Who What When Where Why?
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The devs were honestly trying to improve PvP. PvPers responded by leaving. Now they can't even get feedback to fix things.
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I think because all the PvPers before the change though it was good as it was...myself included.
I honestly don't care now that it has been so long because this is truly an extremely fun game to play just PvEing all the time...but I remember I tried to stick with PvP even after the changes but there would literally be no one in the PvP zone anymore...(on the Protector server)...but yeah it's definitely crazy that at one point all I did was hang in Recluses Victory PvPing all day long and now after the changes I can't even remember the last time I went there.
It's sad but like I said at least PvE is still fun.
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"PvPers leaving" has more to due with the fact that they were used to the status quo and the rules. Change the rules, and they resent it forever. It's a pretty well-documented fact among any game that has PvP as an option in it. Those who "enjoyed" the rules will hate the change and those who feel the changes were justified will like them. It's just how it goes. Of course, the changes done then weren't the end of the changes to come, but I have no idea when or if further changes are going to happen.
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I see your point...but there is no mistaking that the changes made were drastic changes.
I personally did not believe that the PvP system needed an overhaul. Maybe a few changes here and there but not what they did to it.
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Serious Answer:
All powers in PvP were adjusted so that damage was proportional to activation time. All powers.
All this stuff about attacks from Power Pools being inherently weaker since it's from a Power Pool and not a primary attack set was abandoned. All powers are on the same damage per activation formula.
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sooo....Blaze and Bitter Ice Blast do Brawl damage now?
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As far as I know, theoretically, yes. If it doesn't, it should be bugged.
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I'm sorry that is dumb as hell.
That is a terrible, terrible design.
Increase the end costs in pvp, don't lower the damage.
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
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The devs were honestly trying to improve PvP. PvPers responded by leaving. Now they can't even get feedback to fix things.
[/ QUOTE ]
I think because all the PvPers before the change though it was good as it was...myself included.
I honestly don't care now that it has been so long because this is truly an extremely fun game to play just PvEing all the time...but I remember I tried to stick with PvP even after the changes but there would literally be no one in the PvP zone anymore...(on the Protector server)...but yeah it's definitely crazy that at one point all I did was hang in Recluses Victory PvPing all day long and now after the changes I can't even remember the last time I went there.
It's sad but like I said at least PvE is still fun.
[/ QUOTE ]
"PvPers leaving" has more to due with the fact that they were used to the status quo and the rules. Change the rules, and they resent it forever. It's a pretty well-documented fact among any game that has PvP as an option in it. Those who "enjoyed" the rules will hate the change and those who feel the changes were justified will like them. It's just how it goes. Of course, the changes done then weren't the end of the changes to come, but I have no idea when or if further changes are going to happen.
Main Hero : Annilixxion -- Lv50 Blaster
Main Villain : Menkaura -- Lv41 Mastermind
@Laxx
"You will bend to my will, with or without your precious sanity." --Dragon Mage