Form-heavy WS build


Amazing_Shnyet

 

Posted

Having used this excellent guide, I am toying with the idea of having a WS build that uses human form only to supplement the other two forms (buffs, heals, mezzing effects etc.). Sadly the most up-to-date builder isn't available to me at the moment but here's what I've come up with:

Exported from version 1.5C of CoH Planner
http://joechott.com/coh

Archetype: Warshade
Primary Powers - Ranged : Umbral Blast
Secondary Powers - Support : Umbral Aura

01 : Absorption damres(01)
01 : Ebon Eye acc(01)
02 : Shadow Bolt acc(02)
04 : Gravity Shield damres(04) endred(5)
06 : Dark Nova endrec(06) endrec(7) endrec(7) thtbuf(9) thtbuf(17) thtbuf(50)
08 : Starless Step acc(08) acc(9)
10 : Hasten recred(10) recred(11) recred(11)
12 : Sunless Mire acc(12) recred(13) recred(13) acc(42) recred(46)
14 : Shadow Cloak endred(14)
16 : Twilight Shield damres(16) endred(17)
18 : Gravity Well acc(18) acc(19) hlddur(19)
20 : Black Dwarf damres(20) damres(21) damres(21) endrec(23) endrec(23) endrec(50)
22 : Stygian Circle endred(22) endred(27) recred(29) hel(50)
24 : Nebulous Form endred(24)
26 : Gravitic Emanation acc(26) acc(27)
28 : Unchain Essence acc(28) acc(29)
30 : Super Speed runspd(30)
32 : Dark Extraction acc(32) acc(33) dam(33) dam(33) recred(34)
35 : Grant Invisibility endred(35)
38 : Eclipse acc(38) acc(39) damres(39) recred(39)
41 : Penumbral Shield damres(41) endred(42)
44 : Aid Other hel(44)
47 : Aid Self inttim(47) inttim(48) hel(48) hel(48)
49 : Resuscitate recred(49)

-------------------------------------------

01 : Brawl acc(01)
01 : Sprint jump(01)
02 : Rest recred(02)
01 : Shadow Step endred(01) endred(3) range(3) range(5)
10 : Shadow Recall endred(10)
06 : Dark Nova Bolt acc(06) dam(25) dam(37) dam(42)
06 : Dark Nova Blast acc(06) dam(15) dam(36) dam(37)
06 : Dark Nova Emmanation acc(06) dam(15) dam(36) dam(37) endred(40)
06 : Dark Nova Detonation acc(06) dam(25) dam(36) dam(40) endred(40)
20 : Black Dwarf Strike acc(20) dam(34) dam(45)
20 : Black Dwarf Smite acc(20) dam(34) dam(45)
20 : Black Dwarf Mire acc(20) recred(31) recred(31) acc(43) recred(46)
20 : Black Dwarf Drain acc(20) acc(31) hel(45) hel(46)
20 : Black Dwarf Step endred(20) range(43)
20 : Black Dwarf Antagonize acc(20) acc(43)


A couple of notes:
1) Shields and human attacks are poorly slotted for the reason stated above - they won't be used much except those with utility (hold, disorient etc.)

2) Slotted Stygian Circle but, frankly, I'm not sure what would be optimum...

3) Slotting for Eclipse is also a grey area, I'm afraid.

4) Took the medicine pool to fill out the late levels, give me a little more utility in a team and provide myself with an added heal.

5) Not sure about this but would it be worth taking slots from elsewhere (shields, maybe) and slotting DN Emanation and Detonation for recharge?


Any other thoughts welcome - I'm really not sure if this is viable but it does look good...


 

Posted

Right, well the concept sounds similiar to mine, in that i noly use Human to get pets, and buff up etc.

That's VERY heavy slotting of Dark Nova. 1-2 End Mod's is all you'll need. You won't even need them in your blasts, because tbh, in 2-3 eveything'll be lying down and you can pop out to Human and Stygian.

Speaking of which, Stygian is fine with just the default slot with an Endmod in it. With 2 endmods in it, you'd get full health and full end off 3 minions.

Medicine pool is a nice choice. Gives great Utility. I myself went Precense pool for a bit more control and Taunt.

Granit Invis is nice, as I see you've picked it up, very nice team orientated.

Antagonise has a small Taunt duration, so you may want more slots in that if you get chance. Maybe those ones from Stygian.

Im guesing the old builder didnt let you put slots in your forms until after collecting them? That's now changed. (I see from your slotting of TP)
You'll be able to slot your inherents from level 1, so that might free up some slots for you.
I havent seen a builder built for it yet tho. I had to use a pen and paper.

Eclipse you'll just ant 3xrecred, and maybe 1 dmgRes.

I've found that mypets are quite accurate, so maybe swap out an Acc for a Dmg.
Out of my Nova form blasts, I've only slotted Emanation for Acc, all the rest seem fine with ToHit Buffs

Again, slotting Dwarf for Endred is really not useful. Putting those 3 into the forms 3 most used powers would benefit you more.

Whoops, just noticed no Quasar. Any reason you're leaving out your nuke?.........and not slotting Unchain Essence for damage? these are your two biggest hitters. damage wise

APart from that it's looking nice, I really enjoy playing this way, and I hope you will too [img]/uk/images/graemlins/laugh.gif[/img]


 

Posted

[ QUOTE ]
That's VERY heavy slotting of Dark Nova. 1-2 End Mod's is all you'll need. You won't even need them in your blasts, because tbh, in 2-3 eveything'll be lying down and you can pop out to Human and Stygian.

[/ QUOTE ]
Duly noted. I'm assuming, then, that the 3 tohit buffs remain and that I should slot for them earlier?

[ QUOTE ]
Speaking of which, Stygian is fine with just the default slot with an Endmod in it. With 2 endmods in it, you'd get full health and full end off 3 minions.
...
Antagonise has a small Taunt duration, so you may want more slots in that if you get chance. Maybe those ones from Stygian.

[/ QUOTE ]
Will do.

[ QUOTE ]
Im guesing the old builder didnt let you put slots in your forms until after collecting them? That's now changed. (I see from your slotting of TP)
You'll be able to slot your inherents from level 1, so that might free up some slots for you.
I havent seen a builder built for it yet tho. I had to use a pen and paper.

[/ QUOTE ]
Not quite sure what you mean here. You mean my slotting of the 2 inherent TP powers? How exactly has that changed?

[ QUOTE ]
Eclipse you'll just ant 3xrecred, and maybe 1 dmgRes.

[/ QUOTE ]
Does it not need acc to hit the mobs in the first place or am I out of touch and it uses 'corpses' [img]/uk/images/graemlins/tongue.gif[/img] instead?

[ QUOTE ]
I've found that mypets are quite accurate, so maybe swap out an Acc for a Dmg.
Out of my Nova form blasts, I've only slotted Emanation for Acc, all the rest seem fine with ToHit Buffs

Again, slotting Dwarf for Endred is really not useful. Putting those 3 into the forms 3 most used powers would benefit you more.

[/ QUOTE ]
Replace the acc slot in Nova with something else or take them out altogether?

[ QUOTE ]
Whoops, just noticed no Quasar. Any reason you're leaving out your nuke?.........and not slotting Unchain Essence for damage? these are your two biggest hitters. damage wise

[/ QUOTE ]
Was going for a form-max build but, given your suggestions, I'll be able to slot Unchain Essence more now.

As for Quasar... True, it a big damage power but, having used inferno on my blaster, I'm just not a great fan of novas. *shrug*

Thanks for the advice, great help! [img]/uk/images/graemlins/grin.gif[/img]


 

Posted

[ QUOTE ]
[ QUOTE ]
Im guesing the old builder didnt let you put slots in your forms until after collecting them? That's now changed. (I see from your slotting of TP)
You'll be able to slot your inherents from level 1, so that might free up some slots for you.
I havent seen a builder built for it yet tho. I had to use a pen and paper.

[/ QUOTE ]
Not quite sure what you mean here. You mean my slotting of the 2 inherent TP powers? How exactly has that changed?


[/ QUOTE ]

Its just that I noticed you'd slotted your inherent TP. Thats usually becuase you dont want to slot anything else below 6 until your forms.
But as of just before i7, you can now slot all your forms inherent's (such as dwarf mire or nova emanation) from level 1. So if you only put slots in that to get to your forms, there's no need anymore.

[ QUOTE ]
[ QUOTE ]
Eclipse you'll just ant 3xrecred, and maybe 1 dmgRes.

[/ QUOTE ]
Does it not need acc to hit the mobs in the first place or am I out of touch and it uses 'corpses' [img]/uk/images/graemlins/tongue.gif[/img] instead?


[/ QUOTE ]

Ahhh, very true, although I was planning on Using my Dwarf Mire first, hence getting the added Acc boost from that. I was planning -

Dwarf Form -> Dwarf TP into mob -> Dwarf Mire -> Human -> Eclipse -> Human Mire -> Go nutz0rz

But seeing as though Eclispe has half the activation time of a Mire, you COULD combine it with stealth and SS to get in no trouble, but it just means an extra form change to Dwarf to get the full whack.

[ QUOTE ]
[ QUOTE ]
I've found that my pets are quite accurate, so maybe swap out an Acc for a Dmg.
Out of my Nova form blasts, I've only slotted Emanation for Acc, all the rest seem fine with ToHit Buffs

Again, slotting Dwarf for Endred is really not useful. Putting those 3 into the forms 3 most used powers would benefit you more.

[/ QUOTE ]
Replace the acc slot in Nova with something else or take them out altogether?


[/ QUOTE ]
I think you could take the ones out of the ST blasts. I only fin myself cycling these on an Av or such. YOu could add them as Recred to the Detonation and Emanation. When combined with Hasten you'll be an AoE machine. NB - Emanation does slightly better damage than Detonation so it;s your key power in Nova.

[ QUOTE ]
[ QUOTE ]
Whoops, just noticed no Quasar. Any reason you're leaving out your nuke?.........and not slotting Unchain Essence for damage? these are your two biggest hitters. damage wise

[/ QUOTE ]
Was going for a form-max build but, given your suggestions, I'll be able to slot Unchain Essence more now.

As for Quasar... True, it a big damage power but, having used inferno on my blaster, I'm just not a great fan of novas. *shrug*


[/ QUOTE ]

Wow, so you HAD a nuke and didnt want another? I went all the way with an Nrg blaster and couldnt wait to get my hands on another nuke. I've only had it for 1 level (im currently 35), and I've alreayd used it extensively. I was getting swamped in a Nem mish, surrounded by bowt 10-12 after our Tank had gone down, so i popped some reds, hit a nice Dwarf Mire and Quasar'd them to smithereens. Then popped a blue and Stygian'd to full health. Much to the embarassment and delight to our Tank and team. It acts like Nova, so had KB, which is also useful

[ QUOTE ]

Thanks for the advice, great help! [img]/uk/images/graemlins/grin.gif[/img]

[/ QUOTE ]

Anytime. [img]/uk/images/graemlins/grin.gif[/img]


 

Posted

On a similar note, and not wishing to hyjack the thread, but provide more food for thought - I'm planning a similar build and this is what I've come up with so far...

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: ws50
Level: 50
Archetype: Warshade
Primary: Umbral Blast
Secondary: Umbral Aura
---------------------------------------------
01) --> Shadow Bolt==> Acc(1)
01) --> Absorption==> DmgRes(1)
02) --> Ebon Eye==> Acc(2)
04) --> Gravity Shield==> DmgRes(4)
06) --> Dark Nova==> TH_Buf(6)TH_Buf(7)TH_Buf(7)EndMod(11)EndMod(46)
08) --> Hasten==> Rechg(8)Rechg(9)Rechg(9)
10) --> Aid Other==> Heal(10)Heal(50)Heal(50)
12) --> Sunless Mire==> Acc(12)Rechg(13)Rechg(13)Rechg(40)Dmg(48)
14) --> Shadow Cloak==> EndRdx(14)
16) --> Super Speed==>
18) --> Gravity Well==> Acc(18)Hold(48)
20) --> Black Dwarf==> DmgRes(20)DmgRes(21)DmgRes(21)EndMod(23)EndMod(46)
22) --> Stygian Circle==> EndMod(22)
24) --> Nebulous Form==> EndRdx(24)
26) --> Unchain Essence==> Acc(26)Dmg(27)Dmg(27)Dmg(29)Rechg(43)Rechg(45)
28) --> Gravity Emanation==> Acc(28)DisDur(50)
30) --> Aid Self==> Heal(30)Heal(45)Heal(45)
32) --> Dark Extraction==> Acc(32)Dmg(34)Dmg(34)Dmg(34)Rechg(36)Rechg(43)
35) --> Quasar==> Acc(35)Dmg(36)Dmg(36)Dmg(37)Rechg(40)Rechg(43)
38) --> Eclipse==> Rechg(38)Rechg(39)Rechg(39)
41) --> Stygian Return==> Rechg(41)
44) --> Resuscitate==> Rechg(44)
47) --> Grant Invisibility==> EndRdx(47)
49) --> Starless Step==> Acc(49)
---------------------------------------------
01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Shadow Step==> Empty(1)Empty(3)Empty(3)Empty(5)Empty(5)
01) --> Dark Sustenance==> Empty(1)
02) --> Rest==> Empty(2)
10) --> Shadow Recall==> Empty(10)
---------------------------------------------
06) --> Dark Nova Blast==> Dmg(6)Dmg(42)
06) --> Dark Nova Bolt==> Dmg(6)Dmg(42)
06) --> Dark Nova Detonation==> Dmg(6)Dmg(11)Dmg(15)Rechg(17)Rechg(19)
06) --> Dark Nova Emmanation==> Dmg(6)Dmg(15)Dmg(17)Rechg(19)
20) --> Black Dwarf Strike==> Acc(20)Dmg(37)Dmg(39)
20) --> Black Dwarf Smite==> Acc(20)Rechg(23)Rechg(25)EndRdx(25)Dmg(29)Dmg(31)
20) --> Black Dwarf Mire==> Acc(20)Rechg(31)Rechg(31)Rechg(40)Dmg(48)
20) --> Black Dwarf Drain==> Acc(20)Acc(33)Heal(33)Heal(33)
20) --> Black Dwarf Step==> EndRdx(20)
20) --> Black Dwarf Antagonize==> Acc(20)Acc(37)Taunt(42)Taunt(46)
---------------------------------------------


The 4 slots pre lvl6 would go into Dark Nova Blast/Bolt as Dmg and into Dwarf Drain as a heal and a end red.

* Do we really need 3 tohit buffs in Nova? The way I see it the 3rd only adds a 2% buff benefit...and isn't that 2% of 75% so it's only 1.5% more acc?

* The heavy recharge slotting in dwarf is to keep me moving, not sure it's required so much if hasten is up most of the time. Only got hasten single-slotted until I respec, so it's hard to tell.

* As I'm AoE focussed, not sure if it's worth 3 slotting the two single-target nova attacks, maybe it's worth redirecting them?

Note: Forgot to add a dmgres to Eclipse, I'd correct that in the final build.


 

Posted

That's looking like a real nice build Gen. Only really picked out one thing.

If you're taking Aid Self, you might want to slot 1-2 interrupt reductions.
Taking it as a "downtime reducer" would be pointless because of Stygian. And in battle, you'll need the Int-red.

Aid other is a nice power but might detract from your Blasting/Tanking. Tbh, I'd probably go for the Mez protection one instead.

Other than that, it's looking good.


 

Posted

Thanks for the feedback m8,

I've always overlooked Stimulant, but in this case I guess it could be quite handy for bringing a mezzed healer back into play. I was originally thinking of Aid Other for healing my pet, but they churn over so fast, and the downtime is low with hasten etc, it's not really a huge issue imo. This also neatly frees up 2 slots for the interrupt reductions in Aid Self

The wipe recovery possibilities of this build have actually got me much more interested again in the post 41 run, where previously I was feeling a bit "meh" about that part of the game, as there was nothing compelling for me to look forward to.


 

Posted

I agree. I'm at a similiar stage as you (and seemingly a good 5-6 Khelds on the boards) in the 35-ish zone. Everything is fun at the moment, with Pets, nuke's, Eclipse etc.

Then probably pick up Stygian Return at 41........then I'm not sure what I'll get tbh. There are a few powers I could pick up.

Invis
The ST Human heal.
Neb From

So i'll probably just grab them after me fun powers.
Can't wait to hit the 40s and take this lil beaut onto AV's.


 

Posted

Yeah, personally I'd pay good inf to swap those lvl47/49 skills for extra slots


 

Posted

Well lets hope i'm not too late, but anyway, I have to disagree with Shnyet on a few minor things:

The slotting on the shields can be diverted to the forms,

Also, take Quasar and slot it and unchained essence HEAVILY.

In nova, you could use the 3tohitbuff and 1acc in the attacks, the endredux isn't really needed IMO.

I for one did slot the dwarf for endred (or endmod, can't remember which), but only in the later levels. This let me stay on a fight for much longer without losing any endurance.

I'd slot another dmg into the pet, and change one acc to recharge. If you find it misses alot, change it to 2acc 3dmg 1rech. The 3dmg will help you a lot, and 2rech will give you 2 pets out almost all the time.

Eclipse uses alive enemies. I use it with the dwarf mire first so only needed one 1acc. However, 3 recharge are a MUST. Can't stretch this enough

Slot the dwarf's heal with one more heal enhancement.

Can't remember how I slotted stygian circle, it's in my guide, but still, the one there is my personal favorite.


@Double

Double Flame 50 fire/devices
Double Shade 50 tri-form warshade
Double Light 50 dwarf-human peacebringer
Double Control 50 earth/rad

 

Posted

I did my respec last night, based on the build posted above (tweaked as per Shynet's suggestions...

Gotta say, wow, what a difference. Adding the end reds to the dwarf attacks (well, the two main ones) and taking them out of the form itself has changed my dwarf form from an end-hemorraging white elephant into a pretty effective and useable form. Same with the 3 heals, which I'd not had the chance to add before.

I'm defo running out of end a lot more than before in nova form, even though it's currently running as 2 x tohit 2 x end mod (as a test), which I put down to the fact Hasten is up a lot more and the end crash from that when it expires at awkward times in-battle.

Loving SS + Shadow Cloak into mobs before Mire + Eclipse as well, works a treat for me.


 

Posted

Sorry to dig up an oldish thread, but this caught my eye and confused me:

[ QUOTE ]
But as of just before i7, you can now slot all your forms inherent's (such as dwarf mire or nova emanation) from level 1. So if you only put slots in that to get to your forms, there's no need anymore.

[/ QUOTE ]

I didn't notice this when I started my WS so slotted some of the stepping-stone powers before access to the forms. As I haven't got a respec handy on the WS, I rolled a PB to test out whether slotting the forms was possible at level 3. There is no option to do this here either, so I am missing out on something or have I misread Shnyet's words?


 

Posted

its when you respec - you pick all your powers and when you come to slot it up the forms are available.

i got confused by this until i did my /respec too


@ExtraGonk