Ah, yes... another Fire/EM build...
So this is a perfect build for the purposes I mentioned then?
I have a Fire/EM which was my second levlel 50 toon. My first was a Defender, and was a little tired of being a squishy that couldn't really kill anything efficiently. I was told to build a Fire/EM Blaster, and they do a fair amount of damage and can PVP really well. I recently dusted him off and I was really supprised how fast the end gets sucked down. Most toons seem to have a way to replenish their endurance some sort of way, but this one has no way to manage his endurance at all. There is one conserve power, but that really doesn't seem to help, so I really need to find a way to give him more endurance.
This is my Fire/Energy build
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Booster Blue: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(15), KinCrsh-Rechg/EndRdx(31), KinCrsh-Dmg/EndRdx/KB(40), KinCrsh-Acc/Dmg/KB(43)
Level 2: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(11)
Level 4: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(13), Ragnrk-Acc/Dmg/Rchg(13), Ragnrk-Acc/Rchg(17), Ragnrk-Dmg/EndRdx(42)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(29)
Level 8: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(17), AdjTgt-ToHit/EndRdx/Rchg(21), AdjTgt-EndRdx/Rchg(21), AdjTgt-Rchg(23)
Level 10: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(27), Posi-Acc/Dmg/EndRdx(27)
Level 12: Energy Punch -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(29), Hectmb-Acc/Rchg(31), Hectmb-Dmg/EndRdx(31)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(39), AdjTgt-Rchg(48)
Level 18: Blaze -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(23), Apoc-Acc/Rchg(25), Apoc-Dmg/EndRdx(33)
Level 20: Swift -- Run-I(A)
Level 22: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(50)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc(39)
Level 26: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(33), Mantic-Acc/ActRdx/Rng(34), Mantic-Dmg/ActRdx/Rchg(37), Mantic-Dmg/EndRdx/Rchg(40)
Level 28: Hover -- LkGmblr-Rchg+(A), Krma-ResKB(34)
Level 30: Conserve Power -- RechRdx-I(A)
Level 32: Inferno -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(36)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(43)
Level 41: Shocking Bolt -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(42), UbrkCons-Acc/Hold/Rchg(43), UbrkCons-Acc/Rchg(45), UbrkCons-EndRdx/Hold(45)
Level 44: Charged Armor -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(46), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-Status(46)
Level 47: Surge of Power -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(48), ImpSkn-EndRdx/Rchg(48), ImpSkn-ResDam/EndRdx/Rchg(50), ImpSkn-Status(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
Virtue: @Santorican
Dark/Shield Build Thread
So this is the build I've been working on for a while now. I'm ready to start on his sets (he's 50 already and no PLing ^_^) but I want some advice on his build.
He is mainly a PvP-ish and blapper build. Teaming in PvE seems to be pretty decent so far too. Just looking for some critiquing for the purposes I mentioned. Please and thank you
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(7), Decim-Acc/EndRdx/Rchg:40(11), Decim-Acc/Dmg/Rchg:40(34)
Level 1: Power Thrust -- ExStrk-Acc/KB:20(A), ExStrk-Dmg/KB:20(9)
Level 2: Fire Ball -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(3), Ragnrk-Acc/Dmg/Rchg:50(7), Ragnrk-Acc/Rchg:50(11), Ragnrk-Dmg/EndRdx:50(33)
Level 4: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(5), GSFC-ToHit/Rchg/EndRdx:50(5), GSFC-ToHit/EndRdx:50(40), GSFC-Build%:50(40), GSFC-Rchg/EndRdx:50(46)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Energy Punch -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(9), C'ngImp-Dmg/Rchg:50(15), C'ngImp-Acc/Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/EndRdx:50(37)
Level 10: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 12: Aim -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(13), AdjTgt-ToHit/EndRdx/Rchg:50(13), AdjTgt-Rchg:50(40), AdjTgt-ToHit/EndRdx:50(43), AdjTgt-EndRdx/Rchg:50(46)
Level 14: Super Jump -- Zephyr-ResKB:50(A), Zephyr-Travel:50(15)
Level 16: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
Level 18: Blaze -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(31), Apoc-Dmg/EndRdx:50(31)
Level 20: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(21), Numna-Heal:50(21)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc/Rchg:50(23), P'Shift-Acc/Rchg:50(43), P'Shift-EndMod/Acc:50(50)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 26: Bone Smasher -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(27), C'ngImp-Dmg/Rchg:50(27), C'ngImp-Acc/Dmg/EndRdx:50(31), C'ngImp-Acc/Dmg/Rchg:50(36)
Level 28: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
Level 30: Aid Other -- Heal-I:30(A)
Level 32: Inferno -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(34), Armgdn-Dmg/EndRdx:50(37)
Level 35: Aid Self -- Numna-Heal:50(A), Numna-Heal/Rchg:50(36), RgnTis-Regen+:30(36), IntRdx-I:50(37), IntRdx-I:50(43)
Level 38: Total Focus -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(39), Hectmb-Acc/Dmg/Rchg:50(39), Hectmb-Acc/Rchg:50(39), Hectmb-Dmg/EndRdx:50(46)
Level 41: Personal Force Field -- LkGmblr-EndRdx/Rchg:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def:50(42), LkGmblr-Rchg+:50(42)
Level 44: Temp Invulnerability -- HO:Ribo(A), ImpSkn-ResDam/EndRdx:30(45), ImpSkn-ResDam/EndRdx/Rchg:30(45), ImpSkn-Status:30(45)
Level 47: Force of Nature -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(48), ImpSkn-EndRdx/Rchg:30(48), ImpSkn-ResDam/EndRdx/Rchg:30(48), ImpSkn-Status:30(50), S'fstPrt-ResKB:30(50)
Level 49: Super Speed -- Zephyr-ResKB:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
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[u]Set Bonus Totals:[u]
[*]12.5% DamageBuff(Smashing)[*]12.5% DamageBuff(Lethal)[*]12.5% DamageBuff(Fire)[*]12.5% DamageBuff(Cold)[*]12.5% DamageBuff(Energy)[*]12.5% DamageBuff(Negative)[*]12.5% DamageBuff(Toxic)[*]12.5% DamageBuff(Psionic)[*]1.25% Defense(Smashing)[*]1.25% Defense(Lethal)[*]1.25% Defense(Fire)[*]1.25% Defense(Cold)[*]2.81% Defense(Energy)[*]2.81% Defense(Negative)[*]2.5% Defense(Melee)[*]5.63% Defense(Ranged)[*]2.5% Defense(AoE)[*]2.25% Max End[*]81.3% Enhancement(RechargeTime)[*]77% Enhancement(Accuracy)[*]10% FlySpeed[*]171.7 HP (14.2%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Confused) 22.5%[*]MezResist(Held) 22.5%[*]MezResist(Immobilize) 29.7%[*]MezResist(Sleep) 26.9%[*]MezResist(Stun) 22.5%[*]MezResist(Terrorized) 22.5%[*]17% (0.28 End/sec) Recovery[*]50% (2.52 HP/sec) Regeneration[*]7.56% Resistance(Fire)[*]7.56% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]10% RunSpeed[*]2% XPDebtProtection[/list]
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