My Spines/Ninjitsu build with PvP in mind
I think for PVP you can do without stamina as you'll more often than not be in and out with no brawling, but I'm finding I could really use it for PVE (my stalker doesn't have it)
But that might just be my play style, I'm sure you could just run away from the baddies and wait until hide kicks in again.
why Assault and Tactics when u can see everyone without it and tbh u dot need it, and i would take those solts and put them in heal as it give 50% of health back. I put one more acc in AS so i do not miss anything. Other then that this looks very good.
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why Assault and Tactics when u can see everyone without it and tbh u dot need it, and i would take those solts and put them in heal as it give 50% of health back. I put one more acc in AS so i do not miss anything. Other then that this looks very good.
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mmm thats actualy not totaly true .. yes ninja senses gives +perception but if your in warburg its not enough to see through stealth+hide at any distance.
True its fine for SC and blasters with invis.
But he does have a point with the heal .. i'd take the slots off hide and put them into the heal as theres alot more to gain from the heal than you would putting the slots into hide.
Defiant's GoEH/MILITIS METUS
but the thing is nobody is in warbug. Plus in i7 in rv tactics and assult will not do anything. coz every sracper and tanker with FA can see u
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But he does have a point with the heal .. i'd take the slots off hide and put them into the heal as theres alot more to gain from the heal than you would putting the slots into hide.
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That was a total mistake, it was ment to be 3 Recharge, 3 Heal, but I was tired and they all had the same sounding name
Did I miss something about FA being given a +perception buff, or does it already have it?
Ok, so I went back and made a revised build
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: Lucky Lady
Level: 41
Archetype: Stalker
Primary: Spines
Secondary: Ninjitsu
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01) --> Lunge==> Acc(1)Acc(3)Dmg(11)Dmg(11)Dmg(40)
01) --> Hide==> DefBuf(1)EndRdx(36)
02) --> Ninja Reflexes==> DefBuf(2)DefBuf(3)DefBuf(15)EndRdx(31)
04) --> Danger Sense==> DefBuf(4)DefBuf(5)DefBuf(5)EndRdx(15)EndRdx(17)
06) --> Assassin's Impaler==> Acc(6)Acc(7)Acc(7)Dmg(23)Dmg(27)
08) --> Build Up==> Rechg(8)Rechg(9)Rechg(9)
10) --> Combat Jumping==> EndRdx(10)
12) --> Placate==> Rechg(12)Rechg(13)Rechg(13)
14) --> Super Jump==> EndRdx(14)
16) --> Kuji-In Rin==> Rechg(16)Rechg(17)
18) --> Impale==> Acc(18)Acc(19)Dmg(19)Dmg(25)Dmg(37)
20) --> Kuji-In Sha==> Rechg(20)Rechg(21)Rechg(21)Heal(29)Heal(31)Heal(37)
22) --> Acrobatics==> EndRdx(22)EndRdx(23)
24) --> Stealth==> EndRdx(24)EndRdx(25)
26) --> Ripper==> Acc(26)Acc(27)Dmg(33)Dmg(33)Dmg(34)
28) --> Assault==> EndRdx(28)EndRdx(29)
30) --> Tactics==> EndRdx(30)EndRdx(31)
32) --> Throw Spines==> Acc(32)Acc(33)Dmg(34)Dmg(34)Dmg(37)
35) --> Hasten==> Rechg(35)Rechg(36)Rechg(36)
38) --> Kuji-In Retsu==> Rechg(38)Rechg(39)Rechg(39)DefBuf(39)DefBuf(40)DefBuf(40)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Empty(2)
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I'm not sure on the levels at which I would get the slots, they are mostly just there to show what slots I'd put im them.
Once again, any comments are welcome
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Did I miss something about FA being given a +perception buff, or does it already have it?
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as far as i am aware FA dosn't give +per its just an ACC buff.
Oh and your missing a damage on AS
Defiant's GoEH/MILITIS METUS
ah no i was wrong http://boards.cityofheroes.com/showf...art=1&vc=1
only 300 tho.
dunno what he means by tactics will be worthless coz scrappers have FA tho.
Defiant's GoEH/MILITIS METUS
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: Lucky Lady
Level: 40
Archetype: Stalker
Primary: Spines
Secondary: Ninjitsu
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01) --> Lunge==> Acc(1)Acc(3)Dmg(11)Dmg(11)Dmg(40)
01) --> Hide==> DefBuf(1)DefBuf(5)DefBuf(23)EndRdx(36)
02) --> Ninja Reflexes==> DefBuf(2)DefBuf(3)DefBuf(15)EndRdx(31)
04) --> Danger Sense==> DefBuf(4)DefBuf(5)DefBuf(15)EndRdx(29)EndRdx(31)
06) --> Assassin's Impaler==> Acc(6)Acc(7)Dmg(7)Dmg(27)Dmg(37)
08) --> Build Up==> Rechg(8)Rechg(9)Rechg(9)
10) --> Combat Jumping==> EndRdx(10)
12) --> Placate==> Rechg(12)Rechg(13)Rechg(13)
14) --> Super Jump==> EndRdx(14)
16) --> Kuji-In Rin==> Rechg(16)Rechg(17)Rechg(17)
18) --> Impale==> Acc(18)Acc(19)Dmg(19)Dmg(25)Dmg(37)
20) --> Kuji-In Sha==> Rechg(20)Rechg(21)Rechg(21)
22) --> Acrobatics==> EndRdx(22)EndRdx(23)
24) --> Stealth==> EndRdx(24)EndRdx(25)
26) --> Ripper==> Acc(26)Acc(27)Dmg(33)Dmg(33)Dmg(34)
28) --> Assault==> EndRdx(28)EndRdx(29)
30) --> Tactics==> EndRdx(30)EndRdx(31)
32) --> Throw Spines==> Acc(32)Acc(33)Dmg(34)Dmg(34)Dmg(37)
35) --> Hasten==> Rechg(35)Rechg(36)Rechg(36)
38) --> Kuji-In Retsu==> Rechg(38)Rechg(39)Rechg(39)DefBuf(39)DefBuf(40)DefBuf(40)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Empty(2)
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Hasten is only there as I couldn't think of anything else to put in, so atm its just a power slot plug, if you will.
I just wanted to know if this was possable without Stamina, keeping PvP in mind.
Leadership is really only there to stack perception from Danger Sense.
Any comments are welcome.