Help maxxing out Regen on my WP/Axe tanker


Hatred666

 

Posted

Howdy,

This is the tank that I use for Hami raids and I would like to max out my HP and regen. I've gone as far as I know how, so I'm asking for any and all advice on how to squeeze a little more into the build.

At the moment I have only normal IO's, no sets, but here is my proposed build with sets:

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Gornak: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Battle Axe
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResKB:30(3), Numna-Heal:30(27), S'fstPrt-ResDam/Def+:30(37), Numna-Heal/EndRdx:30(42), Numna-Heal/Rchg:30(43)
Level 1: Beheader -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(3), T'Death-Dmg/EndRdx/Rchg:30(5), Annoy-Taunt/Rchg:20(7), Annoy-Taunt/Rchg/Rng:20(42)
Level 2: Fast Healing -- Numna-Heal:40(A), Numna-Heal/Rchg:40(7), Numna-Heal/EndRdx:40(34)
Level 4: Gash -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(5), T'Death-Acc/Dmg/EndRdx:30(23), T'Death-Dmg/EndRdx/Rchg:30(25), P'ngS'Fest-Acc/Dmg:30(34), P'ngS'Fest-Dmg/EndRdx:30(40)
Level 6: Indomitable Will -- LkGmblr-Def/EndRdx:40(A), LkGmblr-Def:40(15), LkGmblr-Def/EndRdx/Rchg:30(50)
Level 8: Rise to the Challenge -- Mrcl-Heal/EndRdx:30(A), Mrcl-Heal:30(9), Mrcl-Rcvry+:30(9), Numna-Regen/Rcvry+:40(31), Numna-Heal/EndRdx:30(42), Numna-Heal:30(43)
Level 10: Mind Over Body -- TtmC'tng-ResDam/EndRdx:40(A), TtmC'tng-ResDam:40(11), TtmC'tng-ResDam/Rchg:40(11), TtmC'tng-ResDam/EndRdx/Rchg:40(15)
Level 12: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(13), Efficacy-EndMod/EndRdx:50(13), Efficacy-EndMod/Acc:30(46)
Level 14: Combat Jumping -- LkGmblr-Def:40(A), LkGmblr-Def/EndRdx:40(46)
Level 16: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(17), Rec'dRet-Pcptn:20(17)
Level 18: Heightened Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(19), LkGmblr-Def/EndRdx/Rchg:50(19), LkGmblr-Rchg+:50(33), LkGmblr-Def/Rchg:30(50)
Level 20: Swoop -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(21), T'Death-Acc/Dmg/EndRdx:30(21), T'Death-Dmg/EndRdx/Rchg:30(23), P'ngS'Fest-Acc/Dmg:30(25), P'ngS'Fest-Dmg/EndRdx:30(27)
Level 22: Hurdle -- Jump-I:30(A)
Level 24: Health -- Numna-Heal:30(A), Numna-Heal/Rchg:30(33), RgnTis-Regen+:30(33)
Level 26: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31)
Level 28: Whirling Axe -- Erad-Dmg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Erad-Acc/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(31), Annoy-Taunt/Rchg:20(34), Annoy-Taunt:20(46)
Level 30: Super Jump -- Jump-I:50(A)
Level 32: Taunt -- Annoy-Taunt/Rchg/Rng:20(A), Annoy-Taunt/Rchg:20(43)
Level 35: Cleave -- Sciroc-Acc/Dmg:50(A), Sciroc-Acc/Dmg/EndRdx:50(36), Erad-Acc/Dmg/EndRdx/Rchg:30(36), Erad-Acc/Dmg/Rchg:30(36), Erad-Acc/Rchg:30(37), Erad-Dmg/Rchg:30(37)
Level 38: Pendulum -- Annoy-Taunt/Rchg:20(A), Annoy-Taunt:20(39), Erad-Acc/Dmg/EndRdx/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(39), Erad-Dmg:30(40), Erad-Acc/Rchg:30(40)
Level 41: Kick -- Acc-I:30(A)
Level 44: Tough -- TtmC'tng-ResDam/EndRdx:40(A), TtmC'tng-ResDam:40(45), TtmC'tng-ResDam/EndRdx/Rchg:40(45), TtmC'tng-ResDam/Rchg:40(45)
Level 47: Weave -- LkGmblr-Def/EndRdx:30(A), LkGmblr-Def:30(48), LkGmblr-Def/EndRdx/Rchg:40(48), LkGmblr-Def/Rchg:40(48)
Level 49: Conserve Power -- RechRdx-I:30(A), RechRdx-I:30(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet

According to Mid's, this gives me 765% regen (92.9 HP/sec) and 2907 HP total.
I'm open to almost any change, but in the end the build still needs to be viable for PvE outside of Hami as well. I am already considering dropping Conserve Power for Recall Friend, if that helps.

Thanks!


 

Posted

I have an Axe/WP Brute. Here is his current build. He's sitting on 760% regen with one foe in range, with 26% S/L defense and 31% E/Neg E defense. Since your a tank, defensive powers will give you greater values. The tank version of this build, your defense would be over 30% for S/L and close to 40% for E/Neg E. The higher hit points would mean more hit points regenerated per second.


Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Mutation Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Chop -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(25)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal(11), Numna-Heal/Rchg(11), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam(39), TtmC'tng-ResDam/Rchg(40)
Level 2: Gash -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(3), S'ngH'mkr-Acc/Dmg(7), S'ngH'mkr-Dmg/EndRdx(15), S'ngH'mkr-Dmg/Rchg(34), S'ngH'mkr-Dmg/EndRdx/Rchg(36)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(5), RgnTis-Regen+(13)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 8: Swoop -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(9), S'ngH'mkr-Acc/Dmg(9), S'ngH'mkr-Dmg/EndRdx(15), S'ngH'mkr-Dmg/EndRdx/Rchg(31), S'ngH'mkr-Dmg/Rchg(34)
Level 10: Indomitable Will -- EndRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- EndRdx-I(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(17), Mrcl-Heal/EndRdx(19), Mrcl-Heal(37)
Level 18: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(46)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc(37), Efficacy-EndMod/Acc/Rchg(46)
Level 22: Health -- Numna-Heal/EndRdx(A), Numna-Heal(23), Numna-Regen/Rcvry+(23)
Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25)
Level 26: Cleave -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Erad-Dmg(27), Erad-Acc/Rchg(29), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/Rchg(43)
Level 28: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(29)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 32: Pendulum -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Erad-Dmg(33), Erad-Acc/Rchg(33), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(43)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(39)
Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 41: Gloom -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(42), SipInsght-Acc/Rchg(42), SipInsght-ToHitDeb/EndRdx/Rchg(42), SipInsght-Acc/EndRdx/Rchg(43)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2.5% DamageBuff(Smashing)[*]2.5% DamageBuff(Lethal)[*]2.5% DamageBuff(Fire)[*]2.5% DamageBuff(Cold)[*]2.5% DamageBuff(Energy)[*]2.5% DamageBuff(Negative)[*]2.5% DamageBuff(Toxic)[*]2.5% DamageBuff(Psionic)[*]18% Defense(Smashing)[*]18% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]13% Defense(Energy)[*]13% Defense(Negative)[*]3% Defense(Psionic)[*]12.4% Defense(Melee)[*]9.88% Defense(Ranged)[*]5.5% Defense(AoE)[*]3.6% Max End[*]25% Enhancement(Accuracy)[*]26.3% Enhancement(RechargeTime)[*]9% FlySpeed[*]337.3 HP (22.5%) HitPoints[*]9% JumpHeight[*]9% JumpSpeed[*]MezResist(Immobilize) 11.6%[*]MezResist(Sleep) 2.2%[*]9% (0.15 End/sec) Recovery[*]114% (7.13 HP/sec) Regeneration[*]1.58% Resistance(Fire)[*]1.58% Resistance(Cold)[*]9% RunSpeed[*]2% XPDebtProtection[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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Posted

Thanks for you input! I looked at your build and your suggestions. I took some of your suggestions and in other places it sparked new ideas. Here is the adjusted build:


Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Gornak: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Battle Axe
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation

Hero Profile:
------------
Level 1: High Pain Tolerance S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(3), Numna-Heal:53(27), Numna-Heal/EndRdx:53(42), Numna-Heal/Rchg:53(43)
Level 1: Beheader C'ngImp-Acc/Dmg:53(A), C'ngImp-Acc/Dmg/EndRdx:53(3), C'ngImp-Dmg/EndRdx/Rchg:53(5), P'ngS'Fest-Acc/Dmg:30(7), P'ngS'Fest-Dmg/EndRdx:30(42)
Level 2: Fast Healing Numna-Heal:53(A), Numna-Heal/Rchg:53(7), Numna-Heal/EndRdx:53(34)
Level 4: Gash T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Acc/Dmg/EndRdx:40(23), T'Death-Dmg/EndRdx/Rchg:40(25), P'ngS'Fest-Acc/Dmg:30(34), P'ngS'Fest-Dmg/EndRdx:30(40)
Level 6: Indomitable Will LkGmblr-Def/EndRdx:53(A), LkGmblr-Def:53(15), LkGmblr-Def/EndRdx/Rchg:53(50)
Level 8: Rise to the Challenge Mrcl-Heal/EndRdx:40(A), Mrcl-Heal:40(9), Mrcl-Rcvry+:40(9), Numna-Regen/Rcvry+:53(31), Numna-Heal/EndRdx:53(42), Numna-Heal:53(43)
Level 10: Mind Over Body RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(11), RctvArm-ResDam/Rchg:40(11), RctvArm-ResDam/EndRdx/Rchg:40(15)
Level 12: Quick Recovery Efficacy-EndMod:53(A), Efficacy-EndMod/Rchg:53(13), Efficacy-EndMod/EndRdx:53(13), Efficacy-EndMod/Acc:53(46)
Level 14: Combat Jumping LkGmblr-Def:53(A), LkGmblr-Def/EndRdx:53(46)
Level 16: Build Up Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(17), Rec'dRet-Pcptn:20(17)
Level 18: Heightened Senses LkGmblr-Def/EndRdx:53(A), LkGmblr-Def:53(19), LkGmblr-Def/EndRdx/Rchg:53(19), LkGmblr-Rchg+:53(33)
Level 20: Swoop T'Death-Acc/Dmg/EndRdx:40(A), T'Death-Dmg/EndRdx/Rchg:40(21), T'Death-Acc/Dmg:40(21), T'Death-Dmg/EndRdx:40(23), P'ngS'Fest-Acc/Dmg:30(25), P'ngS'Fest-Dmg/EndRdx:30(27)
Level 22: Hurdle Jump-I:50(A)
Level 24: Health Numna-Heal:53(A), Numna-Heal/Rchg:53(33), RgnTis-Regen+:30(33), Numna-Heal/EndRdx:53(37)
Level 26: Stamina Efficacy-EndMod:53(A), Efficacy-EndMod/Rchg:53(31)
Level 28: Whirling Axe Erad-Dmg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Erad-Acc/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(31), Annoy-Taunt/Rchg:20(34), Annoy-Taunt:20(46)
Level 30: Super Jump Jump-I:50(A)
Level 32: Taunt Annoy-Taunt/Rchg/Rng:20(A), Annoy-Taunt/Rchg:20(43)
Level 35: Cleave Sciroc-Acc/Dmg:53(A), Sciroc-Acc/Dmg/EndRdx:53(36), Erad-Acc/Dmg/EndRdx/Rchg:30(36), Erad-Acc/Dmg/Rchg:30(36), Erad-Acc/Rchg:30(37), Erad-Dmg/Rchg:30(37)
Level 38: Pendulum Annoy-Taunt/Rchg:20(A), Annoy-Taunt:20(39), Erad-Acc/Dmg/EndRdx/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(39), Erad-Dmg:30(40), Erad-Acc/Rchg:30(40)
Level 41: Kick Acc-I:50(A)
Level 44: Tough TtmC'tng-ResDam/EndRdx:53(A), TtmC'tng-ResDam:53(45), TtmC'tng-ResDam/EndRdx/Rchg:53(45), TtmC'tng-ResDam/Rchg:53(45)
Level 47: Weave S'dpty-Def/EndRdx:40(A), S'dpty-Def:40(48), S'dpty-Def/Rchg:40(48), S'dpty-Def/EndRdx/Rchg:40(48)
Level 49: Recall Friend TSM'n-EndRdx:53(A), TSM'n-Rng:53(50), TSM'n-Stlth:53(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet

*edited to put the data chunk in*
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Mids now shows the following stats:
Regen: 821%
Max. HP: 2958
S/L Def: 22.7%
S/L Res: 68.4%

These are reasonable defense numbers and means that I regen more than 101 HP/sec, which I think should almost exactly cancel the damage from a Yellow Mito (~500/5 sec). I'm sure that there are still areas that can be tweaked, but I doubt that I will find them, so as always, I welcome any suggestions.