Widow Av killer build...suggestions?
I'd ask about it on the Scrapper section, that's were everyone goes to as question about that on melee toons, and it seems to get more traffic than the SoA section.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine
Villain Profile:
Level 1: Poison Dart -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(40), Decim-Dmg/EndRdx(40), Decim-Dmg/Rchg(40), Decim-Build%(42)
Level 1: Combat Training: Defensive -- GftotA-Def(A), GftotA-Def/EndRdx(3), GftotA-Def/Rchg(3), GftotA-Def/EndRdx/Rchg(11)
Level 2: Combat Training: Offensive -- Acc-I(A)
Level 4: Strike -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(5), Mako-Dam%(5), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19)
Level 6: Tactical Training: Maneuvers -- RedFtn-Def(A), RedFtn-Def/EndRdx(7), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(11), RedFtn-Def/EndRdx/Rchg(15)
Level 8: Follow Up -- Empty(A), Empty(9), Empty(9), Empty(17), Empty(19)
Level 10: Indomitable Will -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Empty(A)
Level 16: Hurdle -- Empty(A)
Level 18: Health -- Empty(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(42)
Level 22: Mask Presence -- Empty(A), Empty(39), Empty(39), Empty(43), Empty(43)
Level 24: Mind Link -- RedFtn-Def(A), RedFtn-Def/EndRdx(25), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(31)
Level 26: Spin -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(27), Oblit-%Dam(27), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(37)
Level 28: Slash -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Acc/Dmg(29), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(42)
Level 30: Tactical Training: Leadership -- GSFC-Build%(A), GSFC-ToHit/EndRdx(37), GSFC-ToHit(46), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(50), GSFC-Rchg/EndRdx(50)
Level 32: Foresight -- RedFtn-Def(A), RedFtn-Def/EndRdx(33), RedFtn-EndRdx(33), RedFtn-Def/Rchg(33), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(43)
Level 35: Eviscerate -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(36), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Dam%(37)
Level 38: Tactical Training: Assault -- EndRdx-I(A)
Level 41: Aid Other -- IntRdx-I(A)
Level 44: Aid Self -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(45), Mrcl-EndRdx/Rchg(45), Mrcl-Heal/Rchg(45), Mrcl-Heal/EndRdx/Rchg(46)
Level 47: Lunge -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(48), C'ngImp-Dmg/EndRdx(48), C'ngImp-Dmg/Rchg(48), C'ngImp-Acc/Dmg/Rchg(50)
Level 49: Mental Training -- Run-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
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Well thats my build..but I think I have it ALLLLLl wrong...
Not sure
When I work up an AV soloing build I follow a few steps.
1. Soft-cap the defenses.
Yours are softcapped so lets move on to the next. Just watch your mind link recharge time, since your hasten is 20 seconds off perma.
2. Seamless attack chain
Not so much, this is pretty important if you want to kill an AV in a respectable amount of time. You could turn to the scrapper forum like mentioned above, but i'll save you the trouble. I'm not going to get into the math or talk about how much recharge is needed, plenty of posts on that around and i don't have it written out to copy and paste. The best DPA attack chains for night widows in order are
FU > Lunge > Slash > Strike > FU > Lunge > Strike > Slash > FU > Lunge > Strike > Swipe
Followup > Lunge > Strike > Swipe > Slash
Followup > Swipe > Lunge > Swipe > Slash
Followup > Lunge > Strike > Swipe
Followup > Swipe > Lunge > Swipe
3. Check your endurance consumption
After you have your attack chain figured out, look at the end/sec consumption of your attack chain and add it to the end consumption of your toggles. Then compare it to your end recovery rate. With a lot of build this is the major problem, maintaining damage is easy, maintaining endurance is tough.
When I work up an AV soloing build I follow a few steps.
1. Soft-cap the defenses. Yours are softcapped so lets move on to the next. Just watch your mind link recharge time, since your hasten is 20 seconds off perma. 2. Seamless attack chain Not so much, this is pretty important if you want to kill an AV in a respectable amount of time. You could turn to the scrapper forum like mentioned above, but i'll save you the trouble. I'm not going to get into the math or talk about how much recharge is needed, plenty of posts on that around and i don't have it written out to copy and paste. The best DPA attack chains for night widows in order are FU > Lunge > Slash > Strike > FU > Lunge > Strike > Slash > FU > Lunge > Strike > Swipe Followup > Lunge > Strike > Swipe > Slash Followup > Swipe > Lunge > Swipe > Slash Followup > Lunge > Strike > Swipe Followup > Swipe > Lunge > Swipe 3. Check your endurance consumption After you have your attack chain figured out, look at the end/sec consumption of your attack chain and add it to the end consumption of your toggles. Then compare it to your end recovery rate. With a lot of build this is the major problem, maintaining damage is easy, maintaining endurance is tough. |
Good or bad idea to add in Gloom to a DPS string for Widows? I know on Brutes Gloom is all that for adding DPS, but what about Widows?
BrandX Future Staff Fighter
The BrandX Collection
I hadn't considered adding gloom, but it isn't a bad idea. DPA wise, gloom falls behind behind slash and lunge, but slightly ahead of strike. The thing to consider is that it will create claw redraw.
I personally use dominate in my fort's chain and the redraw does slow it a little bit, but not a terrible amount and I feel the hold makes up the very slight loss of dps. Perhaps someone more knowledged in animations could comment. The main issue being the third stacking of follow-up on lunge, adding the redraw i've lost this ability, gloom would likely have the same effect given its animation time is the same as dominate.
I have no experience with a widow high enough to solo an AV, so take this with a grain of salt. I do have experience soloing AV's with a scrapper though. I'm sure it can't be that much different.
First, you need more recharge. You don't have perma-hasten, and without that, you don't likely have perma mind link. You'll want mind link perma, and likely want hasten perma for your attack chain. You'll probably need to figure out how to get purple sets in there plus LotG uniques. (yes, having the ability to solo AV's with a scrapper-like toon is expensive).
Second, you MUST find ways to manage your endurance effectively. On my scrapper, this was the thing that took me the longest to get. The good thing is that I don't think widows have incredibly expensive toggles. The bad thing is that they don't have any endurance recovery powers either. So you'll have to do some figuring of this one like an above poster said.
You have aid self, that's good, you'll need it.
I didn't spend much time evaluating your attack chain, but honestly, this should be the easiest thing to take care of.
So my opinion, spend that 500 million or more and get some more recharge if you want to solo an AV, then figure out a your endurance so you can keep attacking almost indefinitely. Otherwise, this looks like a very serviceable build.
When I work up an AV soloing build I follow a few steps.
1. Soft-cap the defenses. Yours are softcapped so lets move on to the next. Just watch your mind link recharge time, since your hasten is 20 seconds off perma. 2. Seamless attack chain Not so much, this is pretty important if you want to kill an AV in a respectable amount of time. You could turn to the scrapper forum like mentioned above, but i'll save you the trouble. I'm not going to get into the math or talk about how much recharge is needed, plenty of posts on that around and i don't have it written out to copy and paste. The best DPA attack chains for night widows in order are FU > Lunge > Slash > Strike > FU > Lunge > Strike > Slash > FU > Lunge > Strike > Swipe Followup > Lunge > Strike > Swipe > Slash Followup > Swipe > Lunge > Swipe > Slash Followup > Lunge > Strike > Swipe Followup > Swipe > Lunge > Swipe 3. Check your endurance consumption After you have your attack chain figured out, look at the end/sec consumption of your attack chain and add it to the end consumption of your toggles. Then compare it to your end recovery rate. With a lot of build this is the major problem, maintaining damage is easy, maintaining endurance is tough. |
BrandX Future Staff Fighter
The BrandX Collection
How much would you say that costs?
Here's the DPA Math for the different attack chains. Figured I'd might as well post it for anyone interested since attack chain questions come up every week just about.
Swipe - .8 Lethal + 3x.08 toxic = 1.04/1.056 = 0.985
Followup - .91/1.056 = 0.86
Lunge – 1.82 + 4x.1 = 2.22/1.056 = 2.10
Slash – 2x1.37 +.4 = 3.14/1.584 = 1.98
Subdue - 1.73/1.848 = 0.94
Dominate – 1.39/1.32 = 1.05
Gloom – 8*0.22 = 1.76/1.32 = 1.33
TK Blast – 0.53*2 = 1.06/1.19 = 0.89
Strike – 1.44+.28 = 1.72/1.32 = 1.30
Poison Dart – 1.3/1.72 = 0.76
Mental Blast – 1.05/1.848 = 0.57
Night Widow Attack Chains
FU > Lunge > Slash > Strike > FU > Lunge > Strike > Slash > FU > Lunge > Strike > Swipe
.86/2.1/1.98/1.3/.86/2.1/1.3/1.98/.86/2.1/1.3/.985 in 14.52s = 1.22
Followup > Swipe > Lunge > Swipe > Slash
.86/.985/2.1/.985/1.98 in 5.808s = 1.19
Followup > Lunge > Strike > Swipe > Slash
.86/2.1/1.3/.985/1.98 in 6.072s = 1.19
Followup > Lunge > Strike > Gloom
.86/2.1/1.33/1.3 in 4.752s = 1.18
Followup > Lunge > Strike > Swipe
.86/2.1/1.3/.985 in 4.488s = 1.17
Followup > Swipe > Lunge > Swipe
.86/.985/2.1/.985 in 4.224s = 1.17
Fortunata Attack Chains
Followup > Lunge > Strike > Gloom
.86/2.1/1.33/1.3 in 4.752s = 1.18
Followup > Lunge > Strike > Swipe
.86/2.1/1.3/.985 in 4.488s = 1.17
Followup > Swipe > Lunge > Swipe
.86/.985/2.1/.985 in 4.224s = 1.17
Followup > Lunge > Strike > Dominate
.86/2.1/1.3/1.05 in 4.752s = 1.12
Followup > Lunge > Dominate > Gloom
.86/2.1/1.05/1.33 in 4.752s = 1.12
Followup > Swipe > Dominate > Lunge
.86/.985/1.05/2.1 in 4.488s = 1.11
Gloom > Dominate > Subdue
1.33/1.05/.94 in 4.488s = 0.74
TK Blast > Dominate > Subdue
.89/1.05/.94 in 4.358s = 0.66
Maybe one day I'll expand and throw my notes together to make a guide lol
Ok....Im going to bed...but I dusted off my Widow..and...it sucks so bad IM embarssed. I believe Lord Recluse has decided to send me back to Basic Training its that bad.