My tri-form PB build - hints and tips needed
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1) Shields
Do i need to slot them with an EndRdx, or is Stamina enough to avoid End issues?
2) White Dwarf
Same as above, do I need to slot it with EndRdx?
3) Reform Essence and Sublimation
Are 3 Rech to much? I was thinking, as an alternative, of slotting them with 1 Rech and 1 Heal. Or would 2 Rech be better?
4) Powers from lvl 44 up are in some way "fill-ins". I mean that I didn't know how to complete the build and choose them, but they don't satisfy me completely. I know that the utility of Pulsar is much debated on the forum, and I don't know much about Photon Seekers.
The alternative would be dropping them and get Superleap and Acrobatics. What do you think about it? Alternative solutions
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Let me give it a try
1. Think you'll still have end problems even with Stamina. EndRed in shields helps if you have the slots but you get a bigger return from slotting an endred in attacks like IS and Solar Flare.
2. Ditto. EndMod helps in the forms but an Endred in Dwarf Flare is a big help too.
3. Having a heal ready when you need it is never too much. Depends on how many slots you can spare in the powers. I presonally prefer healing more often than one big heal less often but thats me...
4.Jumping pool would depend on how much time you plan on spending in Human form?
On the build itself. Not sure it's worth putting 3 slots in Incandescence. The To Hit buffs in Nova form do help but you will probably need an acc in at least the two AoE attacks themsleves if you plan on fighting +2 and higher. Dawn strike won't be as powerfull a nuke as you are used to as a Blaster. You'll kill minions but Lt and Bosses will just end up flung all over the place and rather angry with you most of the time. Fun to use but not always very practical. Try it and see but you may decide that it's not worth using all the time and save yourself a couple of recharge slots there.
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1) Shields
Do i need to slot them with an EndRdx, or is Stamina enough to avoid End issues?
2) White Dwarf
Same as above, do I need to slot it with EndRdx?
3) Reform Essence and Sublimation
Are 3 Rech to much? I was thinking, as an alternative, of slotting them with 1 Rech and 1 Heal. Or would 2 Rech be better?
4) Powers from lvl 44 up are in some way "fill-ins". I mean that I didn't know how to complete the build and choose them, but they don't satisfy me completely. I know that the utility of Pulsar is much debated on the forum, and I don't know much about Photon Seekers.
The alternative would be dropping them and get Superleap and Acrobatics. What do you think about it? Alternative solutions
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Let me give it a try
1. Think you'll still have end problems even with Stamina. EndRed in shields helps if you have the slots but you get a bigger return from slotting an endred in attacks like IS and Solar Flare.
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So you would suggest moving the EndRed to IS and SF, or keeping them both on shields and on powers?
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4.Jumping pool would depend on how much time you plan on spending in Human form?
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Actually, I have some doubts about the Jump Pool since I prefer playing in Nova form, and when human I usually turn to Dwarf after little time to handle aggroing groups. But that could depend on my current build which has a too weak human form, so I'd like to give it a try with a more enhanced human.
But more probably I'll keep the build like this, with Photon seekers and Pulsar, at least until the third respec.
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On the build itself. Not sure it's worth putting 3 slots in Incandescence. The To Hit buffs in Nova form do help but you will probably need an acc in at least the two AoE attacks themsleves if you plan on fighting +2 and higher. Dawn strike won't be as powerfull a nuke as you are used to as a Blaster. You'll kill minions but Lt and Bosses will just end up flung all over the place and rather angry with you most of the time. Fun to use but not always very practical. Try it and see but you may decide that it's not worth using all the time and save yourself a couple of recharge slots there.
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Not sure about Incandescence either. Now it is 2 slotted and I think I'm gonna keep it that way to gain a slot.
On the contrary, To Hit Buffs on the Nova seem to work fine even with +1 and +2 mobs, and the miss rate looks acceptable to me. But I'll think about it.
Thanks for the advice on DS, I'll keep it in mind.
And thanks for all your post, that's just the kind of feedback I was hoping to get.
@Electro-cute
Electro-Cute lvl 50 Elec/Elec Blaster | Dr. Sun lvl 50 Inv/Nrg Tanker | StarLightning lvl 50 Peacebringer | Emerald Bolt lvl 21 TA/Arch Defender |
Grim Agony lvl 50 Bot/Dark Mastermind | EC-17 lvl 11 Widow |
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So you would suggest moving the EndRed to IS and SF, or keeping them both on shields and on powers?
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Well if you look at the figures. One endred in IS saves 5 end every 12 seconds (which is how often you can use IS when using hasten). One endred in a shield saves 0.06 end every second meaning you save 0.72 end in 12 seconds. Much better returns on the first option.
The secret of tri-forming is making the best use of every slot. Hence for DS I only have 3 damage. I don't use it much (so no recharge needed) and when I do it will be with buildup and maybe a yellow insp, so no need for acc either (plus it has a 20% acc bonus anyway).
Nova and To Hit buffs is tricky as the attacks also have -def. Seen it shown that for even level mobs the acc is actually worse with just To Hit until a mob is hit and the -def kicks in. Maybe just use an acc on one of the AoE to make sure it hits and the -def should mean the other attacks hit as well? The best option is acc and To Hit but again that depends on how many slots you can spare.
I had a look at almost all the builds submitted in this room, and tried to sort out a satisying buld for a tri-form PB.
This is the result of my efforts.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: StarLightning
Level: 50
Archetype: Peacebringer
Primary: Luminous Blast
Secondary: Luminous Aura
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01) --> Glinting Eye==> Acc(1)Dmg(5)Dmg(43)
01) --> Incandescence==> DmgRes(1)DmgRes(3)DmgRes(9)
02) --> Gleaming Blast==> Acc(2)Dmg(3)Dmg(21)Dmg(37)
04) --> Shining Shield==> DmgRes(4)DmgRes(5)DmgRes(17)EndRdx(46)
06) --> Bright Nova==> TH_Buf(6)TH_Buf(9)TH_Buf(19)
08) --> Hasten==> Rechg(8)Rechg(11)Rechg(13)
10) --> Radiant Strike==> Acc(10)Dmg(15)Dmg(19)Dmg(33)
12) --> Essence Boost==> Rechg(12)
14) --> Build Up==> Rechg(14)Rechg(42)
16) --> Swift==> Run(16)
18) --> Health==> Heal(18)
20) --> White Dwarf==> DmgRes(20)DmgRes(21)DmgRes(25)
22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
24) --> Reform Essence==> Rechg(24)Rechg(39)Rechg(46)
26) --> Incandescent Strike==> Acc(26)Dmg(27)Dmg(29)Dmg(34)
28) --> Quantum Shield==> DmgRes(28)DmgRes(42)
30) --> Solar Flare==> Acc(30)Dmg(31)Dmg(34)Dmg(43)
32) --> Dawn Strike==> Acc(32)Dmg(33)Dmg(33)Dmg(34)Rechg(36)Rechg(43)
35) --> Restore Essence==> Rechg(35)
38) --> Light Form==> DmgRes(38)DmgRes(39)DmgRes(39)Rechg(40)Rechg(40)Rechg(40)
41) --> Quantum Flight==> Rechg(41)
44) --> Photon Seekers==> Acc(44)Dmg(45)Dmg(45)Dmg(45)Rechg(46)
47) --> Pulsar==> Acc(47)Rechg(48)Rechg(48)DisDur(48)
49) --> Combat Jumping==> DefBuf(49)DefBuf(50)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Empty(1)
01) --> Energy Flight==> Fly(1)
01) --> Cosmic Balance==> Empty(1)
02) --> Rest==> IntRdx(2)
10) --> Combat Flight==> DefBuf(10)
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06) --> Bright Nova Bolt==> Dmg(6)Dmg(50)
06) --> Bright Nova Blast==> Dmg(6)Dmg(7)Dmg(15)
06) --> Bright Nova Scatter==> Dmg(6)Dmg(11)Dmg(17)
06) --> Bright Nova Detonation==> Dmg(6)Dmg(7)Dmg(13)
20) --> White Dwarf Strike==> Acc(20)Dmg(29)Dmg(37)
20) --> White Dwarf Smite==> Acc(20)Dmg(25)Dmg(31)Dmg(36)
20) --> White Dwarf Flare==> Acc(20)Dmg(27)Dmg(31)Dmg(36)Rechg(50)
20) --> White Dwarf Sublimation==> Rechg(20)Rechg(37)Rechg(42)
20) --> White Dwarf Antagonize==> Taunt(20)
20) --> White Dwarf Step==> EndRdx(20)
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Still, i have some doubts and questions that I hope you can help me to solve.
1) Shields
Do i need to slot them with an EndRdx, or is Stamina enough to avoid End issues?
2) White Dwarf
Same as above, do I need to slot it with EndRdx?
3) Reform Essence and Sublimation
Are 3 Rech to much? I was thinking, as an alternative, of slotting them with 1 Rech and 1 Heal. Or would 2 Rech be better?
4) Powers from lvl 44 up are in some way "fill-ins". I mean that I didn't know how to complete the build and choose them, but they don't satisfy me completely. I know that the utility of Pulsar is much debated on the forum, and I don't know much about Photon Seekers.
The alternative would be dropping them and get Superleap and Acrobatics. What do you think about it? Alternative solutions?
Obviously, any comment will be more than welcomed.
Thanks.
@Electro-cute
Electro-Cute lvl 50 Elec/Elec Blaster | Dr. Sun lvl 50 Inv/Nrg Tanker | StarLightning lvl 50 Peacebringer | Emerald Bolt lvl 21 TA/Arch Defender |
Grim Agony lvl 50 Bot/Dark Mastermind | EC-17 lvl 11 Widow |