Am I fooling myself?


Acoustics

 

Posted

Hi folks,

I'm looking for some advice and help. I'd like to try my hand at AV soloing, but have a unique challenge... I want to do it with one of my kheldians. I know, please don't laugh. I have both a warshade and peacebringer at 50, the WS has a pretty good build already, but I am not sure if it's what I need for trying an AV.

My current build uses all three forms, focuses heavily on recharge and damage. For survivability I have used dwarf form. I can make progress on the AV, the problem is that once my pets expire I do not do enough dps. Here is my current build:

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Concealment
Power Pool: Speed
Power Pool: Fitness

Hero Profile:
Level 1: Ebon Eye -- HO:Nucle(A)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Gravity Shield -- HO:Ribo(A)
Level 4: Gravimetric Snare -- HO:Nucle(A)
Level 6: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 10: Swift -- Flight-I(A)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15)
Level 14: Dark Nova -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Acc/Rchg(40), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc(48)
Level 16: Shadow Cloak -- LkGmblr-Rchg+(A), Empty(48)
Level 18: Gravity Well -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dmg/Rchg(21), Lock-Rchg/Hold(21), Lock-EndRdx/Rchg/Hold(36)
Level 20: Black Dwarf -- ImpArm-ResDam(A), P'Shift-End%(23), ImpArm-ResDam/EndRdx(27), ImpArm-ResDam/EndRdx/Rchg(34), ImpArm-ResDam/Rchg(34)
Level 22: Stygian Circle -- EndMod-I(A), RechRdx-I(23)
Level 24: Health -- Mrcl-Rcvry+(A)
Level 26: Stamina -- P'Shift-End%(A)
Level 28: Super Speed -- Clrty-Stlth(A)
Level 30: Gravitic Emanation -- Amaze-Stun(A), Amaze-Stun/Rchg(31), Amaze-ToHitDeb%(36), Amaze-Acc/Stun/Rchg(46), Amaze-Acc/Rchg(50)
Level 32: Dark Extraction -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(33), S'bndAl-Acc/Dmg/Rchg(33), S'bndAl-Acc/Rchg(34)
Level 35: Invisibility -- LkGmblr-Rchg+(A)
Level 38: Eclipse -- TtmC'tng-ResDam/Rchg(A), Aegis-ResDam/Rchg(39), RctvArm-ResDam/Rchg(39), ImpArm-ResDam/Rchg(39)
Level 41: Starless Step -- Zephyr-ResKB(A)
Level 44: Inky Aspect -- Acc-I(A)
Level 47: Stealth -- LkGmblr-Rchg+(A)
Level 49: Nebulous Form -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Range-I(A)
Level 10: Shadow Recall -- Range-I(A)
------------
Level 14: Dark Nova Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(9), Dev'n-Acc/Dmg/Rchg(25)
Level 14: Dark Nova Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(9), Apoc-Acc/Rchg(25), Apoc-Dam%(31), FrcFbk-Rechg%(42)
Level 14: Dark Nova Emanation -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(5), Ragnrk-Acc/Dmg/Rchg(7), Ragnrk-Acc/Rchg(29), Ragnrk-Knock%(37), Posi-Dam%(37)
Level 14: Dark Nova Detonation -- Posi-Acc/Dmg(A), ImpSwft-Dam%(5), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(36), Posi-Dam%(37)
Level 20: Black Dwarf Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(45), ExStrk-Dmg/KB(46), ExStrk-Dam%(48)
Level 20: Black Dwarf Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(45), Hectmb-Dam%(46), T'Death-Dam%(50)
Level 20: Black Dwarf Mire -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(45), Armgdn-Dam%(50)
Level 20: Black Dwarf Drain -- Theft-Heal(A), Theft-Heal/Rchg(17), Theft-Acc/Heal(17), Theft-Acc/EndRdx/Heal(33), Theft-+End%(42)
Level 20: Black Dwarf Step -- Range-I(A)
Level 20: Black Dwarf Antagonize -- Acc-I(A)


I have considered switching to a human/dwarf build. I'm not sure if I added the pvp -res proc in dwarf mire if that would make up enough dps though. I can double stack the mire. Here is a possible build:

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment

Hero Profile:
Level 1: Ebon Eye -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(36), Dev'n-Dmg/Rchg(36), Dev'n-Acc/Dmg/Rchg(37)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Gravity Shield -- HO:Ribo(A)
Level 4: Orbiting Death -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(5), Oblit-%Dam(23), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(25), Erad-%Dam(50)
Level 6: Shadow Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(9), Apoc-Dam%(9), ImpSwft-Dam%(48)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 10: Swift -- Flight-I(A)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A), Empty(48)
Level 16: Dark Detonation -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(17), Ragnrk-Acc/Dmg/Rchg(17), Ragnrk-Acc/Rchg(29), Ragnrk-Knock%(29), Posi-Dam%(50)
Level 18: Gravity Well -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Dmg/EndRdx/Rchg(21), Lock-Acc/EndRdx/Rchg/Hold(21), Lock-Rchg/Hold(48)
Level 20: Black Dwarf -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(34), ImpArm-ResDam/EndRdx/Rchg(34), ImpArm-ResDam/Rchg(37), P'Shift-End%(46), P'Shift-EndMod(46)
Level 22: Stygian Circle -- EndMod-I(A), RechRdx-I(23)
Level 24: Health -- Mrcl-Rcvry+(A)
Level 26: Stamina -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27)
Level 28: Super Speed -- Clrty-Stlth(A)
Level 30: Gravitic Emanation -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(31), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(31), Amaze-EndRdx/Stun(36)
Level 32: Dark Extraction -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(33), S'bndAl-Acc/Dmg/Rchg(33), S'bndAl-Acc/Rchg(34)
Level 35: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 38: Eclipse -- TtmC'tng-ResDam/Rchg(A), Aegis-ResDam/Rchg(39), RctvArm-ResDam/Rchg(39), ImpArm-ResDam/Rchg(39)
Level 41: Invisibility -- LkGmblr-Rchg+(A)
Level 44: Stealth -- LkGmblr-Rchg+(A)
Level 47: Twilight Shield -- HO:Ribo(A)
Level 49: Inky Aspect -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Empty(A)
Level 10: Shadow Recall -- Empty(A)
------------
Level 20: Black Dwarf Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(40), ExStrk-Dmg/KB(43), ExStrk-Dam%(45)
Level 20: Black Dwarf Smite -- Hectmb-Dmg(A), T'Death-Dam%(5), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(45), Hectmb-Dam%(46)
Level 20: Black Dwarf Mire -- Armgdn-Dmg(A), Armgdn-Dam%(3), Armgdn-Dmg/Rchg(42), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(45), Erad-%Dam(50)
Level 20: Black Dwarf Drain -- Theft-Heal(A), Theft-Heal/Rchg(33), Theft-Acc/Heal(40), Theft-Acc/EndRdx/Heal(42), Theft-+End%(42)
Level 20: Black Dwarf Step -- Winter-ResSlow(A)
Level 20: Black Dwarf Antagonize -- Zinger-Dam%(A)

Obviously the challenge with the shade is that for the most part they are aoe monsters that need lots of mobs and dead bodies to shine.

I haven't done an IO build for my peacebringer yet, but I considered trying something like this on him. He might have more success being less dependant on mobs for his buffs.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting

Hero Profile:
Level 1: Gleaming Bolt -- Achilles-ResDeb%(A)
Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A)
Level 2: Shining Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-ResDam/EndRdx/Rchg(3), TtmC'tng-ResDam/Rchg(25), TtmC'tng-EndRdx/Rchg(25), TtmC'tng-EndRdx(45)
Level 4: Essence Boost -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(5), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Rchg(17)
Level 6: Gleaming Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(36)
Level 8: Radiant Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(13)
Level 10: Swift -- Empty(A)
Level 12: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), GSFC-Build%(37)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(31)
Level 18: Incandescent Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(46)
Level 20: Stamina -- P'Shift-End%(A), EndMod-I(21), EndMod-I(21)
Level 22: Reform Essence -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(37), Dct'dW-Heal/Rchg(40), Dct'dW-Rchg(40), Dct'dW-Heal/EndRdx/Rchg(45)
Level 24: Super Speed -- Clrty-Stlth(A)
Level 26: Solar Flare -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Glowing Touch -- Heal-I(A)
Level 30: Quantum Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(31), TtmC'tng-EndRdx/Rchg(34), TtmC'tng-ResDam/EndRdx/Rchg(42), TtmC'tng-ResDam(45), TtmC'tng-EndRdx(50)
Level 32: Photon Seekers -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(33), SvgnRt-Acc/EndRdx(33), SvgnRt-Acc/Dmg/EndRdx(33), SvgnRt-Acc(37), SvgnRt-PetResDam(40)
Level 35: Assault -- EndRdx-I(A)
Level 38: Light Form -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-EndRdx/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(39), TtmC'tng-ResDam(43), TtmC'tng-EndRdx(43)
Level 41: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 44: Maneuvers -- LkGmblr-Rchg+(A)
Level 47: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(48), TtmC'tng-ResDam/Rchg(48), TtmC'tng-EndRdx/Rchg(48), TtmC'tng-ResDam/EndRdx/Rchg(50), TtmC'tng-EndRdx(50)
Level 49: Weave -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Zephyr-ResKB(A)
Level 10: Combat Flight -- LkGmblr-Rchg+(A)
------------



I guess what I really trying to determine is whether it is even possible. I don't mind a challenge, and I really enjoy my khelds, so if I can somehow figure out a way to do this, I'd like to. Specficially I need help with the builds and the following:

- is the dps enough? if so, what would be my optimal attack chain?
- survivability... stay in dwarf or try to build for ranged def in nova form?

I suppose if it's not possible then all of my other questions are pointless anyway. Thank you for all your help in advance. Any advice or suggestions are very much appreciated!


 

Posted

Wrong forum section, dude.


 

Posted

[ QUOTE ]
Wrong forum section, dude.

[/ QUOTE ] Kinda. He'll probably get better answers here(though I was a fan of Kheld forums when I used to visit them a lot).

OP: While I have no numbers to back me up, I don't think what you wanna do is very likely. I haven't played my WS since i10, but I couldn't imagine her soloing an AV. Especially if you don't wanna use inspirations(that's up to you obviously). Hell, I didn't like fighting EBs.


 

Posted

I say we rename the Scrapper thread to the AV solo thread.


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

[ QUOTE ]
[ QUOTE ]
Wrong forum section, dude.

[/ QUOTE ] Kinda. He'll probably get better answers here(though I was a fan of Kheld forums when I used to visit them a lot).

[/ QUOTE ]

If he thinks I'll help just because the devs stole my name for their Warshade powersets, he's got another thing coming to him... grumblegumblegrumble.


 

Posted

I firmly believe it's possible. A few months ago, I ran some numbers and it looked like it'd be doable.

My planned strategy was to use additional mobs to buff all the drains. Eclipse would be perma, giving 85% res to everything and a nice endurance refill, pets wouldn't be used as to not kill the fodder, and it involved staying in human form. DPS with saturated Sunless Mire didn't look bad on a high recharge build, IIRC, and has the advantage of including a ST hold, which means you'll have the AV perma-held a third of the time, while his purple triangles are down, and a Siphon Life clone - 85% res by itself will not be enough, it's important to have a constant source of healing too.

Now the problem is mezzing AVs. Getting defense helps to a point, but you can't focus too much on defense as this build looked like very recharge dependant. Using Black Dwarf while mezzed is an option, but some AVs permamez and the DPS would considerably drop if you had to stay in Dwarf more than a few seconds. Still, it's an option for short mezzes.

My theorical build was on my old HDD, I'll see if I can cook up something new and post it later.


 

Posted

Quick attempt, there's lots of things to improve. Not suited for general play.

Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Ebon Eye -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(33), Decim-Dmg/EndRdx(48), Decim-Dmg/Rchg(48), Decim-Acc/EndRdx/Rchg(50)
Level 1: Absorption -- S'fstPrt-ResDam/Def+(A), Empty(3)
Level 2: Gravity Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-ResDam/Rchg(5)
Level 4: Gravimetric Snare -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(5), GravAnch-Immob/Rchg(36), GravAnch-Acc/Immob/Rchg(36), GravAnch-Acc/Rchg(37)
Level 6: Shadow Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(7), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(9), Apoc-Acc/Rchg(9), Thundr-Acc/Dmg/Rchg(13)
Level 8: Hurdle -- Jump-I(A)
Level 10: Penumbral Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(11), TtmC'tng-ResDam/Rchg(11)
Level 12: Sunless Mire -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(13), Armgdn-Acc/Dmg/Rchg(15), Armgdn-Acc/Rchg(34), Armgdn-Dmg(36)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(31)
Level 16: Twilight Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-ResDam/Rchg(17)
Level 18: Gravity Well -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(19), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23)
Level 20: Essence Drain -- HO:Golgi(A), HO:Golgi(23), HO:Golgi(25), HO:Nucle(25), HO:Nucle(27), HO:Nucle(27)
Level 22: Black Dwarf -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(29), TtmC'tng-ResDam/Rchg(29)
Level 24: Nebulous Form -- EndRdx-I(A)
Level 26: Health -- RgnTis-Regen+(A), Numna-Regen/Rcvry+(40)
Level 28: Inky Aspect -- Amaze-EndRdx/Stun(A), Amaze-Stun(33), Amaze-Stun/Rchg(33), Amaze-Acc/Stun/Rchg(34), Amaze-Acc/Rchg(34)
Level 30: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31)
Level 32: Combat Jumping -- LkGmblr-Rchg+(A)
Level 35: Stygian Return -- Heal-I(A)
Level 38: Eclipse -- TtmC'tng-ResDam/Rchg(A), Aegis-ResDam/Rchg(39), ImpArm-ResDam/Rchg(39), RctvArm-ResDam/Rchg(39)
Level 41: Super Jump -- Empty(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Stygian Circle -- Heal-I(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Empty(A)
Level 10: Shadow Recall -- Empty(A)
------------
Level 22: Black Dwarf Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(43), C'ngImp-Dmg/EndRdx(43), C'ngImp-Acc/Dmg/Rchg(45)
Level 22: Black Dwarf Smite -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(40), C'ngImp-Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(42), C'ngImp-Acc/Dmg/Rchg(42)
Level 22: Black Dwarf Mire -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(46), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(48)
Level 22: Black Dwarf Drain -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/Heal(37), HO:Golgi(37), Hectmb-Dmg(40)
Level 22: Black Dwarf Step -- Empty(A)
Level 22: Black Dwarf Antagonize -- Empty(A)



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1482 HP, 85% res to all with Eclipse hitting at least 5, 18% def with the PVP IO. Base regen is 14.1 HP per second, Essence Drain gives the equivalent of 24.3 more HP per second.

The attack chain would be Shadow Blast - Gravity Well - Shadow Blast - Essence Drain, with a 0.1s gap at the end. Assuming saturated Sunless Mire with a 82.4% uptime (I considered cast time in that), it'd do 136 DPS. Slightly lower actually, I didn't bother to add Sunless Mire, Eclipse and Hasten cast times into that, but it should still be around 130.

DPE should be barely fine, the chain uses something like 4 end per second and the net recovery is about the same with Eclipse refilling a whole bar every 85s.

On paper, it might do the job, but it's so tight it might take multiple attempts ; and, of course, 130 DPS isn't a lot (however, it's negative damage, and Werner did many AVs on his 130-140 DPS DM/SR back in I12).

However, as I said it's a very quick build, I'm sure it could be improved.


 

Posted

Thank you very much for the replies everyone. Yes, I know this is the scrapper forums, I came here because of the large base of posters soloing AV's and felt I'd get the best advice here.

Nihilii- Your build looks good to me. I agree that the best single target dps is going to be human form, my concern has always been surviving long enough in that form. I played around with your build a bit, lost a bit of recharge but got melee def up to 23% with the pvp IO. With human shields running and using essence drain as part of the attack chain, do you think it's survivable?

I give Bobcat a shot yesterday. I'm mostly trying these in AE but using a short mission and swapping out the AV I want to try out. Is this an accepted method for legitamately soloing one? In either case, I am still using my triform build (the first one I posted) and managed to get her down to 2/3rd before she got some big hits on me while shifting out of dwarf. It seems slow, but from what I am seeing I could do enough dps in dwarf to do this... any chance you could run the numbers on dwarf for me?


 

Posted

[ QUOTE ]
With human shields running and using essence drain as part of the attack chain, do you think it's survivable?

[/ QUOTE ]

I think the mitigation heavily depends of the AV (and his minions). Lacking any defense debuff resistance and not being anywhere close to the softcap, any defense debuffing AV will bring cascading defense failure, and all these minions are going to hit more and more too.

Otherwise, with Eclipse's 85% res and an effective ~40hp per second regen thanks to Essence Drain, I believe it should work against some AVs.

[ QUOTE ]
Is this an accepted method for legitamately soloing one?

[/ QUOTE ]

Definitely. If you want to be a purist about it, you should use the same villain group and one of the same map(s) as the ones in dev content ; other than that, archvillains are just as strong in AE as anywhere else.

It's interesting that you were able to get her to 2/3 in Dwarf Form. If you have the DPS to lower her life at all, you have the DPS to kill AVs without resistances (maybe not Bobcat in particular, as she has Unstoppable, but it's worth a shot).

I'm going to try to make a Dwarf build and see what kind of numbers I get.

Edit : Well, without going far into it, I have trouble getting over 100 DPS at all, with one foe in range. Did you have multiple foes to help with Mire ? What was your attack chain ?

I was using Smite Strike Mire Smite Strike Drain, with a Heca and Mako proc in Smite, 2 normal procs in Strike and Arma proc in Drain, it looked like it'd only do 93 DPS. I didn't bother to make a full build, as I don't see the few set damage bonuses I could gather making the damage much better.

Edit 2 : Ok, looking at Culex spreadsheet it looks like Bobcat has -20% res to negative. That would explain your results, but unfortunately it looks like a Dwarf won't be able to solo AVs, unless there's something I'm missing.


 

Posted

Actually, the other thing that made a difference in knocking health off Bobcat would have been having 2 pets out starting the fight. Once they expired I made far less progress. I'm sure that additional dps and the -20% negative is what allowed my limited success in dwarf.

Thanks for running the numbers. I'm going to look more into what you came up with, perhaps with some modifications. I'd like to have a viable build for general play as much as possible, while maintaing enough of a chance at this still. I'll fiddle in mids some more, probably respec over the next few days and start some attempts in human form.

I'm still relatively new at this, but I guess that Bobcat is middle of the road for difficulty (the -res maybe a different case for a WS) but is there another AV that would be a better one to start off on for me? I've tried Chimera but the hold is killer if I am gonig to run in human form.


 

Posted

Marauder comes to mind. He's one of the easiest - low to medium superstrength attacks and no debuffs.

However, he's got Unstoppable, and his minions can stun with Eagle's Claw. Hmm. You could always use another kind of mobs, just to see how it goes first.