Returning after 2 years


Ad Astra

 

Posted

Hello all. I'm returning to the game after a 2+ year absence, and it looks as though a ton has changed in base building, an area of the game that was by far my favorite. The biggest changes I see off the top of my head is the huge change in room pricing, and rent costs. I logged in to see over 4 million prestige to spend, which made my jaw drop a little. I was hoping you guys can fill me in on some of the broad strokes of other things that've changed over the last 2+ years.

I've tried doing some homework and looking stuff up but have been getting garbled results with the search engine here, plus some of the FAQs appear to be out of date...so I hope this question will be forgiven by the type of folks who typically love to shout "read the FAQ's!" or "use the search option!" on message boards and then feel smug and morally superior. I play on the Villains side, and it appears there are 1-2 new beacon locations there for base teleporting. It looks like they finally put in Items of Power for bases? If so does owning them necessitate base raiding? (There's only 2 players with a bunch of characters in my SG) What else dramatic has happened over the last 2 years that you folks take as a given now that I might be dumbfounded to find out about? Thanks in advance for your time, and apologies if I'm like the 10th person this month to ask these questions, lol.


 

Posted

There are no Items of Power and raiding is currently disabled.

All the pathing rules are gone.

Items no longer are restricted by their hit boxes - you can put items inside of other items.

Stacking is a breeze using floor lamps, floor safes, and the white tile flooring in the details menu.

Costs and rent have been slashed drastically.


"...freedom isn't a commodity to compromise." -- Captain America, New Avengers #21

Guide to Base Teleporters

 

Posted

<QR>

There is a new beacon for Pocket D. As always, you get the beacon while exploring in SG mode. On the second floor of the Rikti Monkey Fught Cages area in Pocket D is the only exploration badge you need, easy to pick up. (Note that the beacon appears to be broken - that is just how it looks, it still works.)

Raid pathing being turned off has resulted in some of the amazing construction we are seeing right now. Check out the stickied threads that are labelled "Issue 13 Whatever" - thast's when the major changes happened. Lots of good info & inspirations there.


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Originally Posted by SpyralPegacyon

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Posted

Welcome back to the game.

If you've been gone for 2 years, any Base Salvage you have now is no longer used for crafting Base items. It's all been changed to Invention Salvage.

Base Salvage and Components can be sold at the markets, or they can be converted into Brainstorms at your invention table and then the Brainstorms can be converted into random Invention Salvage.


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Posted

Well they have covered it all.

Welcome Back.


 

Posted

[ QUOTE ]
Welcome back to the game.

If you've been gone for 2 years, any Base Salvage you have now is no longer used for crafting Base items. It's all been changed to Invention Salvage.

Base Salvage and Components can be sold at the markets, or they can be converted into Brainstorms at your invention table and then the Brainstorms can be converted into random Invention Salvage.

[/ QUOTE ]

Wait, so what is the base salvage in my inventory for then? Just brainstorming?


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Posted

base salvage --> brainstorms --> invention salvage

When at the crafting table, pay very close attention to the different recipes you can use for conversions.


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Posted

<QR>

I highly suggest that anyone gone from the game since before the changes in Issue 13 should read PlasmaStream's Guide to Issue 13 which is stickied to the top of this forum.


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."