My Warshade-all human form...should i respec


Hindenburg

 

Posted

i was hoping to get some input on my build....was thinking about respec ing out of inky aspect and picking up quasar is it worth it?...i dont use inky aspect at all only for the set bonus for the added global recharge. pls help...heres my build



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OoSmithoO: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment

Hero Profile:
Level 1: Shadow Bolt <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (3) Decimation - Damage/Endurance[*] (5) Decimation - Damage/Recharge[*] (11) Decimation - Accuracy/Endurance/Recharge[*] (25) Decimation - Accuracy/Damage/Recharge[*] (37) Recharge Reduction IO[/list]Level 1: Absorption <ul type="square">[*] (A) Impervious Skin - Status Resistance[*] (43) Aegis - Psionic/Status Resistance[*] (43) Aegis - Resistance[/list]Level 2: Ebon Eye <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (3) Decimation - Damage/Endurance[*] (5) Decimation - Damage/Recharge[*] (15) Decimation - Accuracy/Endurance/Recharge[*] (25) Decimation - Accuracy/Damage/Recharge[*] (37) Recharge Reduction IO[/list]Level 4: Gravimetric Snare <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (7) Decimation - Damage/Endurance[*] (7) Decimation - Damage/Recharge[*] (15) Decimation - Accuracy/Endurance/Recharge[*] (31) Decimation - Accuracy/Damage/Recharge[*] (34) Decimation - Chance of Build Up[/list]Level 6: Shadow Blast <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (9) Decimation - Damage/Endurance[*] (9) Decimation - Damage/Recharge[*] (11) Decimation - Accuracy/Endurance/Recharge[*] (31) Decimation - Accuracy/Damage/Recharge[*] (36) Recharge Reduction IO[/list]Level 8: Gravity Shield <ul type="square">[*] (A) Resist Damage IO[*] (46) Resist Damage IO[*] (46) Titanium Coating - Resistance/Endurance[*] (50) Endurance Reduction IO[/list]Level 10: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 12: Sunless Mire <ul type="square">[*] (A) Obliteration - Damage[*] (13) Obliteration - Accuracy/Recharge[*] (13) Obliteration - Damage/Recharge[*] (17) Obliteration - Accuracy/Damage/Recharge[*] (17) Obliteration - Accuracy/Damage/Endurance/Recharge[/list]Level 14: Shadow Cloak <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (48) Endurance Reduction IO[/list]Level 16: Health <ul type="square">[*] (A) Miracle - +Recovery[/list]Level 18: Gravity Well <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (19) Crushing Impact - Damage/Endurance[*] (19) Crushing Impact - Damage/Recharge[*] (21) Crushing Impact - Accuracy/Damage/Recharge[*] (50) Crushing Impact - Accuracy/Damage/Endurance[*] (50) Recharge Reduction IO[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Endurance Modification IO[*] (42) Endurance Modification IO[*] (48) Endurance Modification IO[/list]Level 22: Stygian Circle <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (23) Doctored Wounds - Heal/Recharge[*] (23) Doctored Wounds - Heal/Endurance/Recharge[*] (37) Doctored Wounds - Heal[*] (43) Doctored Wounds - Recharge[/list]Level 24: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (48) Jumping IO[/list]Level 26: Unchain Essence <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (27) Positron's Blast - Damage/Endurance[*] (27) Positron's Blast - Damage/Recharge[*] (29) Positron's Blast - Damage/Range[*] (29) Positron's Blast - Accuracy/Damage/Endurance[*] (31) Recharge Reduction IO[/list]Level 28: Inky Aspect <ul type="square">[*] (A) Stupefy - Accuracy/Recharge[*] (40) Stupefy - Endurance/Stun[*] (40) Stupefy - Accuracy/Endurance[*] (42) Stupefy - Accuracy/Stun/Recharge[*] (42) Stupefy - Stun/Range[/list]Level 30: Orbiting Death <ul type="square">[*] (A) Cleaving Blow - Accuracy/Damage[*] (45) Accuracy IO[*] (45) Damage Increase IO[*] (45) Damage Increase IO[*] (46) Endurance Reduction IO[/list]Level 32: Dark Extraction <ul type="square">[*] (A) Accuracy IO[*] (33) Recharge Reduction IO[*] (33) Damage Increase IO[*] (33) Damage Increase IO[*] (34) Recharge Reduction IO[*] (34) Recharge Reduction IO[/list]Level 35: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[/list]Level 38: Eclipse <ul type="square">[*] (A) Aegis - Resistance/Recharge[*] (39) Recharge Reduction IO[*] (39) Recharge Reduction IO[*] (39) Resist Damage IO[*] (40) Resist Damage IO[/list]Level 41: Super Speed <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 44: Stealth <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 47: Grant Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 49: Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Dark Sustenance
Level 1: Shadow Step <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 10: Shadow Recall <ul type="square">[*] (A) Empty[/list]------------



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Posted

I see why you wouldn't use Inky Aspect, and therefore you should indeed respec out of it. Quasar, like most nuke powers, is fun, and as long as you have it properly slotted, you can probably knock out enough bad guys to pop a blue afterward, activate Stygian Circle, and then keep on blasting away to finish off the remainder of the mob. However, I question your skipping of Stygian Return. I have always found that if I have access to a self-rez power, it is worth taking. However, I make no assumptions, since it is entirely possible that you have tried that power in the past and found that you rarely needed it. My other question would be your taking of the Concealment Pool when you already have Shadow Cloak and Super Speed (which when combined offer near Invisibility anyway). Perhaps the leadership pool if you find yourself teaming a lot, or the Medicine pool? That's your choice though, this is just my observations/feedback.

My straight answer for your question: I would take Stygian Return over Quasar, but since you have the other endurence-boosting powers, Quasar might be something for you to look into.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Why did you take Stealth when you already have a Stealth power that is better (and with SS, you'll have full invis)? If you don't like Inky Aspect, then go for it. I see that power more on personal taste. I love it and use it all the time.

Edit: Now I see why you have them... Sure use all those LOTG if you have the inf for it, but it seems like such a waste of powers IMO.


@Lasher
First Of The Year

Quote:
Originally Posted by Edgar Allan Poe
I became insane, with long intervals of horrible sanity.

 

Posted

I took Grant Invis and Combat Jumping on my Warshade to slot LotGs - I was going for permahasten and every bit of recharge I could get was getting me further to that goal.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Inky is like a free toggle, it would be another form of mitigation..why not leave it on at all times?

but to your question, its true you could easily recover from the nuke...hmm, personally i wouldn't respec if thats your only change, but thats just cause im lazy :P

Whoops, i just noticed you have "6.25% global rech" 6 times in your build, which means the 6th won't count


perma jump is ---> /up 1

 

Posted

Hey thanks Hindenburg did not even realize i had that extra set that granted no recharge....i thought i was on top of things....good thing that purple set is one of cheapest ha...and for Eclipse its perma but too bad the mobs are not