LAg issue only inside missions in large teams.
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Then for his computer, post the results of these two programs:
<ul type="square">[*]CoH Helper - it will show us basic computer settings and your CoH configuration.
[*]HijackThis - it will show us what's running on your computer concurrently with CoH. Click on "Do a system Scan and save a logfile." It will automatically open up Notepad and put the info there. Make sure Wordwrap is off in Notepad (Format > Wordwrap unchecked) before you cut and paste here. [/list]
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More info.
Zloth's CoHHelper
TrendMicro's HijackThis
We are really in the dark otherwise.
Has he tried the command /reload_gfx after zoning?
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A Friend of mine has been having an odd problem that has me stumped. Whenever we gatehr a team together and start doing mission he starts lagging upwards to 15 seconds. If it doesn't just lag him out he can only get rid of it by zoning out and quitting the team. If he zones out and does not quit the team the lag does not stop. When he quits teh team it starts to resolve itself and return to normal.
Now This doesn't happen if we are in the open fighting with a group of 8 or even more. It Only happens in instanced missions with a large team immediately upon entering. Does anyone have any ideas what might be causing this and how we might resolve it?