Cavall

Citizen
  • Posts

    5
  • Joined

  1. Quote:
    Originally Posted by Talen_Lee View Post
    You have no appreciation for prestige.
    Oh no I do. I would prefer to have a temporary power that lets me throw fuzzy bunnies at the mobs. Now there is prestige.
  2. Well since you can already buy Raptor packs, I don't see the point. Yes you can buy them on both red and blues sides. 10k Inf for 2 hours of use.
    And since money alerady shoots out of AE like we are printing it...well.
  3. Just use the SO's as placeholders really, so that I know the direction I want to go.

    That is a good point about Siphon Power/Speed, 2 acc/2 rech/1 end red, might be the better way togo.

    Thanks.
  4. Thinking of this build for a Sonic/Kin Corruptor. I am aware I probably went overboard on Accuracy. Tell me what you think. Any suggestions are appreciated.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Test Corruptor: Level 50 Magic Corruptor
    Primary Power Set: Sonic Attacks
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Shriek -- Acc(A), Acc(3), Dmg(9), Dmg(23), Dmg(31)
    Level 1: Transfusion -- Acc(A), Acc(5), Heal(15), Heal(19), Heal(25)
    Level 2: Scream -- Acc(A), Acc(3), Dmg(9), Dmg(23), Dmg(31)
    Level 4: Siphon Power -- Acc(A), Acc(5), RechRdx(13), RechRdx(40), RechRdx(42)
    Level 6: Howl -- Acc(A), Acc(7), Dmg(7), Dmg(19), Dmg(27), RechRdx(46)
    Level 8: Hurdle -- Jump(A)
    Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(40), RechRdx(43)
    Level 12: Combat Jumping -- DefBuff(A), DefBuff(13), DefBuff(15)
    Level 14: Super Jump -- Jump(A)
    Level 16: Shout -- Acc(A), Acc(17), Dmg(17), Dmg(31), Dmg(34), RechRdx(43)
    Level 18: Health -- Heal(A)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Acrobatics -- EndRdx(A)
    Level 24: Hasten -- RechRdx(A), RechRdx(25), RechRdx(37)
    Level 26: Speed Boost -- EndMod(A), EndMod(27)
    Level 28: Sirens Song -- Acc(A), Acc(29), Sleep(29), Sleep(33), Sleep(43), RechRdx(46)
    Level 30: Amplify -- RechRdx(A), RechRdx(34)
    Level 32: Screech -- Acc(A), Acc(33), Dsrnt(33), Dsrnt(34), RechRdx(46)
    Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
    Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40)
    Level 41: Dreadful Wail -- Acc(A), Acc(42), Dmg(42), Dmg(45), Dmg(48), Dsrnt(48)
    Level 44: Scorpion Shield -- DefBuff(A), DefBuff(45), DefBuff(45)
    Level 47: Web Envelope -- Acc(A), Immob(48), Immob(50)
    Level 49: Summon Disruptor -- Dmg(A), Dmg(50), Dmg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Scourge
  5. Cavall

    AE Suggestions.

    Just a couple of suggestions I have for AE.

    1. Limit AE to non trial accounts.
    2. Move AE to a restricted zone. at least 25+.

    AE has come to replace the entire game, and way too many people have no idea how to play their AT. Lets put some skill and dedication back into the game. Sitting at an AE mission exit till you are 50 somehow makes this game destined for failure.

    Otherwise, give everyone WS,PB Widow and Soldier. It takes ~ 10 hrs or less to go from 1 - 50 now, this is jsut ridiculous.

    I for one want my old game back.

    Thank you.