Guidence Required Please


Belatu_Cadrus

 

Posted

Post a DM/SR build, please let me know where it can be improved.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
Level 1: Focused Fighting -- RedFtn-Def(A), RedFtn-Def/EndRdx(5), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(13), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(42)
Level 2: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40)
Level 4: Focused Senses -- RedFtn-Def(A), RedFtn-Def/EndRdx(5), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(42)
Level 6: Swift -- Run-I(A)
Level 8: Siphon Life -- Nictus-Acc/Heal(A), Nictus-Heal/HP/Regen/Rchg(9), Nictus-Heal(9), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Acc/Rchg(31), Hectmb-Dmg/Rchg(40)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(45)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46), RgnTis-Regen+(46)
Level 18: Dark Consumption -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(19), P'Shift-EndMod/Acc/Rchg(19), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc(34), P'Shift-End%(43)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Evasion -- RedFtn-Def(A), RedFtn-Def/EndRdx(23), RedFtn-Def/Rchg(23), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(43)
Level 24: Dodge -- GftotA-Def(A), GftotA-Run+(27)
Level 26: Soul Drain -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Acc/Rchg(31), Armgdn-Dmg/EndRdx(34), Armgdn-Dam%(43)
Level 28: Agile -- GftotA-Def(A), GftotA-Run+(29)
Level 30: Lucky -- GftotA-Def(A), GftotA-Run+(31), LkGmblr-Def(46)
Level 32: Midnight Grasp -- GravAnch-Immob(A), GravAnch-Immob/Rchg(33), GravAnch-Acc/Immob/Rchg(33), GravAnch-Acc/Rchg(33), GravAnch-Immob/EndRdx(36), GravAnch-Hold%(40)
Level 35: Quickness -- Run-I(A), Run-I(36), Run-I(48)
Level 38: Boxing -- Acc-I(A)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(42), S'fstPrt-ResKB(45)
Level 44: Weave -- GftotA-Def(A), GftotA-Run+(45)
Level 47: Gloom -- Apoc-Acc/Dmg/Rchg(A), Apoc-Acc/Rchg(48), Apoc-Dmg/Rchg(48)
Level 49: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(50), DarkWD-ToHitDeb/Rchg(50), DarkWD-Slow%(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13.5% DamageBuff(Smashing)[*]13.5% DamageBuff(Lethal)[*]13.5% DamageBuff(Fire)[*]13.5% DamageBuff(Cold)[*]13.5% DamageBuff(Energy)[*]13.5% DamageBuff(Negative)[*]13.5% DamageBuff(Toxic)[*]13.5% DamageBuff(Psionic)[*]6.75% Defense(Smashing)[*]6.75% Defense(Lethal)[*]6.13% Defense(Fire)[*]6.13% Defense(Cold)[*]9.88% Defense(Energy)[*]9.88% Defense(Negative)[*]3% Defense(Psionic)[*]10.5% Defense(Melee)[*]16.8% Defense(Ranged)[*]9.25% Defense(AoE)[*]39% Enhancement(Accuracy)[*]40% Enhancement(RechargeTime)[*]5% FlySpeed[*]191.2 HP (12.8%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 12.1%[*]26.5% (0.44 End/sec) Recovery[*]16% (1 HP/sec) Regeneration[*]11.3% Resistance(Fire)[*]11.3% Resistance(Cold)[*]10% Resistance(Toxic)[*]35% RunSpeed[/list]


 

Posted

First off, how many billions are you willing to spend? Massively purpled out builds almost come off as joke builds to me because most players will never have their character to that state. It's honestly hard to take these builds seriously.

Also, word of advice, just throwing sets into powers because they happen to fit is a terrible way to plan builds. Your slotting of Gravitational Anchor on Midnight's Grasp is particularly bad - your heaviest hitting damaging attack gets no damage enhancement! And the performance shifter +end in dark consumption does almost nothing except provide you with AoE def set bonus.

If you want guidance, then post something more realistic. Anybody can throw together a dream build with lots of purples. Further, a build that is far cheaper and has soft capped defenses (yours isn't) would be much more effective at a fraction of the cost.


 

Posted

[ QUOTE ]
First off, how many billions are you willing to spend? Massively purpled out builds almost come off as joke builds to me because most players will never have their character to that state. It's honestly hard to take these builds seriously.

Also, word of advice, just throwing sets into powers because they happen to fit is a terrible way to plan builds. Your slotting of Gravitational Anchor on Midnight's Grasp is particularly bad - your heaviest hitting damaging attack gets no damage enhancement! And the performance shifter +end in dark consumption does almost nothing except provide you with AoE def set bonus.

If you want guidance, then post something more realistic. Anybody can throw together a dream build with lots of purples. Further, a build that is far cheaper and has soft capped defenses (yours isn't) would be much more effective at a fraction of the cost.

[/ QUOTE ]

This.