they may love the anarchy and so might not mind.
Of course if deep down you bought the game to play a hero in some rp sense in which case, trying to use gauntlet as a means of saving someone guarantees nothing, my question is how can heroes save anyone if they cant even save eachother and possibly even as a result of, themselves? With no guarantees gauntlet becomes no real substitute for autohit fast pulse aura, auto hit ranged taunt and tactics but i still wouldnt want to be without it. Especially as doing damage is an important part of tanking as sometimes you only have so much time before defeat.
Gauntlet for me (being rp) is just there to help with taunt control and is not the best key maker of it.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
For someone who is pretty new to tanking, can some of the old hats please provide a short explanation on how gauntlet is supposed to work? It has been fixed now (or so the patch notes say) and I am curious as to how things have changed.
So if I successfully hit a minion standing next to a boss with a primary attack, the boss and others near the minion are then "taunted" to hit me rather than the members of the team?
1. How many are supposed to be "taunted" this way?
2. What is the range?
3. How long does it last?
4. Is it a "taunt" effect, meaning that the boss will now stop killing the blaster that has made a big hole in his chest and hit me instead?
5. Must I do a certain amount of damage to get that "taunt"?
So many questions.
@Boerewors