fire/fire
Incinerate never really did it for me, I preferred the extra burst damage from Fiery Embrace for boss fights etc.
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I definately agree with Valkryst that Air Superiority is superb, but I missed Incinerate, it's a great little attack, and one of the better single-target damage ones in the fire melee "tree".
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Glad you're enjoying your Fire/Fire. Personally I still prefer Fiery Embrace to Incinerate , just like FireKitty does, but the great thing about this game is that we have the choice to be different, unlike so many MMORPGs I've played where everyone is the same at top level. I love that about CoH/CoV.
My main problem with my Fire/Fire Brute is that for the last few months I've struggled to find another AT build that's as much fun to play! My SS/Dark Brute is fun, but I miss Fire's AE goodness - my Fire/Rad Corruptor has that fiery AE goodness and is powerful but lacks survivability and SMASH! - my Robo/Dark MM is very powerful but it's so easy to play, even on Ruthless & Relentless, that I just find it no challenge - and I must have tried dozens of other AT builds that just didn't grab me.
So I just can't wait for I7 so I can play Mayhem again, wading into the middle of spawns and laying down fiery AE death for another 10 levels And once he hits 50 I'll start an Elec/Elec Brute - looks like there's some yummy AE goodness in there
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Incinerate never really did it for me, I preferred the extra burst damage from Fiery Embrace for boss fights etc.
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Hehe, I thought long and hard before postponing Fiery Embrace until after I7, but I was feeling relatively weak single-target (I didn't have Greater Fire Sword at the time either), so decided to buff it that way. My decision would probably been very different if I didn't know for a fact that I'll only take a maximum of 3 of the PPP powers, if that.
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Glad you're enjoying your Fire/Fire. Personally I still prefer Fiery Embrace to Incinerate , just like FireKitty does, but the great thing about this game is that we have the choice to be different, unlike so many MMORPGs I've played where everyone is the same at top level. I love that about CoH/CoV.
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Yeah, me too. My last (and tbh first) MMO was WoW, and the horror of specs (linked to the utter trivial nature of obtaining a respec - pay the vendor, there ya go) ruined a lot of play. Mages were expected to respec Ice for endgame, because there was a lot of fire resist, and if you were fire, then you were useless in most peoples eyes (even if you never set foot in those places). Not to mention the fun and games I had with my healing druid ;-)
Frankly, I'm glad that we can't currently respec into a different tree, as I suspect there would be pressure to spec into a cookie cutter build something like ss/inv I think. As is people accept my char for what it is.
As for finding other AT's to play, I get a lot of pleasure from my bot/dark/meds/tp MM, playing him as a sorta defender with pets or something ;-). But like you say, it's hard finding a fun char that really "gels".
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My decision would probably been very different if I didn't know for a fact that I'll only take a maximum of 3 of the PPP powers, if that.
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Im really disappointed with the Patron powers for Brutes and Masterminds, from all 4 patrons. For my brute none of the patrons/powers fit his concept, and for both I just find all the powers a bit... meh... especially compared to the choices that heroes get from CoH APPs. Villains cant respec to a different PPP, they have to do missions to earn them, yet generally they seem worse than most hero APPs - I really dont get it. Ah well, at least my Stalker and Corruptor get a couple of good options (from Ghost Widow & Scirocco, anyway), if I ever get them up that high.
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My last (and tbh first) MMO was WoW, and the horror of specs (linked to the utter trivial nature of obtaining a respec - pay the vendor, there ya go) ruined a lot of play.
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My first was EverQuest - at 50 you were pretty much forced into the same equipment as everyone else of the same class, so we all looked identical and couldnt customise our skills/powers at all. Ive played tons of MMOs since then, but none of them gave me as much control over how my character looks/plays as CoH/CoV does.
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As for finding other AT's to play, I get a lot of pleasure from my bot/dark/meds/tp MM, playing him as a sorta defender with pets or something ;-). But like you say, it's hard finding a fun char that really "gels".
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Oh in one way I love my Bots/Dark/TP/Leadership MM just because its so efficient/powerful, and because I have a concept/bio that gels with the powers/costume (important! ), but it just feels a bit dull/routine solo - my brute never did. I dont really enjoy teaming as an MM like I did as a brute/corruptor/scrapper either - I think its because I feel a bit disconnected from the action with the bots doing most of the damage, and I can't control aggro as well as I can solo. Also Ive had some bad debt-ridden pick-up group experiences recently so unless friends are online I tend to solo my "squishies".
Im still driven to level my MM (because it's not hard, and I want to see what the L32-38 powers are like), but Im starting to think Id have found a /Dark Corruptor more fun/challenging - ok I wouldn't have been able to make 6 robots dance like idiots, but I'm sure I'd have coped Maybe Ill play an Energy/Dark next (I have a concept I'd like to re-use that would fit that build)... errr perhaps after the Elec/Elec Brute
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For my brute none of the patrons/powers fit his concept, and for both I just find all the powers a bit... meh... especially compared to the choices that heroes get from CoH APPs.
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Dunno, I'm quite looking forward to a ranged attack, I currently use a temp power to pull and might be able to make use of it, same for the AoE immob (I'm thinking during AoEing here maybe). The others are less interesting imo though, the pet particularly as I suspect it's more a toy and will die in battle easily.
But then, I've no heroes high enough level to take advantage of the APP's, so I'm no expert on the difference.
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My first was EverQuest - at 50 you were pretty much forced into the same equipment as everyone else of the same class, so we all looked identical and couldnt customise our skills/powers at all. Ive played tons of MMOs since then, but none of them gave me as much control over how my character looks/plays as CoH/CoV does.
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Hehe, that sounds horrendously familiar. Walking through a major town on a saturday afternoon, with 100's of chars who all look the same as the others of the same class and with the same cookie-cutter builds.
Like you've indicated "connecting" with your char is important imo, and frankly being stood in a town saying "look at me, I'm generic damage dealer/tank number 503232" doesn't cut it. My problem is I tend to create chars before the backstory, so that gives me some major headaches
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Im still driven to level my MM (because it's not hard, and I want to see what the L32-38 powers are like), but Im starting to think Id have found a /Dark Corruptor more fun/challenging
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Got a mate who rolled fire/dark after seeing my MM's debuffing, seems to work well, I'm after a /kin corrupter, but to be frank Ice isn't suiting me. I've yet to find a corrupter that really gels, even though I adore the /kin, /dark and /rad sets. But that's a discussion for another topic
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Dunno, I'm quite looking forward to a ranged attack, I currently use a temp power to pull and might be able to make use of it, same for the AoE immob (I'm thinking during AoEing here maybe).
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Pulling? As a brute? Sacrilege! Just wade in and SMASH!
I cant see a regular use for the AE Immobilise. I wouldnt open with it (Id rather be swarmed, to build my Fury) and its overkill for both PvP and for stopping PvE runners. Guess well have to see if the pet is just a novelty toy - Im sure it will be for Stalkers (can't see it meshing well with Hide, like kidnap victims don't).
The ranged attacks in PPPs were to be expected, I just wish Brutes had some of the useful perks Tankers/Scrappers get in CoH, like Conserve Power, Focused Accuracy, maybe a single target hold (to stop runners and for PvP). I could have fitted those to my Brutes concept and playstyle more easily than what well actually be offered. For my Brute Im seriously considering not taking a patron - that would fit his concept as well
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My problem is I tend to create chars before the backstory, so that gives me some major headaches
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Hehe. I enjoy putting concepts together to justify powersets I want to play. My problem is I have too many concepts I want to re-use from characters Ive deleted. Ive even tried to adapt some of my hero bios into villains, while still trying to do justice to the original concept with a villain AT and powersets that fit - now thats a major headache
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Got a mate who rolled fire/dark after seeing my MM's debuffing, seems to work well, I'm after a /kin corrupter, but to be frank Ice isn't suiting me. I've yet to find a corrupter that really gels, even though I adore the /kin, /dark and /rad sets. But that's a discussion for another topic
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I love grouping with /kinetics, but I didnt enjoy playing one My Fire/Rad has lots of synergy - not surprising /Dark does too with the playstyle similarities to /Rad at low level (re: Rad Infection vs Darkest Night).
I dont think Energy/ will have any synergy with /Dark, but I might try it for the sake of concept (there I go again...) - I was tempted by Ice/Dark, but it didnt fit any bios I wanted to use, and I just love the look of Energy Blasts and have been looking for an excuse to play that powerset for ages - I just wish Corruptors could use Storm Summoning because I reckon that would work great with Energy/. But then Id love to have an Archery/Dark Corruptor too /sigh
So many concepts, so many powersets, so little time
Hehe, aye, I loved Fiery Embrace, but I really wanted Incinerate back, so it had to go until issue 7
And yeah, I've just hit 38 as well, getting together would be a great idea, I've also got my 38 bot/dark/meds mm stuck around as well, need to get both to 40 before I7