First time Base Builder.


Ad Astra

 

Posted

I'm just starting to get into base building after I saw some server SG's that have insane rooms, so I wanted to give it a shot with my SG.

I've been browsing around some of the files here and have noticed that some items were placed on a diagonal.

Now is it some kinda building technique that I don't know about, like stacking and such, or are my eyes playing tricks on me?


 

Posted

Thanks!


 

Posted

from that pic it looks like they just stacked a ramp to make a hood. Also while your in game check out our gobal thread BaseBuildersInc. (with the dot) and most of the time there is someone on to answer your questions.


 

Posted

Okey, I need also little bit help.

I'm building my own single player small base, but I'm not sure what's really needed. I upgraded my plot to 12x8 so that I could get little more teleport rooms. I haven't done much decoration or anything like that, because I need first to get all working and deside what rooms and what stuff in those rooms I really need.



I have at the moment about 1100/1300 energy and 360/500 control.
I have 2x2 rooms, 5 teleport rooms, 1 workshop , 1 infirmary, 1 energy, 1 control and 1 entrace room

So,any suggestions?


 

Posted

Okay I like your overview and it looks good so far.

in order for all of your teliporters to work you are going to need more power and control I think.

What are you using for your power and what do you have in your control room?

*Edit: ooo nm I found your generator.... hate to tell you but you need to build a bigger one I am running into this problem right now

As for your layout I think it looks good but Not how I would have layed out the teliporters... for the same number of porters you can get just one bigger room though you would have to chage up some of your layout, but if you like it keep it. Your base layout is all about you and your SG.

From looking at your layout if you are trying to get as much as possible into one plot you are waisting space with the small TP rooms. I will try and get a screeny of my plot on heroes side so that you have something to compare too.


 

Posted

I have basic generator what gives 1000 energy and two circuit breaker connected to it, so total amount of 1300 energy. In my control room has supercomputer what gives 500 control and inspiration collector. Basicly I could use bigger energy room, but so far I still use 200 less energy than it can product. Same with control, still 140 unused control. Infirmary I have basic reclamator and enchancement table. In workshop room, I have 8 salvage rack, basic worktable, invention worktable and radiaton emulator.

I was thinking long time about those 3x3 teleporter rooms, but they don't really save much space in this small 8x12 base, maybe when I have 12x12 base. Could think the bigger ones 3x4, it could save some spots and make it more compact. Have to try that..

As for layout, I have not yet deside what it will be. This kind?



Okey, I changed the layout alot.

PS: I checked the bigger energy room, but it doesn't allow 2 generators in same room, even if the room should allow. I ques it's the plot type what's limiting it?


 

Posted

Nice digs for a single player Victoria, I may have to steal some of your ideas.


My Deviant Art Page

 

Posted

Quote:
Originally Posted by VictoriaHunt_EU View Post
PS: I checked the bigger energy room, but it doesn't allow 2 generators in same room, even if the room should allow. I ques it's the plot type what's limiting it?
You will need a secure plot and 2 energy rooms, if you plan on running two of those generators.


 

Posted

Not sure if this trick still works (will have to find out somehow), but with the power issues.

First off if you have enough power and only a few things arn't working, delete your telepad beacons, then replace them....this should (note it did when I used this trick some time ago) have the other stuff work and just the beacons with the no power symbol/issue....however they still work and you can still tp even if the beacons don't have power

And yea the hard rule is only one power generator (of any kind) per power room.


 

Posted

I don't have power problem. I have 1 basic generator (1000 energy) + 2 circuit breaker (150 energy) connected to it, what gives 1000 + 2 x 150 = 1300 energy. I consume now with 10 teleport (20 beacons) 1070 energy and 385 control.

So, 1300 - 1070 = 230 extra energy.


In control room I have supercomputer what producs 500 control. I consume now 385 control.

So, 500 - 385 = 115 extra control.


If I want more energy I could add Compo power and control unit to my Oversight Center room, what would give +125 energy and +75 control. How ever, I don't seem to even need it. I was just testing bigger energy option for future base expand situations. How ever, I don't know why would I need to expand my base at all, because I don't know that else I could need? Is there some usefull items what I'm missing?


 

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Super computer consumes 500 energy.


 

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<QR>

You don't need two energy rooms but you should change your plot to the Secure Plot for no cost difference. Then you can put a second generator in the energy room if the energy room description says it can take 2 power sources.


Protector Server
Woeful Knight (BS/Regen/Body Scrapper)
Kevin Christian (MC/FF/Primal Controller)
SilverCybernaut (Eng/Dev/Munitions Blaster)
Apixie OhNo (Fire/Fire/Pyre Tanker)
Y'ru Glowen (Rad/Rad/Psy Defender)

 

Posted

This is true. Only the first two rooms allow 1 energy source; a 2X2 at 100k pres and a 2X4 at 190k pres. All the rest allow 2, starting with the 3X3 energy station at 162.5k pres.


 

Posted

Thank You, I got it.

How ever, before I need 2 generators, I would need some useful items what use power more than my one generator can product. So, question is what's I'm still missing?

Energy Terminal:
1 x Basic generator (+1000 energy)
2 x Circuit breaker (+300 energy)
Control room:
1 x Supercomputer (-500 energy, +500 control)
Teleport chamber:
2 x Basic telepad (-100 energy, -50 control)
4 x Zone beacons (-20 control)
Secure Portal room:
8 x Basic telepad (-400 energy, -200 control)
16 x Zone beacons (-80 control)
Infirmary:
1 x Basic reclamaitor (-50 energy, -25 control)
1 x Enhancement table
Workshop:
1 x Invention worktable
1 x Basic worktable (-20 energy, -10 control)
1 x Radiation Emulator
1 x Inspiration collector
8 x Salvage rack
Oversight Center:

EDIT: Added these pictures, so that there is no confusion about the energy and control consume.



 

Posted

Looks like you need more control. Add 4 databases to your control room. IIRC the TP Beacons are 15 control each not 5. Also if you want the Personal Salvage Safe that is more control.


Protector Server
Woeful Knight (BS/Regen/Body Scrapper)
Kevin Christian (MC/FF/Primal Controller)
SilverCybernaut (Eng/Dev/Munitions Blaster)
Apixie OhNo (Fire/Fire/Pyre Tanker)
Y'ru Glowen (Rad/Rad/Psy Defender)

 

Posted

Quote:
Originally Posted by WoefulKnight View Post
Also if you want the Personal Salvage Safe that is more control.
What's Personal Salvage Safe? Crafted item?

PS: In my SG has only one player and that's me. So, no-one else has access to my base.


 

Posted

You seem to have all the basics covered nicely

only thing you may want to add is a pilliar of ice and flame so you can do missions out of it...

but it's really not a necessity


 

Posted

Quote:
Originally Posted by VictoriaHunt_EU View Post
What's Personal Salvage Safe? Crafted item?

PS: In my SG has only one player and that's me. So, no-one else has access to my base.
It's the Vault - available under the Workshop tab automatically (not crafter).

It's personal to each character, just like the one in the Vault Reserves (in fact it's just a different portal to the same vault).


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

Quote:
Originally Posted by VictoriaHunt_EU View Post
What's Personal Salvage Safe? Crafted item?

PS: In my SG has only one player and that's me. So, no-one else has access to my base.
What they are talking about is a Vault. I have one in my VG mostly for looks nothing else it is linked to the vaults elsewere in the city/illes. Hope that helps you out.


 

Posted

Go figure Ad Astra just as I put my in so did you. LOL