Fitting Aid-Self in a FM/SD.


CedricDur9

 

Posted

I have a DM/SD softcapped, lovely damage, lovely in-built heal, lovely endurance recovery in DC... DM is just my favorite, period.

I was checking a FM/SD build, something that promised to have even better damage (burst, not sustained. Even in that DM still wins with its 30 second BU power that can be made to recharge in 36-37 seconds) and AoE, but damned if I didn't recall why I never got around to do it before.

It's either keep CJ + SJ and with those two carrying Zephyrs I can softcap myself, but end up without a self-heal. Or I remove CJ and get Aid-Self and I find myself down there.

Of course if I was willing to spend 500 million on a PvP IO I'd get pretty close, but that would be more than the whole build would cost for one enhance.

It doesn't help that I get goosebumps just looking at ToD's numbers.

Any of you veterans out there figured a decent way to get a FM/SD that still has Hasten, Aid-Self and soft-capped defenses?


 

Posted

This is what I have so far. The powers and slots are taken at random and it's a level 50 build.

I had to lose GFS (boo!) though I read somewhere that due to its lenghty animation the actual DPS loss isn't that severe. Still.. I liked the big chunk of HP it took on my FM/WP.

I suppose I could take out FA instead but I quite like having it around against the ocasional PvP with friends/debuffers/enemies with high defense.


Hero Plan by Mids' Hero Designer 1,401
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[u]Click this DataLink to open the build![u]

fire shield softcap: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(15), RedFtn-Def(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-EndRdx/Rchg(21), RedFtn-EndRdx(45)
Level 2: Cremate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(13)
Level 4: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-Def(9)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 8: Swift -- Run-I(A)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Aid Other -- Empty(A)
Level 14: Aid Self -- Numna-Heal/EndRdx(A), Numna-Heal(15), Numna-Heal/Rchg(21), IntRdx-I(23), IntRdx-I(40)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(50), P'Shift-Acc/Rchg(50), P'Shift-EndMod/Acc(50)
Level 22: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(48)
Level 24: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal(29), Numna-Heal/EndRdx(31), Numna-EndRdx/Rchg(31), Numna-Heal/EndRdx/Rchg(31), Numna-Heal/Rchg(33)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 28: Boxing -- RzDz-Acc/Rchg(A), RzDz-Stun/Rng(36), RzDz-Acc/Stun/Rchg(37), RzDz-Immob%(37), RzDz-EndRdx/Stun(45), RzDz-Acc/EndRdx(46)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(46)
Level 41: Focused Accuracy -- GSFC-ToHit/EndRdx(A), GSFC-Build%(42), GSFC-ToHit(42), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Here is a soft capped build with out tough weave and aid self


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