Grav/Ice Dom Advice/Builds


DarkCurrent

 

Posted

<<-- Thats where i am at right now. Ok.. So my point.. I just rolled a new dominator (obviously)... It is gravity/ice assault (again obvious).. I would like advice/pointers on what YOU (the readers/smart people) think would be useful in my build.. I listen to ALL advice and choose what i will use if i see it works with my style of play.. IF any of you have a build and think its awesome and wish to show me, then do so.. XD I will not "steal" a build as i will want my own bit of "flavor" in it.. Ok.. I'm done talking now.. Be glad.. XD Cant wait to see what you all come with! And PLEASE refrain from breaking out in war.. Remember it is all OPINIONS and if you dont like someone's then shush and dont try to force yours on them.. OR you can PEACEFULLY state yours with reasoning.. Who knows.. You may learn from eachother.. Ok.. NOW i am done talking.. Thanks for all the time you spend helping me! ^_^


-X2-
@x2crunner and @x2crunner2

 

Posted

OP,

Here's my perma grav/ice build:

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Galactic Core PvE: Level 50 Natural Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Icy Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Lift -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(37), KinCrsh-Rchg/KB(37), KinCrsh-Rechg/EndRdx(43), KinCrsh-Dmg/EndRdx/KB(43), KinCrsh-Acc/Dmg/KB(46)
Level 1: Ice Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(19), Decim-Acc/Dmg/Rchg(46)
Level 2: Gravity Distortion -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(13)
Level 4: Ice Sword Circle -- Oblit-Acc/Rchg(A), Oblit-Dmg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Ice Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 10: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(19), Decim-Acc/Dmg/Rchg(33)
Level 12: Swift -- Run-I(A)
Level 14: Hurdle -- Jump-I(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(17)
Level 18: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 20: Stamina -- P'Shift-End%(A), EndMod-I(21), EndMod-I(21)
Level 22: Gravity Distortion Field -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(23), BasGaze-EndRdx/Rchg/Hold(23), BasGaze-Acc/Rchg(29)
Level 24: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(31), Posi-Dam%(37)
Level 26: Wormhole -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(27), Stpfy-Acc/EndRdx(27), Stpfy-Stun/Rng(29), Stpfy-Acc/Stun/Rchg(31)
Level 28: Crush -- Enf'dOp-Acc/Immob(A)
Level 30: Crushing Field -- TotHntr-EndRdx/Immob(A), TotHntr-Acc/Rchg(34), TotHntr-Acc/EndRdx(34), TotHntr-Dam%(34), ImpSwft-Dam%(40), Posi-Dam%(42)
Level 32: Singularity -- EdctM'r-Acc/Dmg(A), EdctM'r-Dmg(33), EdctM'r-Dmg/EndRdx(33)
Level 35: Ice Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Dmg/EndRdx/Rchg(48)
Level 38: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(39), Thundr-Acc/Dmg/Rchg(39), Thundr-Dmg/EndRdx/Rchg(40)
Level 41: Dark Embrace -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(42), ImpSkn-EndRdx/Rchg(42), ImpSkn-ResDam/EndRdx/Rchg(43), ImpSkn-Status(50)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Dam%(46)
Level 47: Soul Drain -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Rchg(48), RechRdx-I(48)
Level 49: Dark Consumption -- Efficacy-EndMod/Rchg(A), Efficacy-Acc/Rchg(50), Efficacy-EndMod/Acc/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]3% DamageBuff(Smashing)[*]3% DamageBuff(Lethal)[*]3% DamageBuff(Fire)[*]3% DamageBuff(Cold)[*]3% DamageBuff(Energy)[*]3% DamageBuff(Negative)[*]3% DamageBuff(Toxic)[*]3% DamageBuff(Psionic)[*]7.5% Defense(Energy)[*]7.5% Defense(Negative)[*]3.75% Defense(Ranged)[*]4.5% Max End[*]3% Enhancement(Stun)[*]73.8% Enhancement(RechargeTime)[*]5% Enhancement(Immobilize)[*]57% Enhancement(Accuracy)[*]4% FlySpeed[*]125.9 HP (12.4%) HitPoints[*]8% JumpHeight[*]8% JumpSpeed[*]Knockback (Mag -3)[*]Knockup (Mag -3)[*]MezResist(Confused) 7.5%[*]MezResist(Held) 7.5%[*]MezResist(Immobilize) 17.4%[*]MezResist(Sleep) 9.7%[*]MezResist(Stun) 9.7%[*]MezResist(Terrorized) 7.5%[*]15% (0.25 End/sec) Recovery[*]16% (0.68 HP/sec) Regeneration[*]2.5% Resistance(Smashing)[*]3.15% Resistance(Fire)[*]3.15% Resistance(Cold)[*]7% RunSpeed[*]2% XPDebtProtection[/list]


Please buff Ice Control.

 

Posted

The empty sets in this build are filled with pvp sets. The final build is +32% dmage,+170.5 rech,+217 hp,+ 67* accuracy,+range as well but I dont remeber the %. I am posting this just to give ideas. Its a bit different than the one DC posted but equally playable. I use temp flight packs frequently in zones to get targets for wh or move out of harms way. The build has dimshift as an anti gank measure.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Gip5: Level 50 Magic Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Icy Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Lift -- KinCrsh-Acc/Dmg/KB:50(A), KinCrsh-Dmg/EndRdx/KB:50(3), KinCrsh-Rechg/EndRdx:50(3), KinCrsh-Rchg/KB:50(5), KinCrsh-Acc/KB:50(5), KinCrsh-Dmg/KB:50(7)
Level 1: Ice Bolt -- Empty(A), Empty(7), Empty(9), Empty(9), Empty(11), Empty(11)
Level 2: Crush -- GravAnch-Immob/EndRdx:50(A), GravAnch-Acc/Rchg:50(13), GravAnch-Acc/Immob/Rchg:50(13), GravAnch-Immob/Rchg:50(15), GravAnch-Immob:50(15)
Level 4: Gravity Distortion -- Empty(A), Empty(19), Empty(39), Empty(39), Empty(39)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(19)
Level 8: Hurdle -- Jump-I:50(A), Jump-I:50(46)
Level 10: Ice Blast -- Empty(A), Empty(31), Empty(36), Empty(37), Empty(37), Empty(37)
Level 12: Maneuvers -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(17)
Level 14: Super Speed -- Zephyr-Travel:50(A), Zephyr-ResKB:50(34)
Level 16: Health -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(23), Mrcl-Heal/Rchg:40(23), Numna-Regen/Rcvry+:50(25), Numna-Heal:50(25), Numna-Heal/Rchg:50(31)
Level 18: Stealth -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(34), LkGmblr-Def:50(34), LkGmblr-Def/Rchg:50(36), Krma-ResKB:30(36)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21)
Level 22: Power Boost -- RechRdx-I:50(A)
Level 24: Tactics -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit/Rchg/EndRdx:50(40), GSFC-ToHit:50(46), GSFC-ToHit/EndRdx:50(48), GSFC-Build%:50(48)
Level 26: Wormhole -- Amaze-Acc/Rchg:50(A), Amaze-Acc/Stun/Rchg:50(27), Amaze-Stun/Rchg:50(27), Amaze-Stun:50(29), Amaze-EndRdx/Stun:50(29), HO:Endo(31)
Level 28: Ice Sword -- Hectmb-Dmg/EndRdx:50(A), Hectmb-Acc/Rchg:50(43), Hectmb-Acc/Dmg/Rchg:50(48), Hectmb-Dmg/Rchg:50(50), Hectmb-Dmg:50(50)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Singularity -- S'bndAl-Dmg/Rchg:50(A), S'bndAl-Acc/Dmg/Rchg:50(33), S'bndAl-Acc/Rchg:50(33), S'bndAl-Dmg:50(33)
Level 35: Invisibility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx:50(40)
Level 38: Phase Shift -- RechRdx-I:50(A)
Level 41: Bitter Ice Blast -- Apoc-Acc/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(42), Apoc-Dmg/Rchg:50(42), Apoc-Dmg:50(42), Apoc-Dam%:50(43), Cloud-%Dam:30(43)
Level 44: Poisonous Ray -- AnWeak-Acc/Rchg/EndRdx:50(A), AnWeak-DefDeb/EndRdx/Rchg:50(45), AnWeak-Acc/Rchg:50(45), AnWeak-Acc/DefDeb:50(45), AnWeak-DefDeb:50(46)
Level 47: Scorpion Shield -- LkGmblr-Rchg+:50(A)
Level 49: Dimension Shift -- Acc-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13.5% DamageBuff(Smashing)[*]13.5% DamageBuff(Lethal)[*]13.5% DamageBuff(Fire)[*]13.5% DamageBuff(Cold)[*]13.5% DamageBuff(Energy)[*]13.5% DamageBuff(Negative)[*]13.5% DamageBuff(Toxic)[*]13.5% DamageBuff(Psionic)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]3.13% Defense(Ranged)[*]56% Enhancement(Accuracy)[*]77.5% Enhancement(RechargeTime)[*]10% FlySpeed[*]160.2 HP (15.8%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -15)[*]Knockup (Mag -15)[*]MezResist(Stun) 2.2%[*]17% (0.28 End/sec) Recovery[*]80% (3.4 HP/sec) Regeneration[*]2.5% Resistance(Smashing)[*]7.56% Resistance(Fire)[*]7.56% Resistance(Cold)[*]13% RunSpeed[/list]


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This isnt my final build that I am currently playing but with Mids not reflective with pvp sets that build was done on paper then implemented. Off the top of my head I know I skipped crush and pickked up circle then dropped sword for slash. Although the build is primarily a pvp build its alot of fun in pve as well

Its always fun to bounce builds around and see what everyone comes up with!!


 

Posted

I have one at lvl 43.

I would use Lift for full Kinetic Crash set. You get kb protection and 7.5% recharge.

Lift is now doing the same damage as Ice Blast. I won't invest much in Ice Bolt (no more than 2 slots). You can invest more at lower lvls but respec those slots out.

Take Power Boost.

I skipped Chilling Embrace. I may try it again with more sets. I am having endurance issue currently.


You should try Dimension Shift on test before taking it. It's a very debatable/situational power.


Use Wormhole carefully.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.