Radiation Blast / Dark Miasma


AkuTenshiiZero

 

Posted

Quote:
Originally Posted by Frosticus View Post
Sounds like 90% of pugs post 30, let alone any kind of organized team
Are these the same PuGs people are always complaining about on forums? Sometimes I can't keep track of whether they are supposed to be good or bad. In my own experience, no, 90% of PuGs are not so competent and fully-frankenslotted-by-level-25 that they blitz all content at Ruthless/Relentless so fast I can't spare 3 seconds for a debuff.

I guess I am just unlucky with PuGs. I have the same problem over on the Stalker forum sometimes where people tell me that everything is always dead by the time they land an Assassin Strike (also, curiously, 3 seconds). That's sure some fast killin alright.


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

Posted

Quote:
Originally Posted by Zem__ View Post
Are these the same PuGs people are always complaining about on forums? Sometimes I can't keep track of whether they are supposed to be good or bad. In my own experience, no, 90% of PuGs are not so competent and fully-frankenslotted-by-level-25 that they blitz all content at Ruthless/Relentless so fast I can't spare 3 seconds for a debuff.

I guess I am just unlucky with PuGs. I have the same problem over on the Stalker forum sometimes where people tell me that everything is always dead by the time they land an Assassin Strike (also, curiously, 3 seconds). That's sure some fast killin alright.
I dunno, I generally make w/e pugs I'm on, I've never been opposed to dropping people that don't carry their weight. Usually by the second or third mission the team is pretty impressive.

I've been on bad pugs and they certainly create a lasting impression, but by and large most pugs (that I play with) have no issues with the content, but I'll adjust the factions we face as necessary. ie pug A might never graduate beyond freaks and council, but pug b might run arachnos just fine. I've found the main thing that keeps people happy is the pacing. It is by and large a decently fast game, I hate when people try to suck the energy out of it, by biting of way more than they can chew. I'm aware other people like that though.


 

Posted

That explains it. I'm usually not leading the PuGs I'm on so they are quite often a pretty random mix. Makes things interesting. I still find that people are decently competent most of the time even if they aren't slaughtering things wholesale very quickly.

I'm hoping i16 brings some more challenging difficulty settings that won't be seen as lowering XP earning the way people look at Relentless vs Ruthless now. Right now there isn't much you can do to challenge a team that does end up steamrolling spawns. Because they still mean IOs to be "optional" there has been no general increase in the challenge level of the game.


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!