Regen Questions


Abyys

 

Posted

Right hopefully someone can help with a couple of things:

Fast Healing, Health and Intergration:

1) I read something somewhere about enchancenents caps, but I already went ahead an 6 slotted the lot of them, and at the moment they have Dual origin heals in them but very soon they will be Single origin, will I be wasting any slots?

Reconstruction

2) Similar question about enchancement caps, Reconstruction is at the moment 2 slotted with training recharge reducers, thinking about putting 6 Single recharge in there, any use?


 

Posted

Oh dear, another player caught out by the abomination that is ED!

I did the same thing. Shoved 6 slots in hasten, later had to respec them out.
Basically with DOs its ok. But once you get to SOs it starts getting sily.
The bonus given by SOs goes (off the top of my head) something like this:
1st SO: 33%
2nd S0: 33%
3rd SO: 29%
4th SO: 4%
5th SO: 3%
6th SO: 2%

The rule of thumb is only 3 of each type. Basically you cant enhance an effect by much more than 100% no matter how good your enhancements are.


 

Posted

Bugger, so I really need to pull half the slots out of each of those?

Respec it is then.


 

Posted

[ QUOTE ]
Bugger, so I really need to pull half the slots out of each of those?

[/ QUOTE ]
I hate to say it, but yeah you do

Like I said i was in the same boat. Start doing the respec now, it took me 8 attempts and i was getting more and more frustrated at being gimped each time!


 

Posted

[ QUOTE ]
more frustrated at being gimped each time

[/ QUOTE ]

Um, sorry, but that shows just as much confusion over ED as thinking six-slotting with the same enhancement is a good idea.

You are not gimped by having six slots in Integration all filled with Heal. It isn't making the best use of resources, the slots could be better employed elsewhere, etc, but you are not gimped.

In fact, you may indeed wish to 6-slot Integration, and go with 3 Heal/3 End Red, because you are going to want to run Integration all the time and the lower its endurance cost, the better.

Reconstruction is good with about 2 Recharge Reduction and up to 3 Heals. A third Rec Red gains you a couple of extra seconds between cycles and isn't really much worth it (IIRC). Dull pain can benefit from 3 Rec Reds, having a longer recharge.

Don't bother slotting Fast Healing more than 3, and a lot of people suggest not bothering to slot it at all, though I disagree. These days, you need all the help you can get.

The rule of thumb is not to go over 3 SOs of any type, but having more in a power doesn't reduce the effectiveness of the power, so it's hardly gimped.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

If youd bothered to read my post properly youd have noticed i said: [ QUOTE ]
Start doing the respec now, it took me 8 attempts and I was getting more and more frustrated at being gimped each time!

[/ QUOTE ]
I never said anything like putting 6 slots in Integration gimps your build!

And then you just re-iterated what i already said! No-one would ever think putting more slots reduces the effectiveness anyway.


 

Posted

Fair enough. Written communication media don't always carry the intent of the writer to the reader. I got the impression you were saying your build was gimped because you had inefficient slotting. If that's not the reason for the 'gimpness' then sorry to have misinterpreted.

And the rest of my post was mostly practical suggestions for slotting the individual powers where you gave overall advice on slotting under ED. I missed you last paragraph which I did basically repeat. Just out of interest, you seem to have read my first and last paragraphs and ignored the middle if you think I just repeated what you said... did you?


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

No harm done


 

Posted

I never had any problem with endurance because of intergration, mind you I hear claws has a low end cost and I have stamina anyway.

Thx for all the help and suggestions


 

Posted

I never had a problem with Integration's endurance drain either, but you don't get Quick Recovery on Stalkers, so you might want to think about slotting for it later when you have plenty of free slots.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]
Bugger, so I really need to pull half the slots out of each of those?

Respec it is then.

[/ QUOTE ]

Well, not necessarily, not with reconstruction anyway. 3 fast recharge and 3 heals will always prove useful.


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Posted

Like Ravenswing said, you get a faster cycle time by 1 or 2 seconds with the third slot of recharge in Reconstruction. Theres got to be somewhere else in your build that can make better use of that slot.