Spines/Regen Help!!!!!!!!!!


Funetik_Spelur

 

Posted

I'm new to making scrappers and was wondering what's a good build for this Power set for PVP? I'm switching from defending and controlling...and could use a little bit of help. ANy advice is appreciated and/or builds.


 

Posted

This is what I would do:

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Presence
Power Pool: Speed
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Lunge -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg(5), C'ngImp-Dmg/Rchg(5), F'dSmite-Acc/EndRdx/Rchg(46)
Level 1: Fast Healing -- Heal-I(A), Heal-I(7), Heal-I(7)
Level 2: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-EndRdx/Rchg(11)
Level 4: Quick Recovery -- EndMod-I(A), EndMod-I(13), EndMod-I(13)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 8: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(17), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(19), Decim-Acc/Dmg/Rchg(19), Ruin-Acc/EndRdx/Rchg(46)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-EndRdx/Rchg(23)
Level 12: Combat Jumping -- Empty(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Heal/EndRdx/Rchg(25)
Level 18: Hurdle -- Jump-I(A)
Level 20: Health -- Heal-I(A), Heal-I(27), Heal-I(27)
Level 22: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 24: Quills -- Erad-Dmg(A), Erad-Acc/Rchg(31), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31), Sciroc-Dmg/EndRdx(33), Sciroc-Acc/Dmg/EndRdx(33)
Level 26: Ripper -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(34), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(36)
Level 28: Instant Healing -- Numna-Heal(A), Numna-EndRdx/Rchg(36), Numna-Heal/Rchg(36), Numna-Heal/EndRdx/Rchg(37), RechRdx-I(37)
Level 30: Challenge -- Zinger-Dam%(A)
Level 32: Throw Spines -- TmpRdns-Acc/Dmg/Slow(A), TmpRdns-Dmg/Slow(40), TmpRdns-Acc/Slow(40), Det'tn-Acc/Dmg(40), Det'tn-Dmg/Rchg(42), RechRdx-I(42)
Level 35: Intimidate -- Abys-Dam%(A), Abys-Acc/Fear/Rchg(37), Abys-Fear/Rng(39), Abys-Acc/Rchg(39), Abys-Acc/EndRdx(39)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(43)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43)
Level 44: Web Grenade -- TotHntr-Immob/Acc(A), TotHntr-Acc/Immob/Rchg(45), TotHntr-Acc/EndRdx(45), TotHntr-Acc/Rchg(45), P'ngTtl--Rchg%(46)
Level 47: Targeting Drone -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit/Rchg(48), AdjTgt-EndRdx/Rchg(50)
Level 49: Caltrops -- ImpSwft-Dam%(A), Posi-Dam%(50), P'ngTtl--Rchg%(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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[u]Set Bonus Totals:[u]<ul type="square">[*]5% DamageBuff(Smashing)[*]5% DamageBuff(Lethal)[*]5% DamageBuff(Fire)[*]5% DamageBuff(Cold)[*]5% DamageBuff(Energy)[*]5% DamageBuff(Negative)[*]5% DamageBuff(Toxic)[*]5% DamageBuff(Psionic)[*]1.88% Defense(Smashing)[*]1.88% Defense(Lethal)[*]3.13% Defense(Energy)[*]3.13% Defense(Negative)[*]3.75% Defense(Melee)[*]1.56% Defense(Ranged)[*]4.05% Max End[*]2.75% Enhancement(Terrorized)[*]1.5% Enhancement(RunSpeed)[*]5% Enhancement(Immobilize)[*]1.5% Enhancement(JumpHeight)[*]1.5% Enhancement(JumpSpeed)[*]1.5% Enhancement(FlySpeed)[*]14% Enhancement(Heal)[*]43% Enhancement(Accuracy)[*]37.5% Enhancement(RechargeTime)[*]160.6 HP (12%) HitPoints[*]MezResist(Immobilize) 4.95%[*]MezResist(Sleep) 1.65%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 4.4%[*]1.5% (0.03 End/sec) Recovery[*]34% (1.9 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[/list]


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I haven't done much pvp since the most recent changes, but I do have a 50 spines/regen, and I did pvp quite a lot with it once upon a time. Fear is (or was) invaluable. Use it in conjunction with Web Grenade and Caltrops. This is a fairly inexpensive build, but if you have more influence to spend I would suggest the two +regen uniques (one in fast healing, one in health.)


 

Posted

I would not slot lunge at all. I never ever use lunge. It does less damage than ripper and it doesn't give you the benefit of range. Another thing I would do is get the power thrust attack from body mastery power pool. It does knockdown and will give you a good amount of mitigation. You aren't really losing anything by not taking caltrops, as all of your attacks will have a slow component and impale has immob.