What types of damages is the most common?
S/L Are most common, and I believe after that the damage types comes as something like (In CoH):Energy, Fire, Negative, Psi, Toxic, Cold.
So Ren would be more useful than Rel.
Is that true even for the foes below lvl 20. Esp. in hollows there seems to be more foes that use Fir and Ice attacks that there are that use energy.
That's the whole game in general. In hollows, you meet mostly trolls (100% S/L), outcasts (S/L, with higher ranks and levels doing fire/ice/nrg) and igneus (S/L, higher ranks S/L/F). Energy damage becomes slightly more abudant in later game tho', since you start meeting more advanced villain groups.
In that case slogging my up through the hollows on my way to 20 is R.Elemnts better than R. Energy? Because after 20 I can take the protection I missed out on because haveing to take the fittness pool.
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In that case slogging my up through the hollows on my way to 20 is R.Elemnts better than R. Energy? Because after 20 I can take the protection I missed out on because haveing to take the fittness pool.
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I would get both Unyielding and Resist Elements - it's worth 3 slotting UY for resist.
Am building an Invun tank and I'm planning on taking one of the resist power before lvl 14, most likely R. Energy or R. Elements to buff up the protection unyielding gives me against those type of powers. However, I don't know which to take.

So to try and make a tactical choice I was wondering if someone knew just how common certain types of damaged is in the game, besides Leathal and Smash and esp. below lvl 20 since most power slots will be used for the fittness pool?
I know that this mostly depends on what type you mostly fight but for this a generalisation works for me.
But if for example fire and ice attacks are more common than negatvie energy then R. Elements are better to take.
So do anyone know how common the types of damage is?