Dark/Dark Def questions


JImmay

 

Posted

I am looking for some advice on a few powers, pretty experienced PvE but not so much with PvP. This my main char and badging toon and I would love to be able to use him in PvP.

I know a Dark/Dark Def is not an optimal char for PvP but I have a decent stock pile of enhances so most slotting is possible, except purps.

My main questions are about what powers work well for PvP and what do I need to drop?
1. Is fluffy just a waste due to all the movement?
2. Is Tar Patch a waste due to all the movement?
3. Does Black Hole have any use in PvP?
4. Is Moonbeam likely to get much use?
5. What epic is best? Guessing Psi though interested in dark just for the stun aura and armour, does it work in PvP?
6. Am I just wasting my time with this toon?

Will work on a build and see what I can come up with in the next few days, thanks for any help or pointers you can throw my way!


 

Posted

Let me just save some time and answer #6. Yes you are.


 

Posted

ur build will be a good zone team PvPer at best with good slotting and power selection. The two good powers you have are darkest night and twilight grasp. The other powers aside from ur attack chain are situational. slot up shadow fall for resistance. get the fitness, jumping, leadership (and get vengeance), and concealment for phaseshift. and get psi mastery for dominate and slot it up for acc dmg and hold and and then get and slot up torrent for a good amount of acc. also get TK and slot up Mind over body with resistance. For this build to work u need good IOs and lots of +recharge, +acc, +tohit, +regen, +HP bonuses. and def get ur HP accolades to.

after all that, this is what you do in RV. jump around and annoy people by placing TK on one guy and Darkest night on another guy. when they come attack you try to stay alive and near ur team use ur heal often and phase if you need to. when ur team sees you getting attacked they will hopfully spike the guys attacking u. while you are jumping around lay down tar patch and jump around and over tar patch, if they touch the patch they'll loose roughly 30% resistance. this is u being the ghetto tank of the zone team.

Next up for offence u are now the ghetto controller. here's what you do. when the target caller calls the baddy, jump at the bad guy and throw out a dominate (or if you at lower levels a petrifying gaze) and right after ur hold unleash ur torrent. this will knock the guy down so that ur team can spike the target. after he gets knocked down you can lay down tar patch right under him so when he gets up he's either forced to Phase or use 2 sec to get out of the patch. all together you made the called target stay in one place for at least 5 sec maybe even 8 sec plenty of time for a couple psi blasters to kill him. if there are no enemies around maybe you can add some damage after you laid down dominate, torrent, tar patch.


 

Posted

take the res- as an debuff it is good, and an auto hit stun..but other wise - #6


 

Posted

Thanks for the replies guys, sorry I did post again sooner but got sent away with work.

So, things not sounding great then, no probs. I not quite given up hope yet and have another question if anyone can answer.

Are the procs, Dark Watchers Despair: Chance for Recharge Slow and Deflated Ego: Chance for Recovery Debuff any use?

Was thinking of slotting one of each in both Dark Blast and Gloom. Do they have a noticable effect on players?

I have a reasonable build worked out, not sure if it will be right for PvP but looks like it could be fun to play even if it is not ubber. Will post it when I figure out how to use mids properly

Thanks again for any help!


 

Posted

You're better off slotting the chance for hold procs or damage procs in your attacks.


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