Quickest Damage


Celestial_Lord

 

Posted

After almost two years of playing my main toon off and on, she just received the one million points of damage badge.

... What's the quickest way to get nine million more points of damage? :P


@Celestial Lord and @Celestial Lord Too

 

Posted

get in an ouroboros mission with a cot guide and go into rest while he beats on you. go afk.


 

Posted

Going into any mission, resting, and getting dealt damage just under your regeration rate in "Rest" is ideal.


 

Posted

Please note how ever with the rest trick they told you. . .

If you are a WP, or a Shield, or anything of that nature that has a +HP bonus, or if you are slotted with IO sets for HP bonuses. . .

You MUST GO OVER THE BUILT UP BONUS YOU HAVE BEFORE IT COUNTS . . .

in otherwords, if you have a base of 1800 hit points, but from other accolades, sets, and powers you are up to 2600 you have to take 801 dmg before it counts!

And then it doesn't count as 801dmg, it counts as 1, because you went 1 point over the bonuses.

The dmg taken badges work STRICTLY off of the base HP value (so if you have a stone, or a invuln, I'd advise against using the auto heal, you may think you are getting more DMG, but you are probably getting less. However, it is fine on a Regen, or a WP stalker)


 

Posted

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And then it doesn't count as 801dmg, it counts as 1, because you went 1 point over the bonuses.

The dmg taken badges work STRICTLY off of the base HP value (so if you have a stone, or a invuln, I'd advise against using the auto heal, you may think you are getting more DMG, but you are probably getting less. However, it is fine on a Regen, or a WP stalker)

[/ QUOTE ]

From my own experience, I tend to believe that the credit toward this badge is an ALL or NOTHING kind of thing. If the resulting hp falls below the base hp value, you'd get full credit for that attack. Using your example, you will still have to exceed 801 points of damage, but you would still get credit for the full 801, not just 1 point (if the 801 was inflicted in 1 shot).

I tested this back when most of us were using the Rikti Captor 1-shot trick to farm this line of badges. I found that putting Dull Pain on auto to increase my HP actually netted me significantly more credit per hour.

Note, this would only be useful for large blows of damage. Using DoT like a lava pit wouldn't benefit from +hp bonuses.


 

Posted

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And then it doesn't count as 801dmg, it counts as 1, because you went 1 point over the bonuses.

The dmg taken badges work STRICTLY off of the base HP value (so if you have a stone, or a invuln, I'd advise against using the auto heal, you may think you are getting more DMG, but you are probably getting less. However, it is fine on a Regen, or a WP stalker)

[/ QUOTE ]

From my own experience, I tend to believe that the credit toward this badge is an ALL or NOTHING kind of thing. If the resulting hp falls below the base hp value, you'd get full credit for that attack. Using your example, you will still have to exceed 801 points of damage, but you would still get credit for the full 801, not just 1 point (if the 801 was inflicted in 1 shot).

I tested this back when most of us were using the Rikti Captor to farm this line of badges. I found that putting Dull Pain on auto to increase my HP actually netted me significantly more credit per hour.

Note, this would only be useful for large blows of damage. Using DoT like a lava pit wouldn't benefit from +hp bonuses.

[/ QUOTE ]

Maybe not with dull pain and earths embrace, I will admit I HAVE NOT verified that. . .but I can prove it on my WP brute. . . I have logs saying it has taken around 100mil points of dmg on hero stats, but um . . . I still don't have the 10 mil badge *sigh* (that is needed for an accolade >&lt

Edit: I reread more carefully what you said, I suppose that could be the case, but I know the first 799 HP wouldn't count for a fact :/ though, you could be right, but either way I still wanted to put that out there =]


 

Posted

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And then it doesn't count as 801dmg, it counts as 1, because you went 1 point over the bonuses.

The dmg taken badges work STRICTLY off of the base HP value (so if you have a stone, or a invuln, I'd advise against using the auto heal, you may think you are getting more DMG, but you are probably getting less. However, it is fine on a Regen, or a WP stalker)

[/ QUOTE ]

From my own experience, I tend to believe that the credit toward this badge is an ALL or NOTHING kind of thing. If the resulting hp falls below the base hp value, you'd get full credit for that attack. Using your example, you will still have to exceed 801 points of damage, but you would still get credit for the full 801, not just 1 point (if the 801 was inflicted in 1 shot).

I tested this back when most of us were using the Rikti Captor to farm this line of badges. I found that putting Dull Pain on auto to increase my HP actually netted me significantly more credit per hour.

Note, this would only be useful for large blows of damage. Using DoT like a lava pit wouldn't benefit from +hp bonuses.

[/ QUOTE ]

Maybe not with dull pain and earths embrace, I will admit I HAVE NOT verified that. . .but I can prove it on my WP brute. . . I have logs saying it has taken around 100mil points of dmg on hero stats, but um . . . I still don't have the 10 mil badge *sigh* (that is needed for an accolade >&lt

Edit: I reread more carefully what you said, I suppose that could be the case, but I know the first 799 HP wouldn't count for a fact :/ though, you could be right, but either way I still wanted to put that out there =]

[/ QUOTE ] I agree, Herostats simply shows you the full amount of damage the chat has displayed. Even with the Rikti Captor, I was getting getting credit for significantly less than what HS displayed. But I attribute that to the 1-shot rule limiting the damage the character had actually taken... and any damage I might have taken that was low value within that +hp threshold.

Using your example:
as for the first 799 damage..
Getting hit for 450 wont count at all. (resulting hp is 350 above your base hp)
Getting hit for an additional 300 wont count at all. (resulting hp is 50 above your base hp)
Getting hit for an additional 200 should count for full value (resulting hp is finally below your base hp)
This is of course not taking into account any regeneration.

In that case, you still earned 50 points from that bonus. Granted, it's not as good as 800 would be, but you do get some credit for any of the +hp bonuses depending on the status of your actual hp value before and after the damage is inflicted.


 

Posted

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This is of course not taking into account any regeneration.

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Which in rest you will have capped


 

Posted

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This is of course not taking into account any regeneration.

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Which in rest you will have capped

[/ QUOTE ] No kidding.. I was simply pointing out the value of the hp and how much credit you should get for each strike of damage. Factoring in regeneration would skew the number depending on the regeneration rate and how much time had passed between each of those attacks in the example.

I was explaining my interpretation of my findings regarding the mechanics of the badge credit.. not the method of badge farming. You still get credit for the badge, even if you are not farming.


 

Posted

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This is of course not taking into account any regeneration.

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Which in rest you will have capped

[/ QUOTE ] No kidding.. I was simply pointing out the value of the hp and how much credit you should get for each strike of damage. Factoring in regeneration would skew the number depending on the regeneration rate and how much time had passed between each of those attacks in the example.

I was explaining my interpretation of my findings regarding the mechanics of the badge credit.. not the method of badge farming. You still get credit for the badge, even if you are not farming.

[/ QUOTE ]

yeah I know, I was just stating =]

As for the farming methods, yeah guids are great for squishies, but behomeths work better for high HP characters (Scrappers, Tanks, Brutes)


 

Posted

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This is of course not taking into account any regeneration.

[/ QUOTE ]

Which in rest you will have capped

[/ QUOTE ] No kidding.. I was simply pointing out the value of the hp and how much credit you should get for each strike of damage. Factoring in regeneration would skew the number depending on the regeneration rate and how much time had passed between each of those attacks in the example.

I was explaining my interpretation of my findings regarding the mechanics of the badge credit.. not the method of badge farming. You still get credit for the badge, even if you are not farming.

[/ QUOTE ]

yeah I know, I was just stating =]

As for the farming methods, yeah guids are great for squishies, but behomeths work better for high HP characters (Scrappers, Tanks, Brutes)

[/ QUOTE ]

Well, to finally speak on the actual method.. (since the nerf of the Rikti Captor), If been using 2 CoT Ice Thorn Casters. I don't know how that compares to the beasts, but when their attacks strike at the same time, it puts me down to 25hp, and I barely have enough time to regen before the next hit. This is on a regen scrapper with capped regen in rest.

The only drawback of the Ice Thorn Casters is that they actually do use a second power from time to time. The good part about that is it's only a shield they use on themselves, and only hinders your damage progress while they activate it (instead of an attack), and doesn't pose a threat to your character.


 

Posted

Hot-tubbing hasn't been mentioned?

Tyrant's lava pools. Grab some friends* and plop yourselves down in Tyrant's lava pits**. It's been a while since I've done any large-scale hot-tubbing, but with the right numbers*** a Scrapper or Tanker - don't use anything with a passive +HP power though - can rest in the lava to significantly increase the damage they take, and add a targeted heal to the mix and just about anyone could rest in the lava.

And then you're working on everyone's damage badges, and the Defender's/Controller's healing badges. Only downfall is that it requires a fair amount of people to get a good hot-tub party going.

However, you can set it up for just two people, but the Defender/Controller would get no credit on their damage badge. Just have the toon you want taking damage in the lava and leave a Defender/Controller out of the pool with a single-target heal on auto**** with the other toon targeted*****. I've used the method for two toons recently and discovered that using a level 50 map, I could plop my Regen Scrapper in the pool at level 40 while my Emp Defender of the same level healed her and there was no death, so you can start on it before level 50, but if you're going to make a party out of it, try to keep it to level 50 just in case.

* At least 3 Defenders/Controllers of the Empathy or Radiation variety (or probably thermal too, they have an AoE heal, right?) who have their AoE Heal power well-slotted.
**Probably obvious by this point, but this is generally a level 50 activity, except where noted later.
***I think it's 5 AoE Heals going, but I could be wrong. Trial and error will tell you the right numbers.
****You could also substitute a Peacebringer who has taken and slotted Glowing Touch
*****And if you're not controlling that other toon, make sure they know to keep you targeted and not click on their friends list or anything or you'll probably come back and find yourself dead.

Sorry for all the end-notes, I had it in parentheses within the writing and it made it too choppy to read in some places >.<


@Johnstone & @Johnstone 2
ediblePoly.com
All my characters

 

Posted

[ QUOTE ]
Hot-tubbing hasn't been mentioned?

Tyrant's lava pools. Grab some friends* and plop yourselves down in Tyrant's lava pits**. It's been a while since I've done any large-scale hot-tubbing, but with the right numbers*** a Scrapper or Tanker - don't use anything with a passive +HP power though - can rest in the lava to significantly increase the damage they take, and add a targeted heal to the mix and just about anyone could rest in the lava.

And then you're working on everyone's damage badges, and the Defender's/Controller's healing badges. Only downfall is that it requires a fair amount of people to get a good hot-tub party going.

However, you can set it up for just two people, but the Defender/Controller would get no credit on their damage badge. Just have the toon you want taking damage in the lava and leave a Defender/Controller out of the pool with a single-target heal on auto**** with the other toon targeted*****. I've used the method for two toons recently and discovered that using a level 50 map, I could plop my Regen Scrapper in the pool at level 40 while my Emp Defender of the same level healed her and there was no death, so you can start on it before level 50, but if you're going to make a party out of it, try to keep it to level 50 just in case.

* At least 3 Defenders/Controllers of the Empathy or Radiation variety (or probably thermal too, they have an AoE heal, right?) who have their AoE Heal power well-slotted.
**Probably obvious by this point, but this is generally a level 50 activity, except where noted later.
***I think it's 5 AoE Heals going, but I could be wrong. Trial and error will tell you the right numbers.
****You could also substitute a Peacebringer who has taken and slotted Glowing Touch
*****And if you're not controlling that other toon, make sure they know to keep you targeted and not click on their friends list or anything or you'll probably come back and find yourself dead.

Sorry for all the end-notes, I had it in parentheses within the writing and it made it too choppy to read in some places >.<

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That hasn't been mentioned for 1 reason. It no longer counts :P

Dmg from lava, pain crystals. . ect. . .none of it counts that was changed like 2 issues ago, or so I thought


 

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That hasn't been mentioned for 1 reason. It no longer counts :P

Dmg from lava, pain crystals. . ect. . .none of it counts that was changed like 2 issues ago, or so I thought

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It counted for me when I did it last month. And I had just grabbed the mission last month too, I had had the arc open with the mish available for a while but I don't see how that could alter anything. Worked for me yesterday too, actually.


@Johnstone & @Johnstone 2
ediblePoly.com
All my characters