Ice/Ice Baby
I just wonder how much -recharge is too much. People are saying AA+CE+Shiver is overkill but is it really? You can't slot for -recharge and I didn't even think that one toon could reach the -recharge cap? I just know that my /cold corruptor can drop recharge like nothing else. I've never seen anything drop recharge like infrigidate does.
On my ice/storm on particularly scary purple gangs of mobs I use the whole shebang. Snow storm, shiver, arctic air, ice slick and freezing rain and all of that doesn't seem to amount to the same -recharge as my cold corruptor doing just snow storm and infrigidate. Of course they are purple mobs so the effect is smaller but then that's one example of how there is no such thing as -recharge overkill.
Remember that your attacks do -recharge too. I doubt two of the slow powers alone reach the -recharge cap, but three is IMO an overkill in the sense that you'd probably have more useful powers to pick instead of the third one. I find all my dominators have a pretty tight build.
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Yeah it is only a small stoppage of KD with the imob, but normally enough for them to hurt me greatly (Keith's a Rad, he doesn't feel pain the way a dom does)
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For reference, the KB protection is 10 seconds.
Are people really getting hurt with frostbite and arctic air? I solo my ice/storm by standing in the middle of 10+ white/yellow minion/lieuts with AA on, dropping freezing rain and frostbite and then summon a tornado. As long as I reapply frostbite within 10 seconds they don't go anywhere and any damage usually occurs because of their alpha strike, which I naturally heal back by the end of the fight. Even that is generally split between me and Jack (I sort of go past them and approach from the side so some of them see him first)
With 3 confuse SO's I can get toggle dropped and still get my AA back up with them confused. Perhaps it is the confuse duration on controllers that makes it safer, or maybe the occasional disorient from tornado, that stops all the damage. I even have thunderclap for a crisis but never need to use it solo.
AA is nice, but it doesn't make you invunerable. Alpha strikes, bosses, and ranged attack from outside the aoe are very dangerous, and it eats through your endurance in no time.
I really should do something about this signature.
Just got power sink on Abominable Yeti. It is a life changing power, and combined with Power Boost drains massive end (I even managed to take a noticable chunk from an AV the other day).
I really should do something about this signature.