Katana/Regen PvP Build?
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Ideally you'll want *both* CJ and SS.
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My ideal characters would have superspeed, hurdle, combat jumping and superjump. That satisfies all your movement needs.
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Ideally you'll want *both* CJ and SS.
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My ideal characters would have superspeed, hurdle, combat jumping and superjump. That satisfies all your movement needs.
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Agree, though I'd like Tp Self too: the "must escape!" power. I've been very glad of it (with a good TP bind).
My PB currently has all 4 travel powers (in one "form" or another! ) and is extremely fun to play. Have to say that I'm actually warming to SS now despite my earlier dislike for it... I don't think I could live on just SS, Hurdle and CJ though. I like slightly more vertical movement capability than Hurdle+CJ "pogo sticking" offers.
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Believe the Fire/Kin was 7 Sins' and you died right at the end to make it 1-0
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Thats the one mate! I've never been so gutted in a 1v1 than after that one. I was killed litrally in the last 5 seconds
Rofl! Yer it was my fire/kin. I remember we dueled twice, first i won quite easily, 2-0 or 3-0 iirc. Second one was the [censored], i think u got 100% critics during the whole bloody 10 mins!! and besides mog for two times, and you used IH right after the first one faded I found myself itching not for having brought my Illu instead but luckily for me second mog died when there were still some seconds left and I found my chance ^^.
I had to add a comment about lotus drops since i've been using it so succesfully in both PvE and PvP. In an arena where Aid self is turning up more and more having DoT on one of your attacks seems vital. I've fought a number of brutes that fought me to a standstill using the power, but if you start throwing in Lotus it can really mess with their plans to use it. Plus since interupts seem to use end anyway you can easily got the equivalent of an end drain on the attack as well. Add this on to the fact that i've come across no finer way of dealing with MM's with grouped minions than triggering build up with drops and flashing steel. With that you can leave him short his lowest grade minions in the space of seconds. It's undeniably a tricky attack to land but i wouldn't leave it out of my PvP builds regardless of fight level...
The pellet with the poisons in the Vessel with the Pessel, the Chalice from the Palace has the brew that is true...
I also have quick recovery, stamina, health and fast healing all 3 slotted.
Stalkers stand no chance. If an AS comes just pop DP and reconstruction and game over little stalker
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I also have quick recovery, stamina, health and fast healing all 3 slotted.
Stalkers stand no chance. If an AS comes just pop DP and reconstruction and game over little stalker
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yep man you r right but this happends only in RV and you can survire a double AS but if you go in sirens or warbug the most certain thing is looking at the sky!and believe i have seen 2 assasins go together in pvp zone lots of times!
Rorix Bladewing 50 lvl Kat/Reg 340 badges(Proudly Wearing Nigh indestructible Badge)For Death And Honour
Global Name(Gargarinio)
As Master Yoda Said "if so Powerful You Are..Why Leave?)
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In PvP if you fight a non-AR Blaster and use it, you will likely die.
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Just to point out that an AR Blaster using Ignite can and will reliably cause damage to a Regen in MoG; lest we not forget, Ignite has extremely high accuracy and fast ticks of damage.
Nostalgia Bonus Round: During the S4 competition, Knight Stalker's Spines/Regen (who knew it would become so popular?) remained unbeaten (back when Regen was ridiculous) until he got held (through unnerfed mez protection) and felt the full wrath of stacked Ignite patches from my AR/Dev... the more you know. Pity he didn't keel over until after the buzzer went, but you can't have it all.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love