Need an Opinion...
Any particular reason you're using only SOs? If you're open to franken-slotting there's a lot I'd change.
Using just SOs one thing I would change is Siphon Power. It costs 10 end a pop and has kind of a long animation for what it does. If you max it on recharge with no end redux you'll spend a lot of your time casting it, and bottom out your end pretty fast doing it.
Just use the SO's as placeholders really, so that I know the direction I want to go.
That is a good point about Siphon Power/Speed, 2 acc/2 rech/1 end red, might be the better way togo.
Thanks.
Thinking of this build for a Sonic/Kin Corruptor. I am aware I probably went overboard on Accuracy. Tell me what you think. Any suggestions are appreciated.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Test Corruptor: Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Shriek -- Acc(A), Acc(3), Dmg(9), Dmg(23), Dmg(31)
Level 1: Transfusion -- Acc(A), Acc(5), Heal(15), Heal(19), Heal(25)
Level 2: Scream -- Acc(A), Acc(3), Dmg(9), Dmg(23), Dmg(31)
Level 4: Siphon Power -- Acc(A), Acc(5), RechRdx(13), RechRdx(40), RechRdx(42)
Level 6: Howl -- Acc(A), Acc(7), Dmg(7), Dmg(19), Dmg(27), RechRdx(46)
Level 8: Hurdle -- Jump(A)
Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(40), RechRdx(43)
Level 12: Combat Jumping -- DefBuff(A), DefBuff(13), DefBuff(15)
Level 14: Super Jump -- Jump(A)
Level 16: Shout -- Acc(A), Acc(17), Dmg(17), Dmg(31), Dmg(34), RechRdx(43)
Level 18: Health -- Heal(A)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Acrobatics -- EndRdx(A)
Level 24: Hasten -- RechRdx(A), RechRdx(25), RechRdx(37)
Level 26: Speed Boost -- EndMod(A), EndMod(27)
Level 28: Sirens Song -- Acc(A), Acc(29), Sleep(29), Sleep(33), Sleep(43), RechRdx(46)
Level 30: Amplify -- RechRdx(A), RechRdx(34)
Level 32: Screech -- Acc(A), Acc(33), Dsrnt(33), Dsrnt(34), RechRdx(46)
Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40)
Level 41: Dreadful Wail -- Acc(A), Acc(42), Dmg(42), Dmg(45), Dmg(48), Dsrnt(48)
Level 44: Scorpion Shield -- DefBuff(A), DefBuff(45), DefBuff(45)
Level 47: Web Envelope -- Acc(A), Immob(48), Immob(50)
Level 49: Summon Disruptor -- Dmg(A), Dmg(50), Dmg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge