AE Zig Breakout Map Glitch
These days there really isn't an excuse to not have some form of temporary flight or jump power, is there? Especially villain side, but even hero side really.
I understand the concern, and it'd be nice if they fix it so stuff wouldn't spawn in that area, but most people should be able to find their way up there.
Yeah, I got one starred by a player for this problem and I'm so I'm trying to be responsive and fix the problem. They should be able to figure out a travel power at this point, but I can see how it could be annoying...
Red Warlock
- "The Shadow Rune of the Warlocks" (Arc ID 124319).
- "The Legion of Mutants vs. The Iron Agents" (Arc ID 200364).
- "The Children of Astoria" (Arc ID 217499)
Went to check out your mish to see if I could find a way up there without a travel power, and it *is* possible to get up to either of the two raised areas with no vertical movement powers. Now, the character I'm on has Hurdle, so that might make enough of a difference in jump height, and it's kind of a pain, but it is doable.
I wouldn't expect your typical player to try to figure it out, though. They should probably just make it so nothing can spawn up there...
I use that map as well and I originally had that map as a defeat all. I added in a couple friendly patrols so they can help clear some of the map, but ultimately that raised platform became too much of a problem. It made me decide to only use the convicts as the objective. I left out the defeat all and boss objectives.
Yep, I originally had 'defeat all' in my mission as well, but decided to remove the 'defeat all' part for the same reason.
I kept the boss part in because for the most part, the bosses don't spawn on the platform, and if they do, most people have travel powers to get to them anyway, but the platform should either be more accessible without travel powers, or there shouldn't be spawns there... it's a bug that the devs should fix at some point I think...
Red Warlock
- "The Shadow Rune of the Warlocks" (Arc ID 124319).
- "The Legion of Mutants vs. The Iron Agents" (Arc ID 200364).
- "The Children of Astoria" (Arc ID 217499)
I created a mission "The Legion of Mutants v. The Iron Agents" and have run into a map glitch that I can't find a way to fix.
The initial map of the jail yard where you enter is shaped like a giant "L", (you enter on the small part of the L, and then turn left to the long pathway of the L that goes all the way to the sewer entrance into the indoor area of the Zig).
Along the long side of the L, there is a raised pathway that you can only get to if you fly, super jump or teleport. One of my missions is to fight a boss, but no matter how I place the bosses (there are actually two that you fight), occasionally one of the bosses will get placed up high on this path. If you are superspeed only, or are lower level and don't have travel powers yet, you can't defeat the boss.
Is this a glitch, or is there a way I can fix this that I haven't figured out?
Red Warlock
- "The Shadow Rune of the Warlocks" (Arc ID 124319).
- "The Legion of Mutants vs. The Iron Agents" (Arc ID 200364).
- "The Children of Astoria" (Arc ID 217499)