Fire/Traps Build plz?


Dr_Paragon

 

Posted

Hey looked around the forum couldnt find a thread for this. Anyone got a desent build for this, or is it a lame build?


 

Posted

Hmm would be interested to see if anyone else has a build for this too. Have a /traps mm and love the traps aspect of it but dont love the whole MM shenanigans so have been thinking about a traps cor, and fire/traps was the one i had considered too. Any thoughts anyone? or have you knocked up a build polaris?


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Posted

I would go for something like this. (Please note that I have not tried a Fire/Traps. This is based on experience form Fire/* blasters, */Traps MM's and playing corrupters)
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: Fire-Trap
Level: 50
Archetype: Corruptor
Primary: Fire Blast
Secondary: Traps
---------------------------------------------
01) --> Fire Blast==> Acc(1)Acc(3)Dmg(7)Dmg(11)Dmg(13)Rechg(40)
01) --> Web Grenade==> Acc(1)Acc(3)
02) --> Flares==> Acc(2)Acc(5)Dmg(17)Dmg(17)Dmg(37)Rechg(43)
04) --> Fire Ball==> Acc(4)Acc(5)Dmg(7)Dmg(11)Dmg(15)Rechg(39)
06) --> Combat Jumping==> EndRdx(6)
08) --> Fire Breath==> Acc(8)Acc(9)Dmg(9)Dmg(13)Dmg(15)Rechg(40)
10) --> Caltrops==> Slow(10)Slow(43)Slow(43)
12) --> Hurdle==> Jump(12)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16)Heal(46)Heal(46)
18) --> Blaze==> Acc(18)Acc(19)Dmg(19)Dmg(23)Dmg(25)Rechg(40)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Force Field Generator==> DefBuf(22)DefBuf(23)DefBuf(29)
24) --> Aim==> Rechg(24)Rechg(25)Rechg(31)
26) --> Blazing Bolt==> Acc(26)Acc(27)Dmg(27)Dmg(29)Dmg(34)
28) --> Acid Mortar==> Acc(28)
30) --> Hasten==> Rechg(30)Rechg(31)Rechg(31)
32) --> Inferno==> Acc(32)Dmg(33)Dmg(33)Dmg(33)Rechg(34)Rechg(34)
35) --> Trip Mine==> Acc(35)Acc(36)Dmg(36)Dmg(36)Dmg(37)Rechg(37)
38) --> Poison Trap==> Rechg(38)Rechg(39)Rechg(39)
41) --> Dark Embrace==> EndRdx(41)DmgRes(42)DmgRes(42)DmgRes(42)
44) --> Soul Drain==> Acc(44)Acc(45)Rechg(45)Rechg(45)Rechg(46)
47) --> Summon Mistress==> Acc(47)Acc(48)Dmg(48)Dmg(48)Dmg(50)Rechg(50)
49) --> Triage Beacon==> Heal(49)Heal(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Scourge==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------


 

Posted

I'd want Triage Beacon way earlier than that. It's a great power IMO =]


 

Posted

I would think that you would be moving too fast to make use of it.


 

Posted

I would take Acid Mortar as soon as possible, at lvl 10. Its -res effect is fantastic and will help a lot with the Fire Blast set, which has no secondary effects of its own.

I'd also take Caltrops much earlier. It vastly improves your survivability in the early levels of the game because enemies will run around it instead of attacking you. Plus it's some auto-hit DoT, which is nice.