A few general pvp and mind dom questions


ConFlict

 

Posted

1. How long after being Knockbacked can you be knockbacked again?

2. How long after being mezzed can you be mezzed again?

2a. If I use the chain Dominate, Levitate, then Mesmerize, will the mezmerize mez the target or is it too soon after Dominate? What if I do Dominate, Levitate, Charged Bolts, THEN Mesmerize?

3. How much does HP and Damage and Recharge get effected by DR? I have a build with about 40 damage boost on a Dom, what do you think it would be DR'd down to?

4. How does telekinesis fare in pvp nowadays? What exactly will it do as a toggle hold?

5. If I use mesmerize in my attack chain, wouldn't that sometimes make Dominates hold not work sometimes? Should I just switch Mesmerize for Lightning Bolt?


 

Posted

10 sec, 15 sec. Damage is not effected by DR. people can still easily reach HP cap for their AT. High +recharge over 100% for example, has noticeable DR disadvantages. Any attack that follow right after dominate and levitate and will no longer mezz or KU therefor choose the best attack chain for your situation; ie, if target is low on health choose burst damage chain and dps chain for tanks etc. make sure you put out dominate and levitate every 10-15 sec. TK's hold will go off then on and continue on that way till u are detoggled. It is most useful against rads and melee ATs that have no mezz attacks nor repel protection.


 

Posted

Thanks neeto! That helped ALOT.


 

Posted

[ QUOTE ]
10 sec, 15 sec. Damage is not effected by DR. people can still easily reach HP cap for their AT. High +recharge over 100% for example, has noticeable DR disadvantages. Any attack that follow right after dominate and levitate and will no longer mezz or KU therefor choose the best attack chain for your situation; ie, if target is low on health choose burst damage chain and dps chain for tanks etc. make sure you put out dominate and levitate every 10-15 sec. TK's hold will go off then on and continue on that way till u are detoggled. It is most useful against rads and melee ATs that have no mezz attacks nor repel protection.

[/ QUOTE ]


This is pretty spot on except that damage does get dred. Its alot softer at lower lvls of +dam than most things but grab a tray of reds hit a pvp enabled area and check out where it really starts to get hit.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

hmmm i did not know that thx con, ill test this out.