Less intense play
If you want something close to turn-based, I would highly recommend a Robots / Traps mastermind. Seriously, it's way more turn-based feeling then anything force-fields.
Find your spawn, set your traps, trigger and watch the show. You're very safe with high +def between protector bots and force field generator, you've got lots of neat tricks to pull while solo, and you have some nice options for teaming even (including some of the best alpha-eating options around with Seekers).
It is deffinately a slower pace, but it's very safe, and leaves a lot of wiggle room for trying different things out and allows you to dictate your pace pretty easily. Plus you get an army of giant death robots, which always a plus in my book.
sounds like more of a strategy game than an RPG, I just might have to give that one a try and let my inner mad scientist out. Thanks!
I'd suggest an Illusion controller. It's relaxed play (except with kin as a secondary), but still powerful.
You send Phantom Army out to take an alpha or just add dps. Phantasm floats behind your shoulder and rarely causes headaches. Your attack chain is basically two powers, Blind and Spectral Wounds, along with strategic use of deceive. Add one of the invis powers and you can stealth anytime you like and eliminate the chance of aggroing before you're ready.
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Anything/Force Fields Mastermind would probably be the most laid-back character you can build.
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This is true. I have a bots/ff MM and spend most of my time in fights doing emotes.
Dominators (and probably controllers) also are pace setting as someone mentioned. I've taken time after locking down a group to rest in the middle of combat with my Dom.
I've often thought about rolling a controller, which do you think would be less intensive, a Mind or Illusion Controller, I've got a Bots/FF and a Bots/Traps running to see which I like better on the villain side of things, but I'd like to get a hero going as well so I can play both sides of the coin (until the next expansion)
Well, mind gives a little more raw control. But Illusion has goodies like superior invis to help you dictate things. And Ill/ has the multitude of pets to draw aggro off you. However, you need to keep up the heat more will Ill/ since a good chunk of it's damage isn't real and will fade pretty quickly.
Ice/ might actually offer better pacing. Lots of controls, including soft ones like Ice Slick. Plus it offers slows in virtually every power and some great enemy speed reducers like Arctic Air and Shiver. Couple it with /Storm and you've got a multitude of ways to control the fight.
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...Is there anyway a person like me can turn down the speed?...
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You want slow?
Stone Armor tanker is the way to go. Rooted + Granite gives you the slowest running possible, and of course a healthy dose of slowtastic -Recharge! Besides outlasting the enemy (aka boredom DoT) is always a good time.