Oil Slick Bug?
Known issue and it only applies to the MA. Oil Slick Arrow works just fine in the "real" world.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
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Thanks ya I was running some AE stuff.
Onibi---Fire/Fire/fire Blaster
I'm ready to burn it all.
Lets Fight!
ParadigmX City help the city.
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Known issue and it only applies to the MA. Oil Slick Arrow works just fine in the "real" world.
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Nope. Not true. I just had to bug it 2 days ago. Didn't work in RWZ unless it was on a smooth surface. It had to be non-tiled. Not rubble. Not soil. I tested it for over an hour and then bugged it. It did work every time in missions though.
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Nope. Not true. I just had to bug it 2 days ago. Didn't work in RWZ unless it was on a smooth surface. It had to be non-tiled. Not rubble. Not soil. I tested it for over an hour and then bugged it. It did work every time in missions though.
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Are you saying:
A) The Oil Slick Target is refusing to con as an Enemy unless on a smooth surface
or
B) Oil Slick refuses to ignite unless on a smooth surface
A is the bug that's currently going around in MA (though it has nothing to do with surfaces it's on).
B is "normal" buggy OSA behavior.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize

I've noticed this behavior last night too. In fact, I was targeting through the oil slick throwing my Apprentice Charm at the mobs. I'm not sure if it's the MA being buggy or being in an co-op environment being buggy. Both seem plausible, especially the latter if all MA missions are considered co-op by the game, even if it's impossible to get a villain there to begin with.
I wonder if you can get confused an light yuor own oil slick and then it'll hurt you...that's be [censored]-ing hilarious.
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Known issue and it only applies to the MA. Oil Slick Arrow works just fine in the "real" world.
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Nope. Not true. I just had to bug it 2 days ago. Didn't work in RWZ unless it was on a smooth surface. It had to be non-tiled. Not rubble. Not soil. I tested it for over an hour and then bugged it. It did work every time in missions though.
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You're confusing the issue at hand with a completely seperate one. Oil Slick Arrow not lighting when the slick is attacked is a known issue; one that's 10 issues old.
The bug being mentioned in this thread has to do with the Mission Architect, where using Oil Slick Arrow in a MA mission will summon the Oil Slick target as an ally, making it impossible to light because you can't attack allies.
Also, the theory that it will only light on flat surfaces is very much false. I've spent forever testing just about every other issue since Trick Arrows was released, and while I still don't know why it won't always light (though, I believe it might be an unavoidable server timing issue), I do know the surface it's on has nothing to do with it.
Just to confirm, my previous theory about co-op zones was wrong (managed to light up a bunch of Romans attacking a Brute on my team while I was on a Controller). It's definitely the MA. Though, I wonder if getting confused would work, as Meldash suggested. I'll need to try this...
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Nope. Not true. I just had to bug it 2 days ago. Didn't work in RWZ unless it was on a smooth surface. It had to be non-tiled. Not rubble. Not soil. I tested it for over an hour and then bugged it. It did work every time in missions though.
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Are you saying:
A) The Oil Slick Target is refusing to con as an Enemy unless on a smooth surface
or
B) Oil Slick refuses to ignite unless on a smooth surface
A is the bug that's currently going around in MA (though it has nothing to do with surfaces it's on).
B is "normal" buggy OSA behavior.
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Sorry for the late reply time. I'm working midnights and have not the daylight energy to come back. Anyway, to answer your questions:
A) It cons as an enemy. It is targetable, but will not ignite in about 20 attempts that I tested it. Neither myself, nor my bots could lite it on anything but the smooth (appearing) surface of the bunkers in the RWZ. Note: It was approzimately 20 purposeful attempts. I had missed so often before that that it made me mad and I started testing it. This was not in MA. This was after the first Rikti Raid that I missed on Wednesday on Pinnacle.
B) See A.
My MM is decked out pretty well for accuracy. Tactics is runninng also. It works fine on every surface in missions. I was going to test it today, but I've been in zombie mode and honestly just plain forgot to do it yesterday.
I was never Confused at any time that I was testing Oil Slick.
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Known issue and it only applies to the MA. Oil Slick Arrow works just fine in the "real" world.
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Nope. Not true. I just had to bug it 2 days ago. Didn't work in RWZ unless it was on a smooth surface. It had to be non-tiled. Not rubble. Not soil. I tested it for over an hour and then bugged it. It did work every time in missions though.
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You're confusing the issue at hand with a completely seperate one. Oil Slick Arrow not lighting when the slick is attacked is a known issue; one that's 10 issues old.
The bug being mentioned in this thread has to do with the Mission Architect, where using Oil Slick Arrow in a MA mission will summon the Oil Slick target as an ally, making it impossible to light because you can't attack allies.
Also, the theory that it will only light on flat surfaces is very much false. I've spent forever testing just about every other issue since Trick Arrows was released, and while I still don't know why it won't always light (though, I believe it might be an unavoidable server timing issue), I do know the surface it's on has nothing to do with it.
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Actually I was not mistaking anything based on what the OP was stating. I am aware... very very aware of the MA bug. The other problems with Oil Slick have never been like this (meaning the difference in surface appearance), hence my comment. This is the AT and Powers General Discussion thread. It is not the MA thread. That's why I posted here and not there.
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It cons as an enemy. It is targetable, but will not ignite in about 20 attempts that I tested it.
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Normal OSA behavior. When it fails to ignite once, it will typically fail to ignite on most subsequent attempts. When it ignites, it will continue to be ignitable unless/until the bug kicks in again. Logging out and back in or zoning into/out of missions has been reported to "reset" it.
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My MM is decked out pretty well for accuracy. Tactics is runninng also.
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Irrelevant. OSTarget has -10,000% Defense. Even if you were debuffed to the 5% minimum hit chance and were using an attack with a base 5% Accuracy AND had no +Acc affecting that attack, you'd still be capped for the purpose of hitting OSTarget.
The bug is in what happens after you defeat OSTarget (OSTarget summons Fire), and that's really not anything you can alter, no matter what powers you have or are using.
Hey has anyone else been having trouble lighting their oil slick? On my MM when I target the oil slick I can't attack it I'm using the tech origin power or my bots light it. I had a burn patch sitting right on top of it and it didn't light.
Onibi---Fire/Fire/fire Blaster
I'm ready to burn it all.
Lets Fight!
ParadigmX City help the city.