Tough For Brutes: What The...


ArchLight

 

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I mean if I had a dollar for everytime I wooshed like 5 times in a row with my combat window saying 95% chance to hit you rolled a 97.6% or whatever.. well I'd buy you all a free couple months of game time

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That doesn't happen. If you miss one attack that has a 95% chance to hit, and your next attack has a similar chance, the Streak Breaker will force it to hit. At most, with a 95% chance to hit, you will miss every other attack, but that would mean you are the unluckiest gamer in the world.

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ooo someone who know about streakbreaker, been wondering what it was since first saw it in combat tab. But it's name implied to me it works how you seem to be implying it works... I have missed (perhaps not 5) but can say 4 times in row many times.. my entire attack chain and the combat window claimed all but 1 attack were 95% chance to hit.

The time I first saw the line Autohit forced by streakbreaker (or whatever) it confused me. for it applied to an attack that rolled high enough to hit and was preceded by 3 attacks that also hit. Is it/ was it bugged? or am perhaps I bugged? lol


 

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Really I want to see something that's up there for damage resistance and can run missions on challenge 4 or 5 with no problems.

But my stoner really can't.. And that makes me sad. It actually makes me want to re-roll my character as a tanker. :-/



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All my brutes set to 5 somewhere between 7 and 14 (depending on the set.) The only one that uber sucks for high diff soloing is stone IMO lol.. Too dang slow.

I've always thought "Bruting" and "tanking" are two different things.. and if brutings is kill em all before they kill you or your team. Rock falls real short.

Always thought it odd they dropped the ice brute as the -rech in cold slowed enemy attacks and interfered with fury, yet a rock has his own -rech that interferes with fury and that was "OK"


 

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Try playing your brute like a brute.

Even if I'm not a tank and I can't soak that much damage, I'm still first in for the Fury and the resulting SMASH. I can take an alpha, but I can't flat-out tank. If you did build your brute to the point where you can truely tank, I shudder to think what you sacrificed, and weep for what you are missing out on.


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Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."

 

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Try playing your brute like a brute.

Even if I'm not a tank and I can't soak that much damage, I'm still first in for the Fury and the resulting SMASH. I can take an alpha, but I can't flat-out tank. If you did build your brute to the point where you can truely tank, I shudder to think what you sacrificed, and weep for what you are missing out on.

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Just personal opinion, but I just don't like /rock for brutes.
I did build him pure granite as can see the uber tanking brute as only value a /rock has.
This idea comes from the fact I played him non granite till 47.
Prior to playing him my brutes have been:
Eternal Predator DM/Elec lvl 50
EternalKnight DM/D lvl 46
Savage Warrior Axe/WP lvl 37
GhostWarrior NRG/NRG lvl 43
Apocalypse Storm Elec/SH lvl 50
Apocalypse Fire Fire/Fire lvl 48
Cpt Vengeance SS/SH lvl 44

many more, but these are my favorite to play. I like good def/res and mass damage.

don't get me wrong, without granite rock is comparible to other sets without their tier 9 . With possible exception of the huge end drain for it's toggles (pots in particular). However in the 40-50 lvl content that I enjoy, set to max and overspawned for solo if possible..the tier 9 power is amust for survival. I can deal with other sets crash, heck most are built they don't notice the crashes. But when /rock bang damage drops -30%, recharge drops -65%.

And I'm sorry I'm not buying the fury makes him do more damage.. /rock gets NO more or less fury then my other brutes. So I'm really not that impressed that fury makes my granite ALMOST do as much damage as my other brutes with no fury.


 

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you dont have to be a granite brute to tank.

if you are tanking as a brute, then it's pretty obvious you arent alone. odds are, there is at least one thermal or sonic on your team, or a bubbler.

brutes scale insanely well when outside buffs are added. take a willpower brute and put sonic or thermal shields on it - voila, you now have the same smash/lethal resists of a willpower tanker. add in a second set of shields and yo uare capped to smash/lethal. what did you give up to make this possible offensively? absolutely nothing.


 

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you dont have to be a granite brute to tank.


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I lost you, did I ever say this?

Just to be clear..tanking is the act of getting and holding the aggro to keep attacks off your party is my understanding. pls anyone feel free to correct me on this. Still just because my stalker can tank, it doesn't mean he's good. My words were "I built a pure granite for the uber tank, brute. If you don't think /rock can survive a higher lvl of damage and greater number of spawns, then I can onlty assume your experience with brutes is limited. Iff you checked my PARTIAL list up there I'm sure you will find I have played most sets and combos of those sets to compare.

And pls no "if you build this way or use these sets".. all have access to same IO sets or others.


 

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you dont have to be a granite brute to tank.


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I lost you, did I ever say this?

Just to be clear..tanking is the act of getting and holding the aggro to keep attacks off your party is my understanding. pls anyone feel free to correct me on this. Still just because my stalker can tank, it doesn't mean he's good. My words were "I built a pure granite for the uber tank, brute. If you don't think /rock can survive a higher lvl of damage and greater number of spawns, then I can onlty assume your experience with brutes is limited. Iff you checked my PARTIAL list up there I'm sure you will find I have played most sets and combos of those sets to compare.

And pls no "if you build this way or use these sets".. all have access to same IO sets or others.

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wasnt disagreeing with you, just pointing out that not only granite can tank well. actually if you are fortunate enough to be /wp with tough and have both a sonic and thermal, or two sonic or two thermal, you now have the same resists as a granite brute without the penalties and far far more regen


 

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you dont have to be a granite brute to tank.


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I lost you, did I ever say this?

Just to be clear..tanking is the act of getting and holding the aggro to keep attacks off your party is my understanding. pls anyone feel free to correct me on this. Still just because my stalker can tank, it doesn't mean he's good. My words were "I built a pure granite for the uber tank, brute. If you don't think /rock can survive a higher lvl of damage and greater number of spawns, then I can onlty assume your experience with brutes is limited. Iff you checked my PARTIAL list up there I'm sure you will find I have played most sets and combos of those sets to compare.

And pls no "if you build this way or use these sets".. all have access to same IO sets or others.

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wasnt disagreeing with you, just pointing out that not only granite can tank well. actually if you are fortunate enough to be /wp with tough and have both a sonic and thermal, or two sonic or two thermal, you now have the same resists as a granite brute without the penalties and far far more regen

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oh lol

That's what confused me, since everything else you said supported what I had said


 

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Jadkni wins round 1.

Let Round 2 begin...

GO!


 

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Jadkni wins round 1.

Let Round 2 begin...

GO!

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hardly


 

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Jadkni wins round 1.

Let Round 2 begin...

GO!

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I don't know about all that. Admit didn't follow the whole arguement between the two of em, but I thought I heard a missunderstnding.

Jupiter says a brute can grab and hold aggro using his attacks and not use taunt, and he's right.

Jadkni thought Jupes was advocating dropping taunt and replacing with an AoE, but he wasn't.

Could be misunderstanding it tho.

Jupes is right.. EVERY attack a brute does pulls aggro and when laired it will be more then enough to keep attacks off the team no matter how much damage they do. I play both brutes with and without taunt.

Last night was on team with great tanking granite that had no taunt and the only time he would lose any aggro to another teamate was when my brute used his taunt.

So in the respect that taunt is a better means of holding aggro is also true like I THINK Jadkni is saying.
If he's saying that taunt is required for bruting then I do not agree.

edit:spelling fix


 

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exactly. tauntingin any form isnt required for a brute to just be a dps machine. we build fury far faster cycling through our attack chains than just having mobs beat on us. it helps, but it's not necessary.

even those times i'm playing a brute that's not 50 and in a group with a 50 brute (in this scenario, the taunts from the 50 brute even if i'm sk'd to 49 or 48 carry more weight and i dont pull aggro from him/her/it) i have no problems getting to and maintaining 70-80 fury with a good, solid single target attack chain. so technically we dont need taunt. taunt doesnt stop runners much anymore either, and scrappers have been scrapping for 5 years without it just fine.

no. i have a feeling the side affect of having taunt affects, higher hp and the tanker hp and resist caps on brutes was they were designed to be a villain groups meat shields when a meat shield was needed. if this is not the case, then there is no reason for brutes to have higher hp and resist caps than scrappers, because we can solo or straight dps wihout them just fine.


 

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i have a feeling the side affect of having taunt affects, higher hp and the tanker hp and resist caps on brutes was they were designed to be a villain groups meat shields when a meat shield was needed.

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Lies!!

They did it for me. When I first started playing was always upset that I couldn't build IMO a "superman-like" guy. Tanks had the survivability lvl of supes.. but to me scrappers the DPS ability.
So no, they were NOT made to be meat shields if needed... I made a Christmas wish


 

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i have a feeling the side affect of having taunt affects, higher hp and the tanker hp and resist caps on brutes was they were designed to be a villain groups meat shields when a meat shield was needed.

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Lies!!

They did it for me. When I first started playing was always upset that I couldn't build IMO a "superman-like" guy. Tanks had the survivability lvl of supes.. but to me scrappers the DPS ability.
So no, they were NOT made to be meat shields if needed... I made a Christmas wish

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heh true. although i will say that my issue 4 invuln/fire tanker was a small god. herd up an entire map AND kill it quick? crazy stuff. i solo'd the terra volta respec trial at level 33 as that tanker while the rest of the team just watched.

it's probably a good thing they didnt give consume to brutes.


 

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Not what I claimed at all. About the taunting at least. You don't need a taunt or to taunt in any way to brute.

I can't help it if someone repeatedly brings up Footstomp and Consume every time they speak about punchvoking and fails to explain how this makes all brutes tanks. Now, if he were to, say, suggest that Super Strength is good at holding aggro, I'd wholly agree.


QR

Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."

 

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i solo'd the terra volta respec trial at level 33 as that tanker while the rest of the team just watched.


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WOW, that's nice.

Wish I knew back then things I know now and may have tried fire tank. I tried few "concept" tanks none fit fire and was less then thrilled with the DPS very fast on those I did try. Sadly I gave up on ALL tanks because of it. Even before getting one to their big attacks and stuff.


 

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Not what I claimed at all. About the taunting at least. You don't need a taunt or to taunt in any way to brute.

I can't help it if someone repeatedly brings up Footstomp and Consume every time they speak about punchvoking and fails to explain how this makes all brutes tanks. Now, if he were to, say, suggest that Super Strength is good at holding aggro, I'd wholly agree.

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See, I thought it was just misunderstanding. Bet if yall weren't hampered by the problems of being understood in chat columns as apposed to say talking.. bet ya'll find you agree on most things, if not all. But that's part what makes game cool for me, that difference in play style that make one person build this way the other that.