Odd Issues since HDD crash


firespray

 

Posted

My harddrive crashed about a week ago, and had to be replaced, so everything on my computer was freshly reinstalled. Since it happened, I've been having a couple weird issues with CoH that I didn't have before. One is that if I'm playing CoH, and alt+tab to another screen, when I come back the graphics in CoH are frozen. I can still move around, and can hear my character run/jump whatever, but the screen image is frozen. Alt+tabbing back to another window and back to CoH a second time always fixes it. The other issue is that for some reason, when playing CoH, if I alt+tab to another screen, it turns off the windows Aero features. Anyone ever run into anything like this before?


 

Posted

Doing a fresh install, I guess you have downloaded new drivers as well. There are at least a known issue with Vista and the Nvidia 186.x driver.

I recommend that you post a COH helper output.


 

Posted

OK, here's the COH Helper output.

---System information gathered by CoH Helper version 0.1.1.7---

DxDiag gathered at July 11, 2009 08:56 (-04:00)
Operating System: Windows Vista™ Home Premium (6.0, Build 6000) (6000.vista_gdr.090302-1506)
System Manufacturer: OEM
System Model: OEM
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 3326MB
.Net Memory Report: 1293MB out of 3325MB available
Page File: 4131MB (2697MB currently in use)
C Drive: (WDC WD5000AACS-00G8B1 ATA Device) 393753MB out of 476937MB (82%) free
J Drive: () 58880MB out of 76316MB (77%) free
D Drive: (TSSTcorp CDDVDW SH-S203N ATA Device) zero-size drive
E Drive: (TSSTcorp CDDVDW SH-S203N ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 10
DirectX Diag version: 6.00.6000.16386 (32-bit version)

Display Notes: No problems found.
Sound Notes: No problems found.

No problems found.
Input Notes: No problems found.

Monitor: Generic PnP Monitor
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 8800 GTS 512
Manufacturer / Chip: NVIDIA / GeForce 8800 GTS 512
Video Memory: 1907 MB
Driver Version: 8.15.0011.8618
Driver Date: 6/10/2009 6:03:00 AM
Driver Language: English

Sound Device Description: Speakers (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.00.5840.16387
Driver Date: 11/2/2006 3:36:49 AM

Sound Device Description: Digital Output Device (SPDIF) (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.00.5840.16387
Driver Date: 11/2/2006 3:36:49 AM


WMI Information
Motherboard Manufacturer: http://www.abit.com.tw/
Motherboard Model: (empty)
Motherboard Product: IP35 PRO(P35+ICH9R)
Motherboard Version: 1.x (BIOS:10)
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: IntelR - 42302e31
BIOS Release: 20070906000000.000000+000

Registry Information for Current User
Resolution: 1680x1050
3D Resolution: 1680x1050 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes

Physics Quality: Very High
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No

Anti-aliasing: 4x
Anisotropic Filtering: 16x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High

World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 2.000
Entity Detail Level: 2.000
Shadows Enabled: Yes
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes

Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600

Show Advanced Graphics Options: Yes
Overall Graphics Quality: 1.000
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 19.20090619.5T2
Installation Directory: C:\Program Files\City of Heroes

Mod files in the Data directory
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\static has 25 files
.\texture_library\V_MAPS\Outdoor_Missions has 6 files
.\texture_library\V_MAPS\Static has 12 files


 

Posted

Try rolling the video driver back one or two versions. As panthera said there are problems with the latest driver and some systems.


Don't count your weasels before they pop dink!

 

Posted

Yep, you have an nVidia card and the 186.18 drivers. Known cause of problems.

You can get the 32-bit version of the 185.85 drivers here.

Also, use Windows Update to get Service Pack 2 for Vista.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.