Set Suggestion: Optic Blast/Optic Manipulation
How many people don't like this power, obviously the ones that only have a narrow focus on other powers in the game. Like really, a custom set can be made. You could make a mud slinging blaster power, no problem at all. A lot of responses are I don't like it because.........but really, the because is simply that they don't like it, but are explaining it a different way.
I like it, nothing wrong with optic blasts. Just because 3 or 4 have it in comics, doesn't mean that it shouldn't be included...........hmmm, shield is a power.
[ QUOTE ]
How many people don't like this power, obviously the ones that only have a narrow focus on other powers in the game. Like really, a custom set can be made. You could make a mud slinging blaster power, no problem at all. A lot of responses are I don't like it because.........but really, the because is simply that they don't like it, but are explaining it a different way.
I like it, nothing wrong with optic blasts. Just because 3 or 4 have it in comics, doesn't mean that it shouldn't be included...........hmmm, shield is a power.
[/ QUOTE ]
You can feel free to discard people's reasons, but the fact remains that this game's capital aim is to include as many possible concepts as possible. Shoehorning a set so specifically into Cyclops Blast/Cyclops Manipulation is going to veto any good or bad changes that come attached to it.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
[ QUOTE ]
The main reason I dislike this suggestion is because of the trademark issues surrounding it. And I see it being a problem for 2 reasons.
1. The set is narrowly focused. The idea of shooting energy blasts at someone is not narrowly focused, so it's okay. The idea of specifically shooting energy blasts out of your eyes at someone is very narrowly focused, so it's less likely to be okay.
2. The set is character defining. Similarly, we already have several eye-blast powers (PB and WS have them, laser-beam eyes in the body mastery pool, and rad's x-ray beam). However, none of these powers are character defining. They're 1 power out of many, and not the focus of the entire set.
Those two things highlight my argument why claws/regen is okay and this isn't. The claws/regen combo is character defining (matching up to wolverine's powers), but neither set is narrowly focused. The idea of being able to heal quickly and the ability to attack someone with claws are both pretty broad. Even the combination can lead a lot of different directions. You could be a wolverine clone to a werewolf.
Optic blast and optic manipulation, however, are both character defining AND narrowly focused. If you make a character with optic blast/optic manipulation, you can't really avoid being a cyclops clone, even with a different costume.
Whether it's technically legal or not by trademark law isn't really the issue. These powersets would be practically BEGGING for another lawsuit, and that's a hassle that Paragon Studios and NCSoft don't need.
Despite that, it is a cool looking set, and I can tell you put a lot of thought into it, so kudos on that part.
[/ QUOTE ]
This was the point I was trying to make, but firespray worded it better.
I'm about 50/50 on the powers themselves.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Definitely. I've wanted pulse rifle expanded into a full set for a long time. The primary would be great for it, although some of the secondary powers might need a little reworking.