long time player 1st time brute
2 Accuracies is plenty enough IMO, you could swap one for a recharge, to get that fury going. You also appear to be rather light on attacks, especially at the lower levels. Ideally you want 4 attacks, so I'd try and get Shadow punch and something else, maybe Air Sup? it's wonderful for 'soft' control. Siphon Life isn't really an attack. As you have Siphon Life you might want to think about dropping a heal in Aid Self and going for another recharge instead.
Defiant 50's
Many and varied!
@Miss Chief
hello im making a DM/elec brute with the intention to pvp i realise nrg melee may have been better, but i feel its to commomly used. this is a copy of the 1st build plan iv decided to spec for pvp outright rather than wasting a respec later on.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Kraver
Level: 50
Archetype: Brute
Primary: Dark Melee
Secondary: Electric Armor
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01) --> Smite==> Acc(1) Acc(3) Acc(5) Dmg(7) Dmg(7) Dmg(9)
01) --> Charged Armor==> DmgRes(1) DmgRes(3) DmgRes(25)
02) --> Lightning Field==> Acc(2) Acc(5) Acc(15) EndMod(15) EndMod(19) EndRdx(21)
04) --> Shadow Maul==> Acc(4) Acc(11) Acc(13) Dmg(13) Dmg(39) Dmg(43)
06) --> Touch of Fear==> Acc(6) Acc(27) Acc(29) Fear(29) Fear(31) Fear(33)
08) --> Conductive Shield==> DmgRes(8) DmgRes(9) DmgRes(37)
10) --> Hasten==> Rechg(10) Rechg(11) Rechg(40)
12) --> Siphon Life==> Acc(12) Acc(27) Acc(40) Heal(40) Heal(42) Heal(42)
14) --> Super Speed==> Run(14)
16) --> Static Shield==> DmgRes(16) DmgRes(17) DmgRes(17)
18) --> Hurdle==> Jump(18) Jump(19)
20) --> Health==> Heal(20) Heal(21)
22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
24) --> Grounded==> DmgRes(24) DmgRes(25)
26) --> Aid Other==> IntRdx(26)
28) --> Soul Drain==> Acc(28) Acc(34) TH_Buf(36) Acc(36) TH_Buf(36) TH_Buf(37)
30) --> Aid Self==> Heal(30) Heal(31) Heal(31) Rechg(37) IntRdx(45) IntRdx(48)
32) --> Midnight Grasp==> Acc(32) Acc(33) Dmg(33) Dmg(34) Dmg(34) Acc(39)
35) --> Power Sink==> EndMod(35) EndMod(39) Rechg(43) Rechg(43) EndMod(45) Rechg(45)
38) --> Lightning Reflexes==> Run(38) Run(42)
41) --> Boxing==> Acc(41)
44) --> Mu Lightning==> Acc(44) Acc(46) EndMod(46) Acc(46) EndMod(48) Rechg(48)
47) --> Conserve Power==> Rechg(47) Rechg(50) Rechg(50)
49) --> Tough==> DmgRes(49) DmgRes(50)
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01) --> Power Slide==> Empty(1)
01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Rechg(2)
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any and all advice/ suggestions are welcome but what i would really like to know is
1. i have slotted for 3 acc as soul drain has to hit before you gain any effect and has a lengthy recharge so im not depending on its constant usage
2. doing this hasnt left me much room for end reducs but im wondering if i will need then as even with all my toggles running it says im recovering 1.096 endurance per tic, i realise it will be lower while attacking but im hoping power sink/conserve power will fill in the gaps
3. over the duration of a fairly lenghty fight what will restore more of my endurance Mu lighting or dark consumption, keeping in mind there are never many foes in range for dark consumption to be used to max effect and it has a long recharge
4.i no im going to miss not having a vertical movement travel power but i figure its not the biggest sacrafice iv made so far.
5.is power surge really worth gettin from experience with my regen iv decided to give it a miss but maybe for a brute its worth it?
"an eye for an eye can only lead to blindness"
"am i a clown for wearing a smile...or are you a fool to try and stop me?"
Degzy_G ProductionZ inc