I15: Everything New Is New Again


BigBrotherMidas

 

Posted

So the last time I took an extended leave of absence they introduced inventions, which in turn introduced the concept of "Perma-Dom" which I never got to but it was fun trying.

Now with I15 they've made some fairly radical changes to Dominators, essentially upping the damage (and recharge times) of attacks while taking out the damage boost of domination. From what I can see, the damage boost Doms got was pretty significant.

So how does this change things? Domination is still pretty useful for recharge times and status protection, but is it worth trying to get a permadom build any more? Is Psychic Shockwave still the crowning achievement of the Psi Dom's arsenal? (Doesn't look like it, since they reduced the damage and increased the recharge, but I could be wrong).

All in all from what I can tell about the changes they seem like a good thing, but they will require a new way of playing. I'm just trying to figure out what that is.


Scrapper Jack (SJ/WP Brute), Sky Commando (WP/SJ Tanker), Curveball (Rad/DP Defender), and a bunch more.

 

Posted

I definitely feel like the changes are a big advantage for any lover of dominators as permadom is no longer vital to having a great dom build. I am still focusing all my dom builds toward permadom however. You still get a full endurance bar, mez protection, and your mez duration and magnitude (I think?) are boosted while in domination. I still think it's worth it without being necessary anymore.


@.MIDAS

BIG BROTHER MIDAS, Ice/Ice Dominator, 1314 Badges
* Any toon you see with Midas in the name is probably me *

 

Posted

[ QUOTE ]
I definitely feel like the changes are a big advantage for any lover of dominators as permadom is no longer vital to having a great dom build. I am still focusing all my dom builds toward permadom however. You still get a full endurance bar, mez protection, and your mez duration and magnitude (I think?) are boosted while in domination. I still think it's worth it without being necessary anymore.

[/ QUOTE ]This is how I see the changes as well. I think of it in terms of how some of the melee sets are. For instance WP is a good set but you become godly with IOs. Now doms are great and become godly with IOs. Its not like sucking for so many levels just to get what you are supposed to be getting in the first place.


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Thank You Devs for Merits!!!!

 

Posted

Permadom is no longer "necessary", but can still be useful for the increased holds, mez resistance, and End recovery. As for PSW, it's nowhere near what it used to be, but the rest of the set now does comparable damage to the other Secondaries.

As for the increased damage and End cost, Energy, Psi and Fire are the worst offenders there. Ice is pretty much unchanged (except for a bigger radius Ice Sword Circle) and Electric is actually less damage and lower End cost. (But it still gets a boost to damage outside of Domination)


 

Posted

[ QUOTE ]
Electric Assault = Claws

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Electric Assault = Electric Melee.

Maybe a little faster than that, since Thunder Strike is a mostly ST attack, and recharges faster than the Brute version. But yeah, Electric is fast now.