PvP builds for my heroes.


MarquandDance

 

Posted

owers List with Enhancements for Character
---------------------------------------------
Level 1 --> Sprint===>Empty(1)
Level 1 --> Healing Aura===>Heal(1) Heal(3) Heal(3) Rechg(11) Rechg(17) EndRdx(27)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Spectral Wounds===>Acc(1) Acc(17) Dmg(27) Dmg(34) Dmg(36) Rechg(36)
Level 2 --> Rest===>Empty(2)
Level 2 --> Blind===>Acc(2) Acc(5) Hold(5) Hold(7) Rechg(7) Rechg(11)
Level 4 --> Deceive===>Acc(4) Acc(37) ConfDur(39) ConfDur(43) ConfDur(45) Rechg(46)
Level 6 --> Hurdle===>Jump(6) Jump(34)
Level 8 --> Superior Invisibility===>EndRdx(8) EndRdx(9) EndRdx(9)
Level 10 --> Heal Other===>Heal(10) Heal(15) Heal(15) Rechg(36) Rechg(37) EndRdx(37)
Level 12 --> Hasten===>Rechg(12) Rechg(13) Rechg(13) Rechg(46) Rechg(46)
Level 14 --> Super Speed===>Run(14)
Level 16 --> Clear Mind===>EndRdx(16)
Level 18 --> Phantom Army===>Rechg(18) Rechg(19) Dmg(19) Dmg(21) Acc(21) Acc(31)
Level 20 --> Health===>Heal(20)
Level 22 --> Stamina===>EndRec(22) EndRec(23) EndRec(23)
Level 24 --> ===>
Level 24 --> Combat Jumping===>Jump(24) Jump(25) Jump(25)
Level 26 --> Spectral Terror===>Rechg(26)
Level 28 --> Recovery Aura===>Rechg(28) Rechg(29) Rechg(29)
Level 30 --> Fortitude===>DefBuf(30) DefBuf(31) TH_Buf(31) Rechg(40) Rechg(40) Rechg(40)
Level 32 --> Phantasm===>Acc(32) Acc(33) Dmg(33) Dmg(33) Dmg(34)
Level 35 --> Super Jump===>Jump(35)
Level 38 --> Whirlwind===>EndRdx(38) EndRdx(39) EndRdx(39)
Level 41 --> ===>
Level 41 --> Power Blast===>Acc(41) Acc(42) Dmg(42) Dmg(42) Dmg(43) Rechg(43)
Level 44 --> ===>
Level 44 --> Assault===>EndRdx(44) EndRdx(45) EndRdx(45)
Level 47 --> Tactics===>TH_Buf(47) TH_Buf(48) Rechg(48) EndRdx(48) EndRdx(50)
Level 49 --> Conserve Power===>Rechg(49) Rechg(50) Rechg(50)

My level 50 controller
i need to drop something so i can get power boost. any suggestions.

i've been gone for a while so i'm new to ED is cobat jump and hurdle a good thing for a controller?


 

Posted

Level 1 --> Sprint===>Empty(1)
Level 1 --> Fast Healing===>Heal(1) Heal(5) Heal(5)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Sting of the Wasp===>Acc(1) Acc(3) Dmg(3) Dmg(37) Dmg(37) Rechg(43)
Level 2 --> Rest===>Empty(2)
Level 2 --> Flashing Steel===>Acc(2) Acc(19) Dmg(19) Dmg(40) Dmg(40) Rechg(40)
Level 4 --> Reconstruction===>Rechg(4) Rechg(15) Rechg(15) Heal(21) Heal(21) Heal(37)
Level 6 --> Quick Recovery===>EndRec(6) EndRec(7) EndRec(7)
Level 8 --> Hasten===>Rechg(8) Rechg(9) Rechg(9)
Level 10 --> Dull Pain===>Rechg(10) Rechg(11) Rechg(11) Heal(39) Heal(39) Heal(39)
Level 12 --> Build Up===>Rechg(12) Rechg(13) Rechg(13)
Level 14 --> Super Speed===>Run(14)
Level 16 --> Integration===>Heal(16) Heal(17) Heal(17) EndRdx(43) EndRdx(50)
Level 18 --> The Lotus Drops===>Acc(18) Acc(45) Dmg(45) Dmg(45) Dmg(46) Rechg(46)
Level 20 --> Hurdle===>Jump(20)
Level 22 --> Health===>Heal(22) Heal(23) Heal(23)
Level 24 --> Stamina===>EndRec(24) EndRec(25) EndRec(25)
Level 26 --> Soaring Dragon===>Acc(26) Acc(27) Dmg(27) Dmg(48) Dmg(48) Rechg(50)
Level 28 --> Teleport Foe===>Acc(28) Acc(29) IntRdx(29)
Level 30 --> Instant Healing===>Rechg(30) Rechg(31) Rechg(31) Heal(31) Heal(34) Heal(46)
Level 32 --> Golden Dragonfly===>Acc(32) Acc(33) Dmg(33) Dmg(33) Dmg(34) Rechg(34)
Level 35 --> Teleport===>EndRdx(35) EndRdx(36) Range(36) Range(36) Range(50)
Level 38 --> Resilience===>DmgRes(38)
Level 41 --> Focused Accuracy===>EndRdx(41) EndRdx(42) TH_Buf(42) TH_Buf(42) TH_Buf(43)
Level 44 --> Challenge===>Rechg(44)
Level 47 --> Intimidate===>Acc(47) Acc(48)
Level 49 --> Conserve Power===>Rechg(49)

This is my level 50 katana/regen scrapper tell me what you think.


 

Posted

Level 1 --> Sprint===>Empty(1)
Level 1 --> Power Thrust===>Acc(1)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Ice Bolt===>Acc(1) Acc(3) Dmg(3) Dmg(7) Dmg(7) Rechg(15)
Level 2 --> Rest===>Empty(2)
Level 2 --> Ice Blast===>Acc(2) Acc(5) Dmg(5) Dmg(9) Dmg(9) Rechg(13)
Level 4 --> Build Up===>Rechg(4) Rechg(17)
Level 6 --> Hurdle===>Jump(6)
Level 8 --> Freeze Ray===>Acc(8) Acc(13) Hold(15) Hold(17)
Level 10 --> Hasten===>Rechg(10) Rechg(11) Rechg(11)
Level 12 --> Aim===>Rechg(12)
Level 14 --> Super Speed===>Run(14)
Level 16 --> Health===>Heal(16)
Level 18 --> Bitter Ice Blast===>Acc(18) Acc(19) Dmg(19) Dmg(23) Dmg(23) Rechg(25)
Level 20 --> Stamina===>EndRec(20) EndRec(21) EndRec(21)
Level 22 --> Bone Smasher===>Acc(22) Acc(29) Dmg(29)
Level 24 --> Conserve Power===>Rechg(24) Rechg(25)
Level 26 --> Hover===>Fly(26) Fly(27) Fly(27)
Level 28 --> Power Boost===>Rechg(28)

my level 28 blaster, i dont wanna gimp him in pve as i need to level him more. tell me what you think


 

Posted

Level 1 --> Sprint===>Empty(1)
Level 1 --> Transfusion===>Acc(1) Acc(15) Heal(15) Heal(17) Heal(19) Rechg(19)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Chilblain===>Acc(1) Acc(23) Dmg(23)
Level 2 --> Rest===>Empty(2)
Level 2 --> Block of Ice===>Acc(2) Acc(3) Hold(3) Hold(5) Rechg(5) Rechg(17)
Level 4 --> Siphon Power===>Acc(4) Acc(25) Rechg(25)
Level 6 --> Arctic Air===>EndRdx(6) EndRdx(7) EndRdx(7) Slow(27)
Level 8 --> Hasten===>Rechg(8) Rechg(9) Rechg(9)
Level 10 --> Siphon Speed===>Acc(10) Acc(11) Rechg(11) Rechg(27)
Level 12 --> Ice Slick===>Rechg(12) Rechg(13) Rechg(13)
Level 14 --> Hurdle===>Jump(14)
Level 16 --> Health===>Heal(16)
Level 18 --> Increase Density===>EndRdx(18)
Level 20 --> ===>
Level 20 --> Stamina===>EndRec(20) EndRec(21) EndRec(21)
Level 22 --> Speed Boost===>EndRec(22)
Level 24 --> Assault===>EndRdx(24)
Level 26 --> Glacier===>Acc(26) Acc(29) Hold(29)
Level 28 --> Inertial Reduction===>Jump(28)

my level 28 controller. This one was dificult. What's best in pvp shiver or artic air? Do i need to get stealth at this level? does chillbain have a -fly?


 

Posted

One more thing, can i go to the pvp zones without cov, as i haven't been able to get it yet, i reactivated my account today.


 

Posted

[ QUOTE ]
One more thing, can i go to the pvp zones without cov, as i haven't been able to get it yet, i reactivated my account today.

[/ QUOTE ]

I've heard people say you need cov to get into the PVP zones. However, i'm certain i've got into the bay before i had cov, and i also fight villains there who hadnt bought cov. Best bet is to try it out


My MA IDs:
Fiend Space: 211464

 

Posted

Hmm, I play a /emp controller in PvP and I slot a lot of things very differently to you. I don't think you need two travel powers, since SS, Hurdle and CJ give you enough jump height (unless you're going for acrobatics).

I'd drop the Leadership pool unless you're going to move it to before level 30, since you can drop Clear Mind on your phant and have him spot invisible people for you.

If I was ill/emp, my build would probably look like this:

---------------------------------------------
Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
---------------------------------------------
Name:
Level: 50
Archetype: Controller
Primary: Illusion Control
Secondary: Empathy
---------------------------------------------
01) --> Spectral Wounds==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5)
01) --> Healing Aura==> Rechg(1) Rechg(7) Rechg(7) Heal(9) Heal(9) Heal(11)
02) --> Blind==> Acc(2) Acc(11) Hold(13) Rechg(13) Rechg(15) Rechg(15)
04) --> Heal Other==> Rechg(4) Rechg(17) Rechg(17) Heal(19) Heal(19) Heal(21)
06) --> Swift==> Run(6)
08) --> Superior Invisibility==> EndRdx(8) EndRdx(50)
10) --> Hurdle==> Jump(10) Jump(21) Jump(23)
12) --> Hasten==> Rechg(12) Rechg(23) Rechg(25)
14) --> Super Speed==> Run(14) EndRdx(25)
16) --> Clear Mind==> Rechg(16)
18) --> Phantom Army==> Rechg(18) Rechg(27) Rechg(27) Dmg(29) Dmg(29) Acc(31)
20) --> Stamina==> EndMod(20) EndMod(31) EndMod(31)
22) --> Combat Jumping==> Jump(22) Jump(33)
24) --> Super Jump==> Jump(24)
26) --> Spectral Terror==> Fear(26)
28) --> Recovery Aura==> Rechg(28) Rechg(33) Rechg(33) EndMod(34) EndMod(34) EndMod(34)
30) --> Fortitude==> DefBuf(30) DefBuf(36) DefBuf(36) Rechg(36) Rechg(37) Rechg(37)
32) --> Phantasm==> Rechg(32) Acc(37) Acc(39) Dmg(39) Dmg(39) Dmg(40)
35) --> Regeneration Aura==> Rechg(35) Rechg(40) Rechg(40) Heal(42) Heal(42) Heal(42)
38) --> Adrenalin Boost==> Rechg(38) Rechg(43) Heal(43) Heal(43) Heal(50)
41) --> Power Blast==> Acc(41) Acc(45) Dmg(45) Dmg(45) Dmg(46) Rechg(48)
44) --> Temp Invulnerability==> DmgRes(44) DmgRes(46) DmgRes(46)
47) --> Power Boost==> Rechg(47) Rechg(48) Rechg(48)
49) --> Acrobatics==> EndRdx(49) EndRdx(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Containment==> Empty(1)
---------------------------------------------

Decieve is annoying in PvP, but it's not actually that good. The animation time is crippling, to the point where it's actually recharged by the time the animation has ended. If you wanted to get it, drop something like Fortitude (which is only useful if you're going to spam it, which I find hard to do as WELL as hitting everyone else and healing the other team) and put the extra slots on AB and maybe spectral wounds or more endrdx's on Superior invis etc.

Edit: No, you don't need CoV to fight villains, but you do to be them.


 

Posted

[ QUOTE ]
owers List with Enhancements for Character
---------------------------------------------
Level 1 --> Sprint===>Empty(1)
Level 1 --> Healing Aura===>Heal(1) Heal(3) Heal(3) Rechg(11) Rechg(17) EndRdx(27)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Spectral Wounds===>Acc(1) Acc(17) Dmg(27) Dmg(34) Dmg(36) Rechg(36)
Level 2 --> Rest===>Empty(2)
Level 2 --> Blind===>Acc(2) Acc(5) Hold(5) Hold(7) Rechg(7) Rechg(11)
Level 4 --> Deceive===>Acc(4) Acc(37) ConfDur(39) ConfDur(43) ConfDur(45) Rechg(46)
Level 6 --> Hurdle===>Jump(6) Jump(34)
Level 8 --> Superior Invisibility===>EndRdx(8) EndRdx(9) EndRdx(9)
Level 10 --> Heal Other===>Heal(10) Heal(15) Heal(15) Rechg(36) Rechg(37) EndRdx(37)
Level 12 --> Hasten===>Rechg(12) Rechg(13) Rechg(13) Rechg(46) Rechg(46)
Level 14 --> Super Speed===>Run(14)
Level 16 --> Clear Mind===>EndRdx(16)
Level 18 --> Phantom Army===>Rechg(18) Rechg(19) Dmg(19) Dmg(21) Acc(21) Acc(31)
Level 20 --> Health===>Heal(20)
Level 22 --> Stamina===>EndRec(22) EndRec(23) EndRec(23)
Level 24 --> ===>
Level 24 --> Combat Jumping===>Jump(24) Jump(25) Jump(25)
Level 26 --> Spectral Terror===>Rechg(26)
Level 28 --> Recovery Aura===>Rechg(28) Rechg(29) Rechg(29)
Level 30 --> Fortitude===>DefBuf(30) DefBuf(31) TH_Buf(31) Rechg(40) Rechg(40) Rechg(40)
Level 32 --> Phantasm===>Acc(32) Acc(33) Dmg(33) Dmg(33) Dmg(34)
Level 35 --> Super Jump===>Jump(35)
Level 38 --> Whirlwind===>EndRdx(38) EndRdx(39) EndRdx(39)
Level 41 --> ===>
Level 41 --> Power Blast===>Acc(41) Acc(42) Dmg(42) Dmg(42) Dmg(43) Rechg(43)
Level 44 --> ===>
Level 44 --> Assault===>EndRdx(44) EndRdx(45) EndRdx(45)
Level 47 --> Tactics===>TH_Buf(47) TH_Buf(48) Rechg(48) EndRdx(48) EndRdx(50)
Level 49 --> Conserve Power===>Rechg(49) Rechg(50) Rechg(50)

My level 50 controller
i need to drop something so i can get power boost. any suggestions.

i've been gone for a while so i'm new to ED is cobat jump and hurdle a good thing for a controller?

[/ QUOTE ]

Skip conserve power and get powerboost.
Skip deceive and get regeneration aura.

Powerboosted regen aura kicks butt. It gives every teammember instant healing. Helps your own surviveability too. Thats important.

Cj- 2 jumps, hurdle 3 jumps instead.

Skip the extra slots in hasten and put end reds. in superjump and superspeed.

Phantom Army has high base acc. 3 dam, 3 recharges in fine.

Spectral terror could use more slots. Spectral terror is great cause its use and forget. It doesnt take valuable time.

Remember this toon is a support build. You dont have time to deceice/hold much. You need to heal (you need powerboost for this), and buff your team.


A Paragon Defender

 

Posted

won't decieve be usefull since i've got 3 confuseduration in it, and ww will keep me from standing still? do i really need sj?


 

Posted

[ QUOTE ]
Level 1 --> Sprint===>Empty(1)
Level 1 --> Fast Healing===>Heal(1) Heal(5) Heal(5)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Sting of the Wasp===>Acc(1) Acc(3) Dmg(3) Dmg(37) Dmg(37) Rechg(43)
Level 2 --> Rest===>Empty(2)
Level 2 --> Flashing Steel===>Acc(2) Acc(19) Dmg(19) Dmg(40) Dmg(40) Rechg(40)
Level 4 --> Reconstruction===>Rechg(4) Rechg(15) Rechg(15) Heal(21) Heal(21) Heal(37)
Level 6 --> Quick Recovery===>EndRec(6) EndRec(7) EndRec(7)
Level 8 --> Hasten===>Rechg(8) Rechg(9) Rechg(9)
Level 10 --> Dull Pain===>Rechg(10) Rechg(11) Rechg(11) Heal(39) Heal(39) Heal(39)
Level 12 --> Build Up===>Rechg(12) Rechg(13) Rechg(13)
Level 14 --> Super Speed===>Run(14)
Level 16 --> Integration===>Heal(16) Heal(17) Heal(17) EndRdx(43) EndRdx(50)
Level 18 --> The Lotus Drops===>Acc(18) Acc(45) Dmg(45) Dmg(45) Dmg(46) Rechg(46)
Level 20 --> Hurdle===>Jump(20)
Level 22 --> Health===>Heal(22) Heal(23) Heal(23)
Level 24 --> Stamina===>EndRec(24) EndRec(25) EndRec(25)
Level 26 --> Soaring Dragon===>Acc(26) Acc(27) Dmg(27) Dmg(48) Dmg(48) Rechg(50)
Level 28 --> Teleport Foe===>Acc(28) Acc(29) IntRdx(29)
Level 30 --> Instant Healing===>Rechg(30) Rechg(31) Rechg(31) Heal(31) Heal(34) Heal(46)
Level 32 --> Golden Dragonfly===>Acc(32) Acc(33) Dmg(33) Dmg(33) Dmg(34) Rechg(34)
Level 35 --> Teleport===>EndRdx(35) EndRdx(36) Range(36) Range(36) Range(50)
Level 38 --> Resilience===>DmgRes(38)
Level 41 --> Focused Accuracy===>EndRdx(41) EndRdx(42) TH_Buf(42) TH_Buf(42) TH_Buf(43)
Level 44 --> Challenge===>Rechg(44)
Level 47 --> Intimidate===>Acc(47) Acc(48)
Level 49 --> Conserve Power===>Rechg(49)

This is my level 50 katana/regen scrapper tell me what you think.

[/ QUOTE ]

I love that you have the taunts. It really can help your team, but they need more slots to be of any real use.

You dont have enough vertical movement. TP is in most cases bad. Tp-foe is a trick. Good in some situations, not so good in others. I would get the same CJ/hurdle combo as you have on your troller.
Slotting health is IMO a waste of slots, and you could use them in your taunts.
I cant comment on attacks. I dint know katana very well. You have 4 attacks which should be enough for a full attackchain.


A Paragon Defender

 

Posted

[ QUOTE ]
won't decieve be usefull since i've got 3 confuseduration in it, and ww will keep me from standing still? do i really need sj?

[/ QUOTE ]

As I said, only if you're going for Acrobatics, which is worth picking up because knockback is INCREDIBLY annoying. I don't have it on my grav/emp, but as soon as I get a free respec I'll probably get it in and just remove SJ from my tray.


 

Posted

[ QUOTE ]
won't decieve be usefull since i've got 3 confuseduration in it, and ww will keep me from standing still? do i really need sj?

[/ QUOTE ]

SJ, yes. You need to survive. Jumping arround is a good way to survive.
Deceive, NO. You dont have the time.


A Paragon Defender

 

Posted

i mean do i need it for the vertical on my controller`? or is cj and hurdle enough? isn't tp foe enough on my scrapper i can just tp them to me isntead of running around like a fool. what do you guys think of the fear aspect on the scrapper. I thought decieve was uber.


 

Posted

[ QUOTE ]
i mean do i need it for the vertical on my controller`? or is cj and hurdle enough? isn't tp foe enough on my scrapper i can just tp them to me isntead of running around like a fool. what do you guys think of the fear aspect on the scrapper. I thought decieve was uber.

[/ QUOTE ]

Deceive: a power with a 6 sec animation time, and of minimal use is in no way uber. Anoying when its on you, yes. Thats pretty much all. Oh, and tactics protects against it. 80% of all defenders have it, and it isnt uncommon on the rest of the AT's.


A Paragon Defender

 

Posted

any comments on my other controller and blaster then?


 

Posted

[ QUOTE ]
any comments on my other controller and blaster then?

[/ QUOTE ]

Get em some lvls :=)


A Paragon Defender

 

Posted

[ QUOTE ]
Level 1 --> Sprint===>Empty(1)
Level 1 --> Power Thrust===>Acc(1)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Ice Bolt===>Acc(1) Acc(3) Dmg(3) Dmg(7) Dmg(7) Rechg(15)
Level 2 --> Rest===>Empty(2)
Level 2 --> Ice Blast===>Acc(2) Acc(5) Dmg(5) Dmg(9) Dmg(9) Rechg(13)
Level 4 --> Build Up===>Rechg(4) Rechg(17)
Level 6 --> Hurdle===>Jump(6)
Level 8 --> Freeze Ray===>Acc(8) Acc(13) Hold(15) Hold(17)
Level 10 --> Hasten===>Rechg(10) Rechg(11) Rechg(11)
Level 12 --> Aim===>Rechg(12)
Level 14 --> Super Speed===>Run(14)
Level 16 --> Health===>Heal(16)
Level 18 --> Bitter Ice Blast===>Acc(18) Acc(19) Dmg(19) Dmg(23) Dmg(23) Rechg(25)
Level 20 --> Stamina===>EndRec(20) EndRec(21) EndRec(21)
Level 22 --> Bone Smasher===>Acc(22) Acc(29) Dmg(29)
Level 24 --> Conserve Power===>Rechg(24) Rechg(25)
Level 26 --> Hover===>Fly(26) Fly(27) Fly(27)
Level 28 --> Power Boost===>Rechg(28)

my level 28 blaster, i dont wanna gimp him in pve as i need to level him more. tell me what you think

[/ QUOTE ]

Search Imaginary, and look at his build for captain freon. Its pretty good in PvP.


A Paragon Defender

 

Posted

[ QUOTE ]
Level 1 --> Sprint===>Empty(1)
Level 1 --> Transfusion===>Acc(1) Acc(15) Heal(15) Heal(17) Heal(19) Rechg(19)
Level 1 --> Brawl===>Empty(1)
Level 1 --> Chilblain===>Acc(1) Acc(23) Dmg(23)
Level 2 --> Rest===>Empty(2)
Level 2 --> Block of Ice===>Acc(2) Acc(3) Hold(3) Hold(5) Rechg(5) Rechg(17)
Level 4 --> Siphon Power===>Acc(4) Acc(25) Rechg(25)
Level 6 --> Arctic Air===>EndRdx(6) EndRdx(7) EndRdx(7) Slow(27)
Level 8 --> Hasten===>Rechg(8) Rechg(9) Rechg(9)
Level 10 --> Siphon Speed===>Acc(10) Acc(11) Rechg(11) Rechg(27)
Level 12 --> Ice Slick===>Rechg(12) Rechg(13) Rechg(13)
Level 14 --> Hurdle===>Jump(14)
Level 16 --> Health===>Heal(16)
Level 18 --> Increase Density===>EndRdx(18)
Level 20 --> ===>
Level 20 --> Stamina===>EndRec(20) EndRec(21) EndRec(21)
Level 22 --> Speed Boost===>EndRec(22)
Level 24 --> Assault===>EndRdx(24)
Level 26 --> Glacier===>Acc(26) Acc(29) Hold(29)
Level 28 --> Inertial Reduction===>Jump(28)

my level 28 controller. This one was dificult. What's best in pvp shiver or artic air? Do i need to get stealth at this level? does chillbain have a -fly?

[/ QUOTE ]

Chillbain has -fly.
artic air and shiver. Both are ok.
If you wanna PvP, get a travel power. You cant rely on your own powers. If you die, no jumping untill inertial reduction recharges. Thats no good.
SB needs 2-3 runs, rest are optional. End can be good. You use this power to protect your team against slowdebuffs, which is also why every PvP team should have a kin buffer.

ID, great smash/nrg protection. 3 res in that power. Really helps your team mates against energy blappers.


A Paragon Defender

 

Posted

I prefer Hover to acrobatics. Hover is exelent movement, Leaping with the CJ and Hurdle combo is faster movement, but not better. I'd say go with Hover and Fly rather than the Leaping pool.

Illusion gets to take advantage of the exelent Superior Invis concealment power, but with all the +perception that goes around in PvP it becomes pretty redundant, unless you're out of the way. With Acrobatics there wouldn't be much point even bothering with Superior Invis, let's face it Ill/Emp is most at home in a team and teams will always have a way of seeing through invis. But coupled with you Hovering a good distance overhead, you can strike, heal or buff with much better safety.

Knockback powers are annoying but not having knockback powers used on you is even better.


World of Jackcraft.