Grav/FF PvP Build - Comments please
Seems a nice build somewhat different to mine (psi epic on mine for example so I have alot more endred's spread out)
Also consider slotting a range in propel it can make a difference.
Perhaps consider crush for the -fly rather then lift for the knockup, especially useful for taking flyers down and keeping em down.
And any reason youve choosen the fighting pool?
Well it was really a choice of that or Medicine. Heal Other for the Singualrity and then Heal Self for when I'm bubbled.
However I also figured that Tough + TI would give me very reasonable S&L protection for anything that got through my bubbles.
Was going for a Troller/Tank type idea. What do you think?
I can't really comment much on Gravity, as i know absolutely nothing about it. So, I'll just stick to the FF powers.
I'd put at least 3 slots on Force Bolt. 2 acc and one recharge. This will be for spamming knockdown on someone. In I7, Forcebolt's toggleknock ability will be near non existent, so let's just hope you find someone without Acrobatics in a fight.
Dispersion Bubble I'd slot with 3 endreducs instead as it's quite heavy on the end drain. Only slot Defbuffs if you don't have anything better to slot.
Detention field should have 5-6 slots if you plan on using it regularly. The recharge is about 25 seconds, but the actual duration in PVP is much shorter than in PVE. I'd say it's about 15 seconds duration. So 3 recharges + 2 acc would be minimum slotting.
Repulsion Field. Why are you getting this?? You're getting Force Bubble.
Force Bubble. 2 end reducs are enough.
Now for some comments on the Powerpools.
Hover. Don't slot this with defbuffs, it's defense value is pitifully low, not worth boosting at all. I'd say don't slot this at all, except maybe with flyspeed.
Fly. Put at least one end reduc on this, even if you're planning to switch between hover and fly in a fight.
Health. Drop this and get Hurdle, so you can jump around a bit when you get -fly on you.
Boxing and Tough. I wouldn't get this at all. It's unlikely you'll be soloing much on this build. I'd probably get Deflection Shield and Insulation Shield and buff those with Powerboost before you use them.
One note about slotting holds. Make sure you slot them with at least 2 acc and 2 recharge, so you can stack it. Recommended is 2 acc, 1 hold 3 recharge.
One more thing. Not sure if it's in there, but get your single target immobilize and slot it heavily with recharge. It's something that you can easily spam on someone for getting through mez protection and getting containment damage in PVP.
Some quick comments from the Grav side, although I must confess I haven't PvPed much with my grav troller:
- Propel might be a bit slow for PvP, as Cherry said, Crush is a better choice (and useful for dropping flyers);
- Fly is not be best travel power for PvP. If you want Hasten anyway, go for SS and consider the leaping pool (or as Mesmer said, Hurdle instead of Health) .
- I wouldn't bother with the Fighting pool;
- No need for that many recharges in Singularity (unless you plan to use it as a tank). Also, it can't be healed (so don't bother to take Heal Other if it's for that purpose). I find a mix of holds/dmg best.
- Gravity Distorsion actually does some decent damage, so you might also combine holds/dmg (with acc of course)
Hope some of this helps!
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
TY for the comments guys. I think I'll go Haste/SS and save some slots and drop Fly.
This might also let me squeze in the Leadership pool. I've also taken note of the FF slotting points - not played a bubbler before so need all the help I can get!
Hello All,
Please have a look at this as a proposed build for PvP. One notable weakness is the lack of tactics which I just couldn't fit in.
Exported from version 1.5C of CoH Planner
http://joechott.com/coh
Archetype: Controller
Primary Powers - Ranged : Gravity Control
Secondary Powers - Support : Force Field
01 : Personal Force Field defbuf(01) defbuf(37) defbuf(37)
01 : Lift acc(01) dam(3) dam(5) dam(13) recred(17) acc(36)
02 : Gravity Distortion acc(02) hlddur(3) hlddur(5) hlddur(9) recred(11) acc(15)
04 : Force Bolt recred(04) acc(50)
06 : Propel acc(06) dam(7) dam(7) dam(9) endred(11) acc(15)
08 : Swift runspd(08)
10 : Hover defbuf(10) defbuf(46) defbuf(46)
12 : Dimension Shift acc(12) int(13) int(17)
14 : Fly fltspd(14) fltspd(40) fltspd(40)
16 : Health hel(16) hel(43) hel(48)
18 : Gravity Distortion Field acc(18) hlddur(19) hlddur(19) hlddur(25) recred(27) acc(36)
20 : Stamina endrec(20) endrec(21) endrec(21)
22 : Dispersion Bubble defbuf(22) defbuf(23) defbuf(23) endred(25)
24 : Detention Field acc(24) recred(34) acc(40)
26 : Wormhole acc(26) disdur(27) disdur(31) disdur(36) acc(46)
28 : Repulsion Field endred(28) endred(29) endred(29) kbkdis(37)
30 : Hasten recred(30) recred(31) recred(31)
32 : Singularity acc(32) hlddur(33) hlddur(33) recred(33) recred(34) recred(34)
35 : Boxing acc(35)
38 : Tough damres(38) damres(39) damres(39) endred(39)
41 : Power Blast acc(41) dam(42) dam(42) dam(42) acc(43) rng(43)
44 : Temp Invulnerability damres(44) damres(45) damres(45) endred(45)
47 : Power Boost recred(47) recred(48) recred(48)
49 : Force Bubble endred(49) endred(50) endred(50)
-------------------------------------------
01 : Brawl enhancement(01)
01 : Sprint enhancement(01)
02 : Rest enhancement(02)
Please let me know what you think. Slotting is all with TO's but is there to illustrate the type of enhancement.
Comments please.