Really??


BattleEngine

 

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Cobra strike is excellent - got it - loving it.

Also, you've not included dark regeneration which is one of DA's saving graces.

Oh, and if taking super jump, hurdle is much better as it stacks with sj improving speed.

[/ QUOTE ]seeming as you dont want to has SJ on in battle draining even more end from you i'd go swift so you can move more easily.

i see this as a "rule".
Super Jump + Swift
Super Speed + Hurdle

Having it like this makes up for what you will lack from the travel power....

TP and Fly doesnt matter

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It all depends on how you slot SJ - 2 end, 1 jump and hurdle gives nigh on max jump speed and enables you to leave sj on in pvp zones. Then you toggle CJ on if immobilised as thats the only thing it's good for (and the jump control too)
Personally i'd take swift and hurdle all the time if possible
As for moving more easily - hurdle and combat jumping work better than swift and cj unless you've been 'naded.


 

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ye i'm not telling you what to do, each does what works best for them. and my "rule" is for me and my playstyle.


@EU Brimmy - Union and Exalted servers

 

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Obsidian Shield should be taken a lot earlier as well. It's your mez protection toggle... and without it, you'll most likely find yourself slept, held and disoriented a lot.

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I never took it until mid-30s, and i turned out ok..... ish.


@Shift
Shift 50 DM/DA Scrapper ][ TTL 50 Kat/Reg Scrapper ][ Shabriel 50 Peacebringer ][ Ion Shift 46 Rad/Rad Corruptor ][ Thermal Shift 35 Fire/Fire Blaster
"A Scrapper is a lot like a chainsaw. Somewhat hard to handle, incredibly dangerous, and by far the most fun when wielded by the slightly insane."

 

Posted

Well i got to level 12, couldn't remember quite what my build plan was and took Obsidian shield!
Does anyone know if it protects from Endurance Drain also? Or is that another power in the set or is the hero planner incorrect?


 

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Well i got to level 12, couldn't remember quite what my build plan was and took Obsidian shield!
Does anyone know if it protects from Endurance Drain also? Or is that another power in the set or is the hero planner incorrect?

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absidian doesnt protect against endurance drain, but murky cloud does..


@EU Brimmy - Union and Exalted servers

 

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I should have read the descriptions on my other shields last night! Doh. Thanks Brimmy.


 

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I should have read the descriptions on my other shields last night! Doh. Thanks Brimmy.

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hehe,, nps glad the minor´knowledge i have can be of use


@EU Brimmy - Union and Exalted servers

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Cobra strike is excellent - got it - loving it.

Also, you've not included dark regeneration which is one of DA's saving graces.

Oh, and if taking super jump, hurdle is much better as it stacks with sj improving speed.

[/ QUOTE ]seeming as you dont want to has SJ on in battle draining even more end from you i'd go swift so you can move more easily.

i see this as a "rule".
Super Jump + Swift
Super Speed + Hurdle

Having it like this makes up for what you will lack from the travel power....

TP and Fly doesnt matter

[/ QUOTE ]

It all depends on how you slot SJ - 2 end, 1 jump and hurdle gives nigh on max jump speed and enables you to leave sj on in pvp zones. Then you toggle CJ on if immobilised as thats the only thing it's good for (and the jump control too)
Personally i'd take swift and hurdle all the time if possible
As for moving more easily - hurdle and combat jumping work better than swift and cj unless you've been 'naded.

[/ QUOTE ]

swift is better for scrapper then hurdle tho..moving fast is a must in pve..also in pvp (you could slot sprint..but why not just 2 jump SO's in SJ..(it does work:P)).....reason why..come on..does no-one realise that having SJ perma on gives crappy acc?..its minor but still noticable..

btw doesn't every scrapper have imob protection or does da lack that?:P


 

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swift is better for scrapper then hurdle tho..moving fast is a must in pve..also in pvp (you could slot sprint..but why not just 2 jump SO's in SJ..(it does work:P)) .....reason why..come on..does no-one realise that having SJ perma on gives crappy acc?..its minor but still noticable..

btw doesn't every scrapper have imob protection or does da lack that?:P

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actually you can run 3 jumps in SJ, i know everyone says it caps at 2 but its 3 just like SS is


@EU Brimmy - Union and Exalted servers