Binding info to work as a nav window


Chocolate_Bacon

 

Posted

I had this idea for saving UI space. I wanted a window, the info window, to function like a nav window like contacts and map etc.

I moved the Info window under the nav bar like any of the other docked windows would be.

I then bound the key to open the info window to also windowhide map, contacts and mission. In my case:
/bind ctrl+i "info$$windowhide map$$windowhide contact$$windowhide mission$$windowhide clues$$windowhide badge"

I then bound the keys for map, contacts and mission to also windowhide info. In my case:
/bind m "toggle map$$windowhide info"
/bind c "toggle contact$$windowhide info"
/bind ctrl+m "toggle mission$$windowhide info"

The result is hiding the other windows I commonly use when the info is open and hiding the info when any of those windows are used. It duplicates the effect because the info window is saved in the same position as the other windows under the Nav Bar/Compass. The info window is saved as a wdwfile entry so once its done you can save the position using /wdwsavefile FILENAME or /wdwsave .

I just thought someone else might like this idea for any other windows they may see fit to arrange in this manner.


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Posted

Sounds interesting and I can sort of picture it. But I'm drinking and not sure... Can you post a screenshot?


 

Posted

A mini video

Just open with windows media player, its an .avi.


Doc Mech-Nec (Exalted): 50 Bots/FF MM
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