Wolf Spider Leveling Build
Good build
Just remember you're a ranged squishy and you'll be fine. People end up sucking at Wolf Spiders cause of this. Corner pulling into a WAWG+Venom+Heavy Burst is amazingly sexy.
*will laugh if you fall in love with Wolf Spiders*
I'm only ladylike when compared to my sister.
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Good build
Just remember you're a ranged squishy and you'll be fine. People end up sucking at Wolf Spiders cause of this. Corner pulling into a WAWG+Venom+Heavy Burst is amazingly sexy.
*will laugh if you fall in love with Wolf Spiders*
[/ QUOTE ]
Yeah, staying Wolf Spider and going Huntsman is a tempting prospect. I plan to try out all of them eventually. Thank you for the feedback! I'm casual so it's good to know I'm on the right track.
I'd say get more EndRdx into the attacks. The 2nd Res in the Wolf Spider Armor is not the best use of that slot. I'd snag slots from Wolf Spider Armor (1), Wide Area Web Grenade (2, both of the Immobs) to add EndRdx into Slug and Burst and Recharge in Venom Grenade. You can probably afford to go with 2 EndMods in Stamina if you want to keep 1 of the Immobs in WWAG.
Kosmos
Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)
He's respeccing at 24, so it barely matters, but yeah, the second res in wolf spider armor is basically useless.
I'm only ladylike when compared to my sister.
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I'd say get more EndRdx into the attacks. The 2nd Res in the Wolf Spider Armor is not the best use of that slot. I'd snag slots from Wolf Spider Armor (1), Wide Area Web Grenade (2, both of the Immobs) to add EndRdx into Slug and Burst and Recharge in Venom Grenade. You can probably afford to go with 2 EndMods in Stamina if you want to keep 1 of the Immobs in WWAG.
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Will do these changes. Thanks for the advice! The EndRdx sounds like a good idea. It'll mean that I will take longer to run out of stamina, thus last longer without resting, and in turn it'll help me reach level 24 faster.
So I was wondering how this build is for leveling? I plan to go Crab when he hits level 24. Anyway, here's the build..
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Operative Baby Spider: Level 23 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Speed
Villain Profile:
Level 1: Single Shot -- Acc(A), Dmg(3), Dmg(5), Dmg(7)
Level 1: Wolf Spider Armor -- ResDam(A), ResDam(15)
Level 2: Burst -- Acc(A), Dmg(3), Dmg(5), Dmg(7)
Level 4: Combat Training: Defensive -- DefBuff(A)
Level 6: Swift -- Flight(A)
Level 8: Heavy Burst -- Acc(A), Dmg(9), Dmg(9), Dmg(11), EndRdx(13)
Level 10: Hasten -- RechRdx(A), RechRdx(11), RechRdx(13)
Level 12: Tactical Training: Maneuvers -- DefBuff(A), DefBuff(15)
Level 14: Wide Area Web Grenade -- Acc(A), Immob(19), Immob(19), RechRdx(23)
Level 16: Venom Grenade -- Acc(A), Dmg(17), Dmg(17), Dmg(23)
Level 18: Health -- Heal(A)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Mental Training -- Run(A)
Level 24: Frag Grenade -- Acc(A)
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
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Is this a viable setup for solo/group (mostly solo) for 1-24? Or am I missing anything important? Feedback would be greatly appreciated!