AE killed the fun for me *DELETED*


Hydrophidian

 

Posted

Post deleted by TheTenth


Freedom :
Fission Lass 50 Illusion/radiation controller
Gaea's Wrath 50 Earth/Empathy controller
Khalan the confessor 26 psy/mental blaster
Dusk Tempest 50 Dark / electricity defender
Aish the geomancer 36 Plant/thermal controller

 

Posted

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I tried to do other things : being about 40 I wanted to do Numina and the 34-43 respec. I didn't find any team in 4 days that wanted to do a Task Force. Now I think the game is broken as you have lots of difficulties finding a group just wanting to play for fun.

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So, why is it that I can find teams to run multiple TF's on any given day on a low population server like Protector? Joining or forming teams is not difficult on any server, if you simply put forth a bit of effort.

*Join your server's global channels
*Find an active SG
*Use the forum section here for your server
*Make friends in-game
*Set your search flag to Looking For Team

Do some or all of the above, and you won't have any trouble getting teams.

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Another sad thing is that with the AE currency you can buy some Hamidon Goo or Mu vestment for 540 and sell them for 750000 influence easily, which totally unbalances the influence system.

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So, making rare items more available to players is a bad thing? I don't see it that way for some reason.

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No need to do the respec mish as I can buy the recipe once each day of play ...

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Really? You are going to make roughly 80 million influence per day by running AE missions and using tickets to buy rare salvage? Let's say you are getting 1 mil per rare salvage. That comes out to 80 salvage X 540 tickets each, which comes out to 43200 tickets. While certainly possible, you're going to have to sink some serious time into that.

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I hope they nerf the AE XP and stop selling those rare salvage.

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There have been enough nerfs already.. There is no need for more.


 

Posted

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Now I think the game is broken as you have lots of difficulties finding a group just wanting to play for fun.

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No, actually, I don't have any difficulty at all.

Look. The truth is, a lot of people have returned to playing the regular content. The incoming market supply of items that can only be obtained from drops shows this to be undeniably true.

The existing supply of those items dried up when MA was first introduced. Consequently, their prices skyrocketed.

But now supply is going back up and prices are coming back down. People playing regular content is the only way this could happen.

So, if you're having trouble finding teams, my advice to you would be:

* Join server-focused global channels.
* Post requests for particular TFs/Trials on the server's forum.
* Join an SG.
* Put together your own teams.

And please recognize that every time a new shiny is introduced, everyone is going to want to go and play with it.

Yes, getting a Numina TF going right on the heels of I14's release would've been difficult. But that wasn't MA's fault. You would've had the same problem right after I10, when everyone was flocking to the new and improved RWZ.

When there's new stuff to experience, the old stuff gets put aside for a while. It's happened before, and it'll happen again.

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Another sad thing is that with the AE currency you can buy some Hamidon Goo or Mu vestment for 540 and sell them for 750000 influence easily, which totally unbalances the influence system.

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Not really, no.


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