Any advice?


Flux_Vector

 

Posted

Going Human form only PvE build

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Lightray: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Gleaming Bolt -- Acc-I:50(A)
Level 1: Incandescence -- S'fstPrt-ResKB:30(A)
Level 2: Shining Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(3), TtmC'tng-EndRdx/Rchg:50(3), TtmC'tng-ResDam/EndRdx/Rchg:50(9), TtmC'tng-ResDam:50(11), TtmC'tng-EndRdx:50(42)
Level 4: Essence Boost -- Mrcl-Heal/Rchg:40(A), Mrcl-Heal/EndRdx/Rchg:40(5), Mrcl-Heal:40(5), Mrcl-Rcvry+:40(45)
Level 6: Radiant Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(11), T'Death-Dam%:40(42)
Level 8: Swift -- Flight-I:50(A)
Level 10: Thermal Shield -- ResDam-I:50(A)
Level 12: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(13), GSFC-ToHit/Rchg/EndRdx:50(13), GSFC-Rchg/EndRdx:50(15), GSFC-ToHit/EndRdx:50(43), GSFC-Build%:50(43)
Level 14: Health -- Heal-I:50(A), Numna-Heal:50(15), Numna-Regen/Rcvry+:50(42)
Level 16: Quantum Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(17), TtmC'tng-EndRdx/Rchg:50(17), TtmC'tng-ResDam/EndRdx/Rchg:50(40), TtmC'tng-ResDam:50(40), TtmC'tng-EndRdx:50(40)
Level 18: Incandescent Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(19), T'Death-Dmg/Rchg:40(19), T'Death-Acc/Dmg/EndRdx:40(31), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(48)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Reform Essence -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(23), Dct'dW-Heal/EndRdx/Rchg:50(23), Dct'dW-Heal:50(45), Dct'dW-Rchg:50(45)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 26: Solar Flare -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(29), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-%Dam:50(34)
Level 28: Pulsar -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(29), Stpfy-Acc/EndRdx:50(31), Stpfy-Stun/Rng:50(37), Stpfy-Acc/Stun/Rchg:50(37), Stpfy-KB%:50(39)
Level 30: Glowing Touch -- Heal-I:50(A)
Level 32: Photon Seekers -- SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(33), SvgnRt-Acc/EndRdx:50(33), SvgnRt-Acc/Dmg/EndRdx:50(33), SvgnRt-Acc:50(34), SvgnRt-PetResDam:50(39)
Level 35: Dawn Strike -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-%Dam:50(39)
Level 38: Light Form -- RechRdx-I:50(A)
Level 41: Boxing -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(43), T'Death-Dmg/Rchg:40(46), T'Death-Acc/Dmg/EndRdx:40(46), T'Death-Dmg/EndRdx/Rchg:40(46), T'Death-Dam%:40(50)
Level 44: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 47: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(48), LkGmblr-Def/EndRdx/Rchg:50(48), LkGmblr-Def:50(50), LkGmblr-Rchg+:50(50)
Level 49: Conserve Energy -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Zephyr-ResKB:50(A)
Level 10: Combat Flight -- LkGmblr-Rchg+:50(A)
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Mistress Phanta - L50 Illusion/Empathy Controller
Blind Fury - L50 Katana/Super Reflexes Scrapper
Hunter Smith - L50 Assault Rifle/Devices Blaster
Twirling Dervish - L50 Dual Blade/Willpower Brute

 

Posted

Don't take Glowing Touch. It's really only worth it if you are gonna combine it with the Medicine Pool to be a support toon. As a human only PB you should consider yourself a scrapper/blaster and so are all about the damage. Taking Assault would be the better choice.

Also you might want to take some more attacks for the early levels and put the shields off till later or maybe for a respec at 24 unless you have vet reward attacks to fill out your attack chain.


 

Posted

Glowing touch is a very useful power when you need it. It's also good in not needing any slotting. Assault's not terrible, but the extra endurance usage in your build might not be sustainable since you already have 5 defensive toggles and hasten crashes to contend with.

I'd drop thermal shield and put quantum shield off till later. Take hasten much earlier. Stick a second recharge IO, if not a second and third, into lightform.

You don't have enough attacks. Especially not at lower levels. The fact that your slotting boxing up should be a warning sign. You should take Gleaming Blast at level 2. Also, slot gleaming bolt up. Put procs in it. It becomes quite good with 2-4 procs (it can take achilles heel -res, touch of lady gray %dam, shield breaker %dam, apocalypse %dam, and devestation hold). If you don't have a +recharge build, you're going to need to use this attack for damage, because you'll be filling your attack chain with boxing otherwise - and on top of that, you don't even get boxing until the 40s.

Going for melee defense and resists instead of +recharge is, in my opinion, a mistake. You might get decent results, but without status protection you're still going to end up a sitting duck on a pretty regular basis with your toggles suppressed. If you want to be a very strongly defensive kheldian, you'd really be a lot better off with dwarf form. Or with a perma-eclipse warshade. For a PB however, getting to perma essence boost, or near-perma essence boost, is much better practical survivability than taking the fighting pool, again, in my opinion.


"Experience is the mother of good judgement. Bad judgement is the father of experience."

 

Posted

Go with what you like but don't let endurance concerns guide your choices. Even if you had to slot an end reduction in every attack you'd still come out ahead in the long run by taking Assault because it not just increases your damage but the damage output of your entire team. Not to mention the things you can do now with frankenslotting IO's which allows you to cheaply mitigate endurance drain while also slotting for things like damage. I've a Scrapper who regularly runs 6 defensive toggle powers and Hasten and never really has a problem with running out of endurance during a fight. Of course getting the various endurance related accolades hero side also helps as does having Stamina and Conserve Energy as the PB build in question does.


 

Posted

not sure if melee defense is the way to go, but other then that, it looks solid..you might put a Lyso in Gleaming Bolt and a stealth IO in sprint


perma jump is ---> /up 1