En/En Post 40
You should consider medicine pool and aid self, if you don't already have it.
Sorry I couldn't be bothered to do full build
Here it is, some of the slots might be slightly off
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Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder
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Name: pk
Level: 50
Archetype: Brute
Primary: Energy Melee
Secondary: Energy Aura
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01) --> Barrage==> Dmg(1)Dmg(11)Dmg(13)Acc(27)
01) --> Kinetic Shield==> DefBuf(1)DefBuf(3)DefBuf(3)EndRdx(7)
02) --> Energy Punch==> Dmg(2)Dmg(9)Dmg(13)Acc(17)
04) --> Power Shield==> DefBuf(4)DefBuf(5)DefBuf(5)EndRdx(7)
06) --> Air Superiority==> Dmg(6)Dmg(46)Dmg(46)Acc(46)
08) --> Bone Smasher==> Dmg(8)Dmg(9)Dmg(11)Acc(17)
10) --> Entropy Shield==> EndRdx(10)
12) --> Swift==> Run(12)
14) --> Fly==> Fly(14)Fly(15)Fly(15)
16) --> Health==> Heal(16)Heal(43)Heal(43)
18) --> Total Focus==> Dmg(18)Dmg(19)Dmg(19)Acc(25)Rechg(25)Rechg(27)
20) --> Energy Cloak==> EndRdx(20)DefBuf(21)DefBuf(21)DefBuf(50)
22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
24) --> Build Up==> Rechg(24)Rechg(36)Rechg(48)
26) --> Aid Other==> Heal(26)
28) --> Energy Drain==> EndMod(28)EndMod(29)Rechg(29)Rechg(34)EndMod(42)Rechg(43)
30) --> Aid Self==> Heal(30)Heal(31)IntRdx(31)IntRdx(31)Rechg(33)Rechg(34)
32) --> Energy Transfer==> Dmg(32)Dmg(33)Dmg(33)Acc(34)Rechg(36)Rechg(36)
35) --> Whirling Hands==> Dmg(35)Dmg(37)Dmg(37)Acc(37)Rechg(40)
38) --> Overload==> DefBuf(38)Heal(39)Heal(39)Rechg(39)Rechg(40)Rechg(40)
41) --> Hasten==> Rechg(41)Rechg(42)Rechg(42)
44) --> Stun==> Acc(44)DisDur(45)DisDur(45)Rechg(45)
47) --> Dampening Field==> DmgRes(47)DmgRes(48)DmgRes(48)
49) --> Energy Protection==> DmgRes(49)DmgRes(50)DmgRes(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Empty(2)
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Definitely grab Hasten, it brings TF & ET and BU up so often it's not even funny. I'm uconvinced about EA's passives, if you're being wailed on you're probably dead with or without passives.
My plan post-40 will be to grab things that need little slotting, so I can divert slots where they're really needed (second end reduction in shields, for a start)
And Overload... can't see much use for the heal enhancements, I've gone with Def,Def and more Def. Also, I found an end reduction in TF goes a very long way, it sucks a LOT of blue (don't believe me? Try it while watching your bar!)
Oh, and I tried stun for 12 levels, and dropped it - wind-up time is too long, and by the time it's fired off you could have killed the critter anyway. Not my cup of tea - recommend trying it on test before committing yourself to it.
DON'T eat muffins while I'm developing you.
Pants! Turkey Magnates! A man in a box! Rogue AI! Come one, come all, to arc ID 10107 - It's [i]'Not as long as some other arcs'[/i]!
I read on the US boards that post i7 1 def buff will max out Def in Overload (with other passives). I found 38-40 easy with just the 1 def in pre i7 so I'm not overly worried. The health buffis stupidly high. ATM at lev 40 I hit 2500Hp when it's fired off, and am pretty much unkillable.
Hasten is a must for Overload. I'm finding I get a good attack/fury building chain at lev 40. I also don't tend to get end issues (thanks to 6 slotted Energy Drain).
Stun/Passives were chosen for the low slot usage. And the fact I really hate the PPPs
(PS this in a PvE build, while I do PvP I'm not making my character for it)
[ QUOTE ]
My plan post-40 will be to grab things that need little slotting, so I can divert slots where they're really needed (second end reduction in shields, for a start)
And Overload... can't see much use for the heal enhancements, I've gone with Def,Def and more Def.
[/ QUOTE ]
You don't see the point in boosting your total hit points?
I'm think of what to do with Preator Kin post lev 40. Looking at the PPP none of them really apply (although I'd end up going for Ghost Widow for concept reasons , and it's -acc should help with Def).
So I'm considering
41 - Hasten (3 Recharge Red)
44 - Stun (1 Acc, 2 Stun, 1 Rech)
47 - Damping Field (3 Res)
49 - Energy Field (3 Res)
The rest of the slots are being dropped back into other powers, mainly for ACC/Rech on attacks.
Thoughts?