Hows Energy Melee nowadays?


Atheism

 

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Only thing that keeps me from playing EM: Stuns. I despise powers that stun. I hate having to follow guys around.

That, and I hate the colour pink. Can't explain why, but I actually hate the colour pink.

That said, I still have plans to play an /EM tanker at some point.

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I16 will allow us to remove that pink color. Though I'm not sure what color would look better there, heh (good thing I have awhile to decide). Anyway, you shouldn't have to run after stunned targets very much. It's not like earlier days where they could stagger off at sprint speeds (and jump up a building). They can move some now, but very slowly. I rarely have to move after a stunned target, and if I do, it's a matter of tapping the forward key. Tanks have to move quite a bit anyway, so it's not a big deal.

Really, the reliable stuns are a nice plus for EM. It's quite nice for my Ice Tank, so he doesn't have to have his defenses constantly challenged.

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Mobs can still stun-stagger at sprint like speeds. If they were running when they got stunned (either away from you or toward you) they will keep stagger away at the same speed.

This happens most when fighting large packs and stunning mobs who are repositioning themselves around you.