Kin/Ice Build Advice
Ive been racking my brain trying to figure out what if anything is worth dropping for the L&S resist toggle in epic... That should be able to put me up to a nice 60%+ in those..
So far its Blizzard I really like this power.. You all think its worth keeping instead of one of the Epic Resist Shields...?
Speaking from a defender that nukes and as a cold corruptor with the nuke and end refresh of heat loss--Heck no! I wouldn't give up on blizzard especially if you like it. You have the skills in kinetics to bump that endurance back up. Add to that the recharge reduction, it's a major wallop that doesn't fade in popularity.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Mine
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Mocha Chill: Level 50 Mutation Defender
Primary Power Set: Kinetics
Secondary Power Set: Ice Blast
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Transfusion -- Theft-Heal(A), Theft-Heal/Rchg(3), Theft-Acc/Heal(3), Theft-Acc/EndRdx/Heal(9), Theft-+End%(15), Nictus-%Dam(45)
Level 1: Ice Bolt -- Dev'n-Hold%(A)
Level 2: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(5), Dev'n-Dmg/Rchg(11), Dev'n-Acc/Dmg/Rchg(17), CtlSpd-Acc/Slow(46)
Level 4: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(7), Posi-Acc/Dmg/EndRdx(15), TmpRdns-EndRdx/Rchg/Slow(17)
Level 6: Siphon Power -- RechRdx-I(A), RechRdx-I(9)
Level 8: Siphon Speed -- TmpRdns-Acc/Slow(A), TmpRdns-EndRdx/Rchg/Slow(43), TmpRdns-Rng/Slow(45)
Level 10: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(11), Rec'dRet-Pcptn(46)
Level 12: Speed Boost -- EnManip-EndMod(A), EnManip-EndMod/Rchg(13), Clrty-Stlth(13)
Level 14: Combat Jumping -- GftotA-Def/EndRdx(A), GftotA-Def(25)
Level 16: Super Jump -- Zephyr-Travel/EndRdx(A)
Level 18: Freeze Ray -- Lock-Acc/Hold(A), Lock-Rchg/Hold(19), Lock-%Hold(19)
Level 20: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(23), Posi-Acc/Dmg/EndRdx(23), Posi-Dam%(27)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(25)
Level 26: Transference -- EnManip-EndMod(A), EnManip-EndMod/Rchg(27), EnManip-Stun%(37), EndMod-I(37)
Level 28: Bitter Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(29), Dev'n-Dmg/Rchg(29), Dev'n-Acc/Dmg/Rchg(31), DampS-ToHitDeb(34), DampS-Rchg(34)
Level 30: Tactics -- GSFC-Build%(A), AdjTgt-ToHit(31), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(46)
Level 32: Fulcrum Shift -- Acc-I(A), Acc-I(33), RechRdx-I(33), RechRdx-I(33), RechRdx-I(34), EndRdx-I(37)
Level 35: Bitter Freeze Ray -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(36), Dev'n-Acc/Dmg/Rchg(36), Dev'n-Acc/Dmg/EndRdx/Rchg(36), Lock-Acc/Hold(40), Lock-%Hold(42)
Level 38: Blizzard -- Posi-Dmg/Rchg(A), Posi-Acc/Dmg(39), DampS-ToHitDeb(39), DampS-ToHitDeb/Rchg(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 41: Power Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/EndRdx(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Temp Invulnerability -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(48), ImpArm-ResPsi(48), ImpArm-ResDam/EndRdx/Rchg(48)
Level 49: Vengeance -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(50), Numna-Heal(50), Numna-Heal/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- Heal-I(A)
Level 1: Vigilance
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]27.5% DamageBuff(Smashing)[*]27.5% DamageBuff(Lethal)[*]27.5% DamageBuff(Fire)[*]27.5% DamageBuff(Cold)[*]27.5% DamageBuff(Energy)[*]27.5% DamageBuff(Negative)[*]27.5% DamageBuff(Toxic)[*]27.5% DamageBuff(Psionic)[*]1.88% Defense(Psionic)[*]4.05% Max End[*]1.5% Enhancement(JumpSpeed)[*]1.5% Enhancement(FlySpeed)[*]27% Enhancement(Accuracy)[*]12.5% Enhancement(RechargeTime)[*]2.5% Enhancement(Held)[*]1.5% Enhancement(JumpHeight)[*]1.5% Enhancement(RunSpeed)[*]5% Enhancement(Heal)[*]5% FlySpeed[*]87.7 HP (8.63%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]20% Perception[*]19% (0.32 End/sec) Recovery[*]64% (2.72 HP/sec) Regeneration[*]4.73% Resistance(Fire)[*]4.73% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]3.13% Resistance(Toxic)[*]3% Resistance(Psionic)[*]5% RunSpeed[/list]
/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen
Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper
I would like to add the Smash n Lethal Resist Toggle from the Accolades... I am satisfided in loosing Stamina.. Any advice with Slotting to get me close to Soft cap Degence ... on at least Range and clost melee.....
Hey hey all,
Finally decided to get mah Defender Shoop a final build.. What do you all think or have any suggestions..
My typical play style is up close and personal with Hover to help with agro cap limit issues..
I keep SB up at all times well prolly 98% of time get da red eye from my Scrappah creepin in once in a while...
FS is double stacked unless were just flying threw with Ice Storm rocking and Blizzard popping.. Being Kin the end drain is nothing with a blue..
I love Veng being Kin people die oops..
I have Hasten right now and its well awsome.. This is just a build to help when I do get a lil agro.. with Tough n Weave.
It does pump me to 23.9%Melee 38%Ranged 28.3Aoe% Defense and 23.5%Smash-Lethal Res..
Well here it is
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Shoop: Level 50 Technology Defender
Primary Power Set: Kinetics
Secondary Power Set: Ice Blast
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Transfusion -- Numna-Regen/Rcvry+(A), Numna-EndRdx/Rchg(5), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(9), Numna-Heal/EndRdx(15), Numna-Heal(37)
Level 1: Ice Bolt -- ImpSwft-Acc/Slow(A), ImpSwft-Dmg/Slow(3), ImpSwft-Acc/EndRdx(11), ImpSwft-Rng/Slow(17), ImpSwft-EndRdx/Rchg/Slow(36), ImpSwft-Dam%(42)
Level 2: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(42)
Level 4: Siphon Power -- Acc-I(A), RechRdx-I(5), RechRdx-I(23)
Level 6: Siphon Speed -- Acc-I(A), Acc-I(7), RechRdx-I(9), RechRdx-I(15), RechRdx-I(23)
Level 8: Increase Density -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(13)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(43)
Level 12: Speed Boost -- P'Shift-End%(A), EndMod-I(13), EndMod-I(25)
Level 14: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46), Rec'dRet-Pcptn(46)
Level 16: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(43)
Level 18: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(43)
Level 20: Ice Storm -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(21), Det'tn-Dmg/Rchg(21), Posi-Dmg/Rchg(25)
Level 22: Swift -- Flight-I(A)
Level 24: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(46)
Level 26: Transference -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(34), P'Shift-EndMod/Acc(37), P'Shift-End%(40)
Level 28: Bitter Ice Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(29), Thundr-Dmg/EndRdx(29), Thundr-Acc/Dmg(31), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(36)
Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(31), Efficacy-EndMod/EndRdx(31)
Level 32: Fulcrum Shift -- Acc-I(A), Acc-I(33), RechRdx-I(33), RechRdx-I(33), RechRdx-I(34)
Level 35: Vengeance -- LkGmblr-Rchg+(A)
Level 38: Blizzard -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(40), Posi-Dmg/Rng(40)
Level 41: Boxing -- Empty(A)
Level 44: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam/Rchg(45)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Mass Hypnosis -- LgcRps-Acc/Rchg(A), LgcRps-Acc/Sleep/Rchg(50), LgcRps-Acc/Sleep(50), LgcRps-EndRdx/Sleep(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
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